haha456456

haha456456 — CS2 Stats

76561198092974014[U:1:132708286]Steam profile ↗✓ No bans

1,161Tracked matches30%Win rate2025Tracked since
1,467Hours in CS5Hrs last 2 wks
CSDB Rating3.6 LearningAll-Rounder
Premier CS Rating12,465Blue band · top ~41.8% of ranked players (population est.)
FaceitLevel 5 · 1,397 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 48 days played since 22 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 12,465 -4,200 22 Apr3 Sept · 32 days played
12,09916,900peak 16,90022 Apr3 Sept
17,132Peak Premier in tracked matches
1,397Highest Faceit ELO seen on CSDB
48Days played since 2026-04-22

Faceit ELO

  • At peak — 1,397
  • Next: Level 8 at 1,531 134 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier CS Rating

  • 4,435 below peak (16,900)
  • -2,247 over 30 days · declining
  • -2,535 over 90 days
  • Next: Purple band at 15,000 2,535 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=11,606), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate37.2%43.8%44.9%7.7% short
Shot accuracy0.9%12.0%12.4%11.6% short
Kill/death ratio1.001.021.040.03 short
Match win rate46.5%44.7%45.3%above

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGhaha456456FACEITLevel 5 · 1,397 ELOSTANDINGTop 67.6% of rankedPREMIER12,465 · Blue bandPEAK ELO1,397csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim42
Positioning46
Utility48

0–100 skill scores via Leetify.

Recent form

COLD48484Last 10048%Win rateWLLTLWLLLW

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +1.1pp headshot accuracy · +49ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 606ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 635ms

Last 20

  • 6131 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim4.2
Utility4.8
Positioning4.6
Opening Duels3.9
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 74% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 51% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning4.6
Utility4.8
Mechanics3.5
Opening Duels3.3
Win Impact0.0

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time601ms−15ms
first ⅓ avg 616ms → last ⅓ avg 601ms
Headshot accuracy14.0%+1.4%
first ⅓ avg 12.6% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–5 · mirage, 15 Jun
30%Best headshot accuracy · 7–13 · mirage, 13 Aug
438msFastest reaction time · 13–9 · inferno, 20 Aug
13–2Biggest win · ancient, 9 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
115In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 55% over 33dust2Weakest map · 32% over 25
MapGradePlayedRecordWin rateAvg rating
mirageA33181555%0.01
dust2D2581732%0.01
ancientB136746%0.02
infernoA116555%0.00
nukeB105550%0.02
anubis41325%0.03
train110100%0.08
office110100%0.07
cache110100%0.08
overpass110100%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (32% over 25). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

38,840Lifetime kills
1.00K/D
2,251Matches
46.5%Match win rate · Top 50% of Level 5 players
37.2%Headshot %
0.9%Shot accuracy
4,857MVPs
898Hours (in match)
2,213Bombs planted
627Bombs defused

Most-used weapons

AK-4713,920
AWP2,539
XM10142,168
MP91,990
Tec-91,100

Lifetime map wins

5,159dust2
3,103inferno
2,501nuke
922train
22italy
20office
20sugarcane
19militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

766Matches
49%Win rate
1.08Avg K/D
83.5ADR
37%Headshot %

Clutches & streaks

40%1v1 clutch win
23%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage24443%1.0515.5
Dust216348%1.0514.9
Ancient11949%1.0816.9
Nuke9360%1.2417.8
Inferno8953%1.0616.4
Anubis2348%0.9915.9
Train1747%1.2318.5
Overpass1242%0.8915.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
31.8%Accuracy (enemy spotted)
35.7%Spray accuracy
65.8%Counter-strafing
11.9°Preaim
585msReaction time
35.4%T opening success
51.0%CT opening success
0.37Enemies flashed / flash
6.2%Flash assists
11.11HE damage / grenade
7.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1633% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3696 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.4172% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–11-0.0012%3 Sept
dust27–13-0.0618%30 Aug
nuke3–130.018%29 Aug
nuke15–150.0213%27 Aug
mirage10–13-0.049%23 Aug
mirage13–100.0218%21 Aug
ancient6–13-0.0612%21 Aug
dust211–13-0.0620%21 Aug
mirage9–13-0.0122%20 Aug
inferno13–9-0.0413%20 Aug
ancient11–130.038%19 Aug
mirage12–160.0213%19 Aug
anubis10–13-0.027%13 Aug
nuke2–50.018%13 Aug
mirage8–13-0.025%13 Aug
mirage7–13-0.0430%13 Aug
inferno16–130.0213%8 Aug
dust22–13-0.0027%8 Aug
dust213–40.0516%8 Aug
ancient13–8-0.017%8 Aug
dust213–16-0.0213%7 Aug
dust27–130.0412%7 Aug
ancient6–13-0.0515%7 Aug
inferno15–150.0322%5 Aug
nuke10–13-0.0414%31 Jul
inferno3–13-0.048%31 Jul
inferno13–110.0314%27 Jul
inferno11–13-0.0120%26 Jul
ancient15–150.0512%25 Jul
ancient13–110.0115%25 Jul
mirage0–13-0.0215%25 Jul
anubis13–110.0715%24 Jul
dust27–130.0511%24 Jul
mirage7–130.0010%23 Jul
dust23–130.0415%23 Jul
dust213–11-0.0410%23 Jul
mirage13–7-0.0511%16 Jul
mirage16–130.007%16 Jul
dust213–90.1517%15 Jul
dust215–15-0.036%15 Jul
dust28–130.0223%10 Jul
ancient13–20.0224%9 Jul
train13–70.0817%8 Jul
office13–50.0718%8 Jul
mirage13–100.0814%7 Jul
cache13–30.0813%7 Jul
dust213–40.1415%3 Jul
mirage11–13-0.0412%3 Jul
dust211–130.0820%3 Jul
inferno13–70.079%1 Jul
mirage13–40.0825%1 Jul
nuke13–110.0617%1 Jul
mirage6–13-0.0117%27 Jun
ancient8–13-0.009%27 Jun
ancient5–13-0.0512%25 Jun
ancient13–50.0813%25 Jun
nuke9–13-0.0110%25 Jun
inferno13–110.0410%21 Jun
dust26–13-0.008%18 Jun
mirage13–4-0.028%17 Jun
mirage13–70.0213%17 Jun
mirage13–3-0.028%17 Jun
dust213–90.036%16 Jun
mirage13–50.1716%15 Jun
dust21–13-0.089%15 Jun
nuke13–80.0413%15 Jun
mirage13–90.089%10 Jun
anubis6–130.0611%6 Jun
ancient13–50.0510%6 Jun
dust213–8-0.0015%31 May
anubis7–13-0.0114%29 May
mirage13–110.078%29 May
dust21–13-0.0220%29 May
mirage13–80.0321%29 May
mirage13–7-0.0116%23 May
ancient13–90.088%23 May
inferno3–13-0.052%20 May
mirage7–13-0.0014%20 May
dust26–130.0222%14 May
dust213–60.016%13 May
inferno8–130.0013%13 May
mirage4–130.0518%13 May
nuke13–11-0.0211%6 May
dust27–13-0.0215%6 May
mirage6–13-0.0212%5 May
mirage13–20.0312%5 May
dust28–13-0.058%3 May
nuke13–100.0412%3 May
dust28–13-0.038%2 May
mirage9–13-0.005%29 Apr
mirage13–80.0022%29 Apr
ancient8–130.0812%29 Apr
mirage13–110.0510%29 Apr
mirage13–50.099%29 Apr
mirage13–8-0.0323%28 Apr
mirage10–13-0.043%28 Apr
overpass13–50.0311%22 Apr
nuke13–110.089%22 Apr
inferno13–60.0015%22 Apr
mirage6–100.0422%22 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →