STHyper

STHyper — CS2 Stats

76561198092527554[U:1:132261826]Steam profile ↗✓ No bans

1,065Tracked matches45%Win rate2020Tracked since
1,809Hours in CS
CSDB Rating4.1 DevelopingPositional Player
Premier CS Rating20,935Top 50% of 194,975 CSDB-tracked playersPink band · top ~7.5% of ranked players (population est.)
CSDB Leaderboard#66201 of 242735 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,065 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 21 days played since 1 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,935 +584 1 Jul – 1 Sept · 18 days played
19,58523,139peak 23,1391 Jul1 Sept
23,255Peak Premier in tracked matches
21Days played since 2026-07-01

Premier CS Rating

  • 2,204 below peak (23,139)
  • -699 over 30 days · declining
  • Next: Red band at 25,000 — 4,065 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 19 Sep 2026 and 24 Sep 2026.

Measured 19 Sep 2026 → 24 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=28,192), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate47.8%51.0%
Shot accuracy18.9%13.7%
Kill/death ratio0.971.09
Match win rate43.7%48.4%

Share this profile

CSDB.GGSTHyperFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER20,935 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning39
Utility28

0–100 skill scores via Leetify.

Recent form

COLD51–46–3Last 10051%Win rateLLWLWLWTLL

Last 10 vs previous 10: −30pp win rate · +0.00 avg rating · −3.2pp headshot accuracy · −92ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 558ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 540ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim5.4
Utility2.8
Positioning3.9
Opening Duels0.1
Clutch1.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 36% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning3.9
Utility2.8
Mechanics5.0
Opening Duels0.8
Win Impact3.3

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.04
first ⅓ avg 0.02 → last ⅓ avg -0.02
Reaction time581ms−8ms
first ⅓ avg 589ms → last ⅓ avg 581ms
Headshot accuracy19.8%+5.0%
first ⅓ avg 14.9% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–1 · nuke, 11 Jul →
60%Best headshot accuracy · 13–1 · dust2, 18 Jul →
422msFastest reaction time · 6–13 · dust2, 15 Jul →
13–1Biggest win · dust2, 18 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
5–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 70% over 10dust2Weakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
cacheB2010–1050%0.00
mirageA1710–759%0.02
dust2C145–936%-0.03
nukeB126–650%0.01
ancientS107–370%-0.01
infernoC104–640%0.02
anubisA95–456%-0.00
overpass—41–325%0.02
office—21–150%-0.00
eldorado—11–0100%-0.01
italy—11–0100%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

105,311Lifetime kills
0.97K/D
4,058Matches
43.7%Match win rate
47.8%Headshot %
18.9%Shot accuracy · Top 10% of Level 10 players
10,940MVPs
1,809Hours (in match)
5,187Bombs planted
1,191Bombs defused

Most-used weapons

AK-4745,465
AWP10,165
UMP-451,954
P2501,118
Knife1,113

Lifetime map wins

8,257inferno
7,987dust2
2,128nuke
1,739train
1,735vertigo
306cbble
217office
42lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,139Matches
51%Win rate
0.89Avg K/D
56.8ADR
41%Headshot %

