♡

♡ — CS2 Stats

EE76561198091630261[U:1:131364533]Steam profile ↗✓ No bans

1,058Tracked matches50%Win rate2020Tracked since
3,158Hours in CS2Hrs last 2 wks
CSDB Rating4.7 DevelopingSupport
Premier CS Rating15,016Purple band · top ~28.3% of ranked players (population est.)
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,016 -4,227 30 Jun – 11 Oct · 18 days played
14,99121,768peak 21,76830 Jun11 Oct
21,824Peak Premier in tracked matches
39Days played since 2026-05-29

Premier CS Rating

  • 6,752 below peak (21,768)
  • -4,984 over 90 days
  • Next: Pink band at 20,000 — 4,984 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate40.7%48.2%50.9%10.2% short
Shot accuracy18.9%13.2%13.7%above
Kill/death ratio0.821.071.090.26 short
Match win rate47.3%46.9%48.4%1.1% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG♡FACEITLevel 9STANDINGTop 20.7% of rankedPREMIER15,016 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning40
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY43–50–7Last 10043%Win rateLWTLWLLTWW

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · +4.9pp headshot accuracy · +23ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 18%
  • Avg reaction 639ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 21%
  • Avg reaction 668ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 657ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim5.6
Utility5.6
Positioning4.0
Opening Duels2.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 664ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.0
Utility5.6
Mechanics4.9
Opening Duels1.9
Win Impact5.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time679ms−7ms
first ⅓ avg 685ms → last ⅓ avg 679ms
Headshot accuracy19.0%−0.8%
first ⅓ avg 19.8% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–5 · cache, 2 Jul →
64%Best headshot accuracy · 2–13 · dust2, 5 Jul →
469msFastest reaction time · 16–12 · dust2, 30 Jun →
13–2Biggest win · mirage, 9 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
2–7In matches decided by ≤2 rounds
5Overtime games

Map breakdown

vertigoBest map · 60% over 5nukeWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageC2812–1643%-0.01
dust2B2210–1245%-0.02
nukeD92–722%-0.05
infernoD93–633%-0.02
cacheC73–443%0.00
overpassC73–443%-0.05
anubisD62–433%-0.02
vertigoA53–260%-0.03
ancient—44–0100%-0.03
train—21–150%0.02
office—10–10%-0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

79,768Lifetime kills
0.82K/D
4,767Matches
47.3%Match win rate · Top 50% of Level 9 players
40.7%Headshot %
18.9%Shot accuracy · Top 10% of Level 9 players
7,969MVPs
2,074Hours (in match)
3,012Bombs planted
909Bombs defused

Most-used weapons

AK-4716,950
AWP6,339
FAMAS5,669
MAC-103,703
MP92,903

Lifetime map wins

15,549inferno
5,691dust2
3,635train
3,442nuke
2,379vertigo
659office
82lake
56cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
32.2%Accuracy (enemy spotted)
34.9%Spray accuracy
72.2%Counter-strafing
8.8°Preaim
664msReaction time
35.2%T opening success
40.2%CT opening success
0.57Enemies flashed / flash
1.4%Flash assists
9.52HE damage / grenade
9.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.2295% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke1–13-0.0513%11 Oct →
ancient13–3-0.0415%11 Oct →
cache12–12-0.0513%10 Oct →
nuke5–13-0.1223%10 Oct →
nuke13–5-0.0126%10 Oct →
cache5–13-0.058%4 Oct →
inferno11–13-0.0911%4 Oct →
anubis12–12-0.0715%26 Sept →
mirage13–3-0.0453%25 Sept →
vertigo13–5-0.0433%25 Sept →
anubis13–8-0.0113%5 Sept →
mirage13–20.0514%9 Aug →
nuke0–3-0.0240%9 Aug →
mirage13–40.0313%9 Aug →
dust210–130.0215%9 Aug →
mirage9–13-0.0420%6 Aug →
mirage13–10-0.0310%6 Aug →
nuke13–11-0.0212%5 Aug →
nuke4–7-0.106%4 Aug →
mirage8–130.0219%3 Aug →
anubis11–13-0.049%1 Aug →
mirage9–130.0222%1 Aug →
dust213–6-0.0120%1 Aug →
cache5–13-0.0329%31 Jul →
mirage8–13-0.0514%31 Jul →
vertigo13–6-0.0221%30 Jul →
vertigo13–5-0.0123%30 Jul →
mirage10–6-0.0225%30 Jul →
dust213–60.0632%29 Jul →
dust28–13-0.0126%28 Jul →
mirage1–4-0.080%27 Jul →
mirage9–130.0220%27 Jul →
anubis4–13-0.0315%25 Jul →
anubis8–130.0138%22 Jul →
mirage13–9-0.0019%12 Jul →
office8–13-0.0831%9 Jul →
dust23–13-0.0521%7 Jul →
dust24–13-0.0514%6 Jul →
mirage13–8-0.0121%6 Jul →
nuke6–130.0127%6 Jul →
mirage7–130.0426%6 Jul →
nuke11–13-0.0311%6 Jul →
dust22–130.0264%5 Jul →
overpass15–15-0.026%5 Jul →
ancient13–9-0.0724%5 Jul →
dust216–140.0432%5 Jul →
dust29–13-0.0529%5 Jul →
dust213–9-0.0314%4 Jul →
dust213–5-0.0320%3 Jul →
mirage8–13-0.0124%3 Jul →
mirage13–9-0.0236%3 Jul →
inferno5–130.0027%3 Jul →
inferno13–30.0130%3 Jul →
cache13–50.1011%2 Jul →
cache8–130.0327%2 Jul →
mirage13–8-0.0928%2 Jul →
dust28–130.0129%2 Jul →
mirage13–60.0414%2 Jul →
anubis13–90.0330%2 Jul →
dust211–13-0.0222%2 Jul →
dust213–10-0.0020%2 Jul →
dust213–40.0419%1 Jul →
overpass13–9-0.0417%1 Jul →
mirage10–130.0016%1 Jul →
ancient8–1-0.0420%1 Jul →
mirage3–13-0.0417%1 Jul →
inferno13–30.0035%1 Jul →
mirage10–13-0.0311%30 Jun →
mirage10–13-0.0416%30 Jun →
dust216–12-0.0620%30 Jun →
mirage13–70.0321%30 Jun →
mirage13–70.0322%30 Jun →
inferno14–16-0.0420%30 Jun →
inferno9–13-0.0317%30 Jun →
dust213–16-0.0410%30 Jun →
overpass8–13-0.063%30 Jun →
inferno4–13-0.0111%29 Jun →
mirage6–13-0.0414%29 Jun →
overpass2–11-0.0715%29 Jun →
cache13–40.0021%28 Jun →
train10–13-0.0130%22 Jun →
train13–30.0416%22 Jun →
inferno4–13-0.0213%13 Jun →
cache13–20.0154%13 Jun →
nuke7–13-0.1029%12 Jun →
ancient13–40.0429%12 Jun →
dust212–12-0.0613%12 Jun →
dust211–13-0.067%12 Jun →
dust212–12-0.0524%12 Jun →
overpass13–3-0.0119%12 Jun →
inferno13–50.009%10 Jun →
vertigo11–13-0.0419%7 Jun →
overpass12–30.019%5 Jun →
dust213–7-0.0424%5 Jun →
vertigo12–12-0.0338%5 Jun →
mirage6–13-0.0322%5 Jun →
mirage12–12-0.0511%31 May →
dust213–8-0.0429%31 May →
overpass8–13-0.1628%29 May →
mirage6–13-0.0032%29 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.