joe

joe — CS2 Stats

CX76561198092524382[U:1:132258654]Steam profile ↗✓ No bans

1,129Tracked matches57%Win rate2021Tracked since
2,882Hours in CS26Hrs last 2 wks
CSDB Rating5.8 SolidClutch Specialist
Premier CS Rating11,371Blue band · top ~47.6% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−393Premier CS Rating · 11,764 → 11,371

Rating over time

Premier CS Rating: 11,371 -1,021 26 Sept – 2 Nov · 27 days played
11,02415,199peak 15,19926 Sept2 Nov
15,199Peak Premier in tracked matches
29Days played since 2026-09-26

Premier CS Rating

  • 3,828 below peak (15,199)
  • -2,918 over 30 days · declining
  • Next: Purple band at 15,000 — 3,629 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate48.0%45.7%46.8%above
Shot accuracy11.8%12.7%13.0%1.2% short
Kill/death ratio1.151.051.06above
Match win rate50.1%45.7%46.3%above

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGjoeFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER11,371 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning57
Utility28

0–100 skill scores via Leetify.

Recent form

HOT48–51–1Last 10048%Win rateLWWWLWWWWL

Last 10 vs previous 10: +30pp win rate · −0.02 avg rating · −0.4pp headshot accuracy · +39ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 571ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 592ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.2 against its own average).

Aim7.6
Utility2.8
Positioning5.7
Opening Duels2.7
Clutch6.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 87% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.7
Utility2.8
Mechanics8.1
Opening Duels3.8
Win Impact7.2

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time584ms+28ms
first ⅓ avg 556ms → last ⅓ avg 584ms
Headshot accuracy17.3%−9.3%
first ⅓ avg 26.6% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–1 · anubis, 3 Oct →
67%Best headshot accuracy · 1–3 · anubis, 7 Oct →
406msFastest reaction time · 13–3 · mirage, 27 Oct →
13–0Biggest win · mirage, 31 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
11–5In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 57% over 7vertigoWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeB3216–1650%0.02
mirageA169–756%0.04
anubisB158–753%0.05
dust2A95–456%0.02
ancientA74–357%0.05
vertigoD61–517%-0.00
cacheD62–433%0.02
inferno—42–250%0.09
overpass—31–233%-0.02
office—20–20%0.02

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

74,396Lifetime kills
1.15K/D · Top 50% of Level 7 players
4,198Matches
50.1%Match win rate · Top 25% of Level 7 players
48.0%Headshot % · Top 50% of Level 7 players
11.8%Shot accuracy
11,521MVPs
1,396Hours (in match)
4,071Bombs planted
1,491Bombs defused

Most-used weapons

AK-4718,054
AWP10,213
Knife3,371
SSG 082,615
XM10141,687
FAMAS1,406

Lifetime map wins

14,607nuke
2,850dust2
2,777inferno
1,552vertigo
720office
276militia
227train
193italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

112Matches
53%Win rate
1.16Avg K/D
86.5ADR
50%Headshot %

Clutches & streaks

53%1v1 clutch win
27%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2850%1.1418.9
Anubis2060%1.4217.4
Nuke1771%1.3118.6
Dust21553%1.0717.6
Inferno1233%0.8613.1
Ancient540%0.9015.4
Vertigo520%0.9615.6
Cache450%1.3418.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
37.6%Accuracy (enemy spotted)
45.9%Spray accuracy
86.5%Counter-strafing
12.4°Preaim
579msReaction time
50.1%T opening success
40.7%CT opening success
0.52Enemies flashed / flash
14.5%Flash assists
2.98HE damage / grenade
2.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.3875° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.7009 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke3–130.017%2 Nov →
dust213–9-0.0517%1 Nov →
dust213–70.0414%1 Nov →
anubis13–80.1215%1 Nov →
nuke7–130.0737%31 Oct →
anubis13–70.0420%31 Oct →
nuke13–20.0421%31 Oct →
overpass13–50.0013%31 Oct →
mirage13–0-0.0315%31 Oct →
vertigo9–13-0.0515%31 Oct →
nuke13–50.0318%30 Oct →
nuke7–130.0821%29 Oct →
mirage13–160.0612%29 Oct →
anubis13–60.1114%28 Oct →
cache9–130.0124%28 Oct →
ancient9–130.0321%28 Oct →
nuke13–80.0629%28 Oct →
nuke5–130.0215%27 Oct →
anubis6–13-0.0110%27 Oct →
mirage13–3-0.0114%27 Oct →
nuke13–110.0517%27 Oct →
nuke7–13-0.0512%27 Oct →
nuke6–7-0.040%26 Oct →
mirage7–13-0.0510%26 Oct →
dust25–13-0.0321%26 Oct →
mirage13–70.1023%26 Oct →
anubis13–70.1316%26 Oct →
inferno13–60.1927%26 Oct →
nuke5–120.0318%22 Oct →
mirage13–3-0.027%22 Oct →
ancient13–20.1115%22 Oct →
nuke9–130.0644%22 Oct →
nuke2–13-0.008%22 Oct →
anubis8–130.0338%22 Oct →
inferno3–100.0332%21 Oct →
mirage13–11-0.0125%16 Oct →
ancient4–130.0429%16 Oct →
vertigo7–130.0820%15 Oct →
nuke6–13-0.0613%15 Oct →
nuke13–7-0.0427%15 Oct →
mirage10–130.0121%15 Oct →
dust28–130.0630%14 Oct →
anubis6–13-0.0413%14 Oct →
dust213–11-0.0020%13 Oct →
mirage6–130.1818%13 Oct →
anubis15–150.0619%12 Oct →
ancient13–50.0418%12 Oct →
nuke13–30.2017%12 Oct →
ancient13–60.0312%11 Oct →
nuke13–2-0.0226%11 Oct →
cache6–130.0819%11 Oct →
cache4–130.0120%11 Oct →
nuke13–30.1534%11 Oct →
anubis11–60.0618%11 Oct →
nuke13–110.0232%10 Oct →
nuke13–60.0514%10 Oct →
mirage7–130.0518%10 Oct →
vertigo10–13-0.0225%10 Oct →
nuke4–130.0329%10 Oct →
anubis16–140.0019%7 Oct →
anubis1–3-0.0967%7 Oct →
anubis13–90.0429%6 Oct →
ancient13–90.0425%6 Oct →
anubis8–130.0127%6 Oct →
nuke13–10.0422%6 Oct →
nuke8–80.0450%5 Oct →
overpass9–130.0515%5 Oct →
vertigo13–110.0328%5 Oct →
mirage13–80.0317%5 Oct →
dust210–130.0537%5 Oct →
overpass0–8-0.0917%4 Oct →
office6–130.0646%4 Oct →
vertigo9–90.0724%4 Oct →
mirage11–13-0.0123%4 Oct →
anubis13–10.2117%3 Oct →
ancient10–130.0848%3 Oct →
nuke13–10.0530%3 Oct →
nuke8–130.1017%3 Oct →
mirage7–130.0615%3 Oct →
cache13–40.0631%3 Oct →
cache13–8-0.0229%3 Oct →
nuke0–3-0.050%2 Oct →
office7–13-0.0142%2 Oct →
inferno16–140.0732%2 Oct →
nuke1–13-0.0650%2 Oct →
mirage13–110.0416%1 Oct →
mirage13–40.1413%1 Oct →
nuke13–6-0.0623%1 Oct →
dust216–140.0626%1 Oct →
nuke13–40.0634%1 Oct →
vertigo3–13-0.1144%30 Sept →
anubis8–130.0223%30 Sept →
dust213–100.0220%30 Sept →
cache4–13-0.0531%29 Sept →
nuke9–13-0.0025%28 Sept →
nuke9–130.0226%27 Sept →
mirage16–140.1119%27 Sept →
inferno11–130.0527%26 Sept →
nuke13–9-0.0426%26 Sept →
dust29–13-0.0223%26 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.