Clutches & streaks

29%1v1 clutch win
0%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage3247%0.8213.3
Anubis1850%0.7412.2
Vertigo1753%0.8812.1
Inferno1567%0.8012.2
Ancient1553%0.8612.5
Overpass450%0.8815.8
Dust2425%0.508.8
Nuke367%1.0816.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
29.1%Accuracy (enemy spotted)
36.1%Spray accuracy
72.3%Counter-strafing
10.6°Preaim
569msReaction time
20.5%T opening success
36.1%CT opening success
0.28Enemies flashed / flash
7.7%Flash assists
6.83HE damage / grenade
1.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2796 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.5107% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache3–13-0.0022%19 Aug →
mirage11–13-0.0413%19 Aug →
mirage13–80.0820%18 Aug →
dust27–130.0316%18 Aug →
nuke13–10-0.0222%31 Jul →
dust25–13-0.1014%31 Jul →
cache13–60.0522%31 Jul →
ancient15–15-0.0314%31 Jul →
nuke7–13-0.0114%25 Jul →
mirage11–13-0.0417%25 Jul →
inferno6–13-0.0214%25 Jul →
dust22–13-0.0225%25 Jul →
cache7–13-0.0610%25 Jul →
cache13–70.0425%25 Jul →
mirage3–13-0.0529%25 Jul →
dust213–80.0616%22 Jul →
cache13–40.0514%22 Jul →
dust213–70.0330%22 Jul →
ancient13–8-0.1125%22 Jul →
mirage13–7-0.0017%20 Jul →
cache10–13-0.0712%20 Jul →
cache13–9-0.0426%19 Jul →
dust21–13-0.0717%19 Jul →
nuke4–13-0.0613%19 Jul →
anubis13–5-0.0521%19 Jul →
dust212–16-0.0131%19 Jul →
ancient10–130.0317%18 Jul →
cache11–13-0.0317%18 Jul →
dust213–4-0.080%18 Jul →
anubis13–40.0417%18 Jul →
dust213–1-0.0560%18 Jul →
cache13–90.0027%18 Jul →
cache13–70.0120%18 Jul →
dust20–13-0.070%18 Jul →
nuke13–80.0413%18 Jul →
cache16–14-0.0111%15 Jul →
mirage13–7-0.0216%15 Jul →
dust26–13-0.0411%15 Jul →
cache7–13-0.0330%15 Jul →
ancient13–80.0117%15 Jul →
cache13–80.0213%14 Jul →
inferno16–120.0011%14 Jul →
mirage13–30.0816%13 Jul →
nuke13–11-0.0019%13 Jul →
ancient13–60.0025%13 Jul →
cache4–13-0.0218%13 Jul →
mirage13–5-0.027%11 Jul →
nuke10–13-0.067%11 Jul →
dust211–13-0.0318%11 Jul →
cache4–13-0.0020%11 Jul →
inferno13–100.0415%11 Jul →
eldorado9–3-0.014%11 Jul →
nuke9–10.259%11 Jul →
mirage1–50.010%11 Jul →
ancient16–14-0.0616%11 Jul →
dust213–4-0.0310%11 Jul →
cache1–13-0.0720%11 Jul →
mirage13–110.0615%11 Jul →
anubis13–9-0.049%11 Jul →
inferno16–13-0.0016%9 Jul →
anubis8–130.0413%9 Jul →
mirage8–130.0316%9 Jul →
inferno9–40.1222%9 Jul →
inferno11–13-0.0317%8 Jul →
cache12–120.0715%8 Jul →
office7–13-0.0632%7 Jul →
inferno9–130.0315%7 Jul →
nuke9–130.0215%7 Jul →
cache13–80.0114%7 Jul →
italy13–60.026%6 Jul →
cache5–130.009%6 Jul →
office13–40.0625%6 Jul →
inferno5–130.0312%6 Jul →
mirage13–80.0224%6 Jul →
mirage6–13-0.0512%6 Jul →
ancient13–2-0.0623%6 Jul →
anubis10–130.0114%6 Jul →
nuke10–13-0.0416%6 Jul →
mirage11–130.0214%5 Jul →
anubis13–90.0123%5 Jul →
overpass13–4-0.0015%5 Jul →
mirage13–40.1316%4 Jul →
overpass6–130.0519%4 Jul →
nuke13–40.0416%4 Jul →
anubis12–160.0110%4 Jul →
mirage13–30.119%4 Jul →
inferno9–130.0112%4 Jul →
anubis4–13-0.0411%4 Jul →
mirage13–7-0.0120%4 Jul →
dust25–13-0.0313%3 Jul →
nuke5–130.0234%3 Jul →
ancient13–90.0715%3 Jul →
inferno7–13-0.0213%3 Jul →
anubis13–110.0114%3 Jul →
ancient13–40.0312%2 Jul →
nuke13–5-0.019%2 Jul →
overpass12–160.0611%2 Jul →
cache13–50.1211%1 Jul →
ancient15–150.0313%1 Jul →
overpass7–13-0.0414%1 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →