alahylly

alahylly — CS2 Stats

FI76561198091434415[U:1:131168687]Steam profile ↗✓ No bans

727Tracked matches38%Win rate2020Tracked since
3,933Hours in CS13Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
Premier CS Rating20,248Top 50% of 213,542 CSDB-tracked playersPink band · top ~8.2% of ranked players (population est.)
CSDB Leaderboard#79903 of 260146 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,248 +1,135 16 Aug – 3 Nov · 42 days played
18,74123,127peak 23,12716 Aug3 Nov
23,127Peak Premier in tracked matches
49Days played since 2026-08-06

Premier CS Rating

  • 2,879 below peak (23,127)
  • -792 over 30 days · declining
  • +1,135 over 90 days
  • Next: Red band at 25,000 — 4,752 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate37.0%46.9%49.3%12.3% short
Shot accuracy18.5%13.0%13.4%above
Kill/death ratio1.451.081.12above
Match win rate40.7%46.7%48.5%7.8% short

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGalahyllyPREMIER20,248 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning67
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY42–54–4Last 10042%Win rateWWLLLWLLLW

Last 10 vs previous 10: 0pp win rate · +0.04 avg rating · +2.2pp headshot accuracy · +38ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 20%
  • Avg reaction 569ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 20%
  • Avg reaction 562ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 19%
  • Avg reaction 543ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.6 against its own average).

Aim8.7
Utility3.8
Positioning6.7
Opening Duels4.0
Clutch1.8

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 91% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.7
Utility3.8
Mechanics7.3
Opening Duels6.0
Win Impact1.0

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05−0.00
first ⅓ avg 0.06 → last ⅓ avg 0.05
Reaction time527ms+25ms
first ⅓ avg 503ms → last ⅓ avg 527ms
Headshot accuracy19.1%−0.9%
first ⅓ avg 20.0% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–3 · inferno, 26 Oct →
45%Best headshot accuracy · 2–13 · mirage, 21 Sept →
359msFastest reaction time · 2–13 · mirage, 21 Sept →
13–0Biggest win · cache, 21 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
10–4In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 65% over 17ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC3713–2435%0.04
cacheB209–1145%0.06
infernoS1