Cheesecake

Cheesecake — CS2 Stats

US76561198092339977[U:1:132074249]Steam profile ↗✓ No bans

574Tracked matches50%Win rate2020Tracked since
668Hours in CS
CSDB Rating4.6 DevelopingPositional Player
WingmanSilver II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (61 days ago). Ranks are recorded once per day this page is viewed.

+5Tracked matches · now 574
+1.9ppWin rate · 48.1% → 50.0%

Rating over time

Premier CS Rating: 4,953 -2,471 25 Apr – 4 Jul · 18 days played
4,1237,424peak 7,42425 Apr4 Jul
7,531Peak Premier in tracked matches
43Days played since 2026-04-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim41
Positioning42
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY40–54–6Last 10040%Win rateLWTWWLLWLW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · −2.5pp headshot accuracy · −19ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 650ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 734ms

Last 20

  • 8–9–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 744ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim4.1
Utility4.0
Positioning4.2
Opening Duels1.8
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 79% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 763ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning4.2
Utility4.0
Mechanics8.3
Opening Duels1.7
Win Impact5.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time770ms+12ms
first ⅓ avg 758ms → last ⅓ avg 770ms
Headshot accuracy18.0%−5.1%
first ⅓ avg 23.1% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–0 · train, 9 May →
75%Best headshot accuracy · 0–3 · cache, 29 Apr →
484msFastest reaction time · 6–9 · vertigo, 19 Apr →
13–0Biggest win · train, 9 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–6In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 62% over 13vertigoWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C259–1636%-0.03
cacheC167–944%-0.05
mirageA138–562%-0.01
anubisC94–544%-0.03
ancientC83–538%-0.03
nukeD82–625%-0.03
infernoC73–443%-0.05
overpassC73–443%-0.05
vertigoD50–50%-0.06
train—21–150%0.04

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

25,980Lifetime kills
0.81K/D
1,878Matches
99.1%Match win rate · Top 1% of tracked players
44.4%Headshot % · Top 50% of tracked players
12.8%Shot accuracy · Top 50% of tracked players
3,985MVPs
668Hours (in match)
4,182Bombs planted
1,100Bombs defused

Most-used weapons

AK-477,715
AWP2,505
P2501,981
FAMAS1,802
Tec-91,299

Lifetime map wins

7,508inferno
6,661dust2
1,634nuke
1,117cbble
1,104vertigo
1,014train
156lake
125office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
0.53Avg K/D
53.2ADR
75%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
27.8%Accuracy (enemy spotted)
29.7%Spray accuracy
87.3%Counter-strafing
10.3°Preaim
763msReaction time
33.3%T opening success
39.9%CT opening success
0.46Enemies flashed / flash
5.9%Flash assists
9.21HE damage / grenade
5.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 763.011ms — above the 700ms mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4617 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.3489% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust210–13-0.0417%13 Sept →
cache13–10-0.0813%13 Sept →
inferno12–12-0.0710%12 Sept →
ancient13–10.0525%12 Sept →
cache9–20.0019%12 Sept →
cache9–13-0.1214%11 Aug →
vertigo3–13-0.078%11 Aug →
mirage13–110.0518%11 Aug →
dust213–16-0.0733%21 Jul →
anubis13–80.0216%21 Jul →
mirage5–13-0.066%21 Jul →
vertigo12–12-0.0414%19 Jul →
dust29–13-0.0725%16 Jul →
anubis15–15-0.0122%15 Jul →
mirage13–6-0.0115%14 Jul →
dust28–13-0.0417%13 Jul →
cache10–13-0.0530%13 Jul →
dust213–11-0.0518%12 Jul →
mirage13–40.0219%4 Jul →
overpass14–16-0.0432%4 Jul →
dust27–13-0.0710%4 Jul →
dust26–13-0.098%3 Jul →
anubis5–13-0.0518%3 Jul →
cache13–40.0123%1 Jul →
dust213–7-0.0323%1 Jul →
mirage16–14-0.0615%30 Jun →
dust213–70.0118%30 Jun →
ancient6–13-0.0212%28 Jun →
dust212–120.0719%28 Jun →
mirage13–8-0.069%27 Jun →
dust213–30.0827%27 Jun →
overpass13–8-0.0326%27 Jun →
dust22–13-0.0417%21 Jun →
inferno1–13-0.0516%21 Jun →
anubis13–11-0.0618%20 Jun →
ancient11–13-0.0220%16 Jun →
dust210–13-0.0532%16 Jun →
mirage10–13-0.0714%16 Jun →
mirage13–80.0120%8 Jun →
anubis13–9-0.0544%8 Jun →
inferno2–13-0.0621%8 Jun →
dust27–13-0.0323%8 Jun →
nuke4–13-0.0831%8 Jun →
overpass5–13-0.0614%4 Jun →
overpass6–13-0.130%2 Jun →
dust213–20.0323%2 Jun →
ancient13–8-0.0316%2 Jun →
dust28–13-0.0438%1 Jun →
dust213–8-0.0214%1 Jun →
mirage5–13-0.0220%28 May →
nuke12–12-0.0521%28 May →
ancient13–4-0.0423%23 May →
cache7–13-0.0121%20 May →
cache13–4-0.0736%20 May →
dust28–13-0.0319%18 May →
inferno13–11-0.0213%18 May →
dust23–13-0.160%17 May →
nuke3–9-0.140%15 May →
ancient13–16-0.0118%13 May →
anubis5–13-0.037%13 May →
nuke3–13-0.0616%13 May →
mirage13–30.0322%13 May →
nuke13–80.0216%13 May →
anubis3–13-0.0718%12 May →
train8–13-0.0224%12 May →
nuke3–13-0.0316%10 May →
mirage9–13-0.0625%10 May →
dust210–130.0016%10 May →
dust211–130.0127%10 May →
cache13–90.0117%9 May →
inferno11–13-0.0315%9 May →
vertigo12–12-0.0121%9 May →
train13–00.0913%9 May →
nuke11–13-0.0137%8 May →
cache3–13-0.1115%8 May →
vertigo4–13-0.077%8 May →
dust213–10-0.0415%8 May →
cache13–4-0.0424%7 May →
cache7–13-0.0023%5 May →
cache11–13-0.0432%29 Apr →
cache0–3-0.0375%29 Apr →
cache3–13-0.0723%29 Apr →
ancient6–13-0.0622%29 Apr →
cache8–13-0.0717%29 Apr →
cache13–5-0.0817%28 Apr →
mirage10–130.0014%25 Apr →
mirage13–80.0421%25 Apr →
anubis13–8-0.0030%25 Apr →
overpass13–10-0.0322%25 Apr →
inferno9–6-0.0827%19 Apr →
vertigo6–9-0.1313%19 Apr →
anubis8–13-0.0419%14 Apr →
dust26–13-0.0424%14 Apr →
nuke13–60.0821%13 Apr →
dust213–80.0121%13 Apr →
inferno13–5-0.0639%13 Apr →
overpass10–130.0020%13 Apr →
ancient6–13-0.0829%4 Apr →
overpass13–10-0.0514%4 Apr →
dust213–1-0.0133%4 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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