fks

fks — CS2 Stats

76561198092641237[U:1:132375509]Steam profile ↗✓ No bans

2,151Tracked matches37%Win rate2020Tracked since
CSDB Rating5.6 SolidPositional Player
Premier CS Rating21,193Top 50% of 201,122 CSDB-tracked playersPink band · top ~7.2% of ranked players (population est.)
CSDB Leaderboard#63976 of 247938 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,193 -160 20 Aug – 29 Sept · 18 days played
20,55423,348peak 23,34820 Aug29 Sept
23,439Peak Premier in tracked matches
25Days played since 2026-08-05

Premier CS Rating

  • 2,155 below peak (23,348)
  • -2,155 over 30 days · declining
  • Next: Red band at 25,000 — 3,807 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGfksFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER21,193 · Pink bandcsdb.gg/stats

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Performance scores

Aim68
Positioning66
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY30–62–8Last 10030%Win rateWLLWLTLWLW

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · −5.6pp headshot accuracy · +21ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 533ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 576ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 566ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim6.8
Utility4.9
Positioning6.6
Opening Duels4.5
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 60% on T to 45% on CT — first contacts on the defending side are being lost.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning6.6
Utility4.9
Mechanics5.3
Opening Duels5.6
Win Impact0.7

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time580ms+3ms
first ⅓ avg 576ms → last ⅓ avg 580ms
Headshot accuracy24.8%+4.0%
first ⅓ avg 20.8% → last ⅓ avg 24.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–3 · anubis, 29 Aug →
100%Best headshot accuracy · 3–9 · cache, 10 Sept →
344msFastest reaction time · 7–1 · dust2, 20 Aug →
13–1Biggest win · ancient, 10 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 46% over 13nukeWeakest map · 0% over 9
MapGradePlayedRecordWin rateAvg rating
infernoD195–1426%0.03
ancientC176–1135%0.01
dust2D164–1225%0.03
anubisB136–746%0.03
cacheC125–742%0.02
nukeD90–90%-0.01
mirageD82–625%0.03
vertigoC52–340%0.05
train—10–10%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3,046Matches
49%Win rate
1.24Avg K/D
85.2ADR
46%Headshot %

Clutches & streaks

35%1v1 clutch win
18%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust24255%1.3417.6
Ancient2665%1.2616.9
Mirage2532%1.0715.3
Anubis2352%1.0514.5
Inferno2055%1.1215.0
Vertigo1729%1.4017.4
Nuke850%1.6813.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.3%Headshot accuracy
32.7%Accuracy (enemy spotted)
34.0%Spray accuracy
74.0%Counter-strafing
9.6°Preaim
585msReaction time
59.9%T opening success
44.7%CT opening success
0.45Enemies flashed / flash
5.1%Flash assists
5.93HE damage / grenade
9.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4501 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–110.0721%29 Sept →
nuke0–13-0.0714%29 Sept →
anubis8–130.0022%29 Sept →
inferno13–70.0719%29 Sept →
inferno7–13-0.0011%29 Sept →
anubis15–15-0.0112%25 Sept →
inferno10–130.0423%25 Sept →
vertigo13–100.0113%25 Sept →
nuke14–160.0829%24 Sept →
inferno13–50.0417%23 Sept →
dust26–130.0121%23 Sept →
cache13–100.0514%23 Sept →
dust213–50.0137%23 Sept →
dust23–130.0129%17 Sept →
cache8–130.1021%17 Sept →
train7–13-0.0222%17 Sept →
inferno4–130.0429%16 Sept →
dust213–90.0817%16 Sept →
anubis3–13-0.0227%16 Sept →
inferno9–13-0.0323%16 Sept →
cache7–13-0.0627%16 Sept →
anubis13–100.0923%12 Sept →
nuke8–130.0220%12 Sept →
vertigo6–130.0624%12 Sept →
ancient13–40.1133%12 Sept →
inferno8–130.0325%12 Sept →
ancient15–150.0326%10 Sept →
mirage15–150.0615%10 Sept →
nuke5–13-0.0628%10 Sept →
cache3–9-0.11100%10 Sept →
anubis4–13-0.0238%10 Sept →
ancient13–10.0317%10 Sept →
inferno9–60.1224%10 Sept →
ancient15–15-0.0411%10 Sept →
inferno6–130.0616%10 Sept →
cache4–13-0.0215%8 Sept →
inferno13–80.0516%8 Sept →
ancient13–100.0219%8 Sept →
dust28–130.0327%7 Sept →
inferno13–7-0.0015%7 Sept →
ancient6–13-0.0422%7 Sept →
inferno7–9-0.0410%7 Sept →
dust22–13-0.0615%7 Sept →
mirage11–13-0.0331%7 Sept →
nuke9–13-0.0612%7 Sept →
cache3–130.0318%6 Sept →
cache15–150.0115%30 Aug →
mirage13–110.1730%30 Aug →
ancient10–130.0113%30 Aug →
inferno15–150.1125%30 Aug →
mirage4–13-0.0122%30 Aug →
dust211–130.0317%30 Aug →
inferno7–130.0124%30 Aug →
anubis13–110.0519%30 Aug →
ancient9–130.0617%29 Aug →
dust211–130.0226%29 Aug →
ancient13–60.0018%29 Aug →
anubis13–30.1923%29 Aug →
inferno5–130.0118%28 Aug →
cache13–70.0818%28 Aug →
ancient13–80.027%28 Aug →
cache13–50.1323%27 Aug →
anubis13–110.0828%27 Aug →
anubis8–130.0216%25 Aug →
dust26–130.1112%25 Aug →
mirage3–13-0.0125%25 Aug →
cache11–130.0618%24 Aug →
inferno9–130.0118%20 Aug →
anubis13–40.0714%20 Aug →
anubis5–13-0.0121%20 Aug →
inferno5–13-0.0219%20 Aug →
dust25–130.0113%20 Aug →
dust27–10.0343%20 Aug →
ancient7–130.0327%20 Aug →
cache13–90.0425%20 Aug →
anubis12–60.0314%20 Aug →
ancient4–13-0.048%20 Aug →
nuke10–130.0211%20 Aug →
mirage12–120.0817%20 Aug →
vertigo12–120.1118%20 Aug →
mirage4–130.0126%20 Aug →
ancient13–60.1017%19 Aug →
ancient0–4-0.050%19 Aug →
anubis8–13-0.0115%19 Aug →
dust24–13-0.0026%19 Aug →
ancient10–13-0.0121%18 Aug →
cache6–13-0.0318%13 Aug →
mirage13–11-0.0322%13 Aug →
dust210–130.0233%13 Aug →
nuke10–13-0.0420%13 Aug →
vertigo8–130.0227%11 Aug →
dust29–130.0627%11 Aug →
vertigo13–100.0726%8 Aug →
inferno11–130.0625%8 Aug →
nuke9–130.1016%8 Aug →
dust210–130.0430%8 Aug →
nuke2–13-0.0515%6 Aug →
ancient1–13-0.0329%6 Aug →
inferno6–9-0.0322%6 Aug →
ancient5–130.0322%5 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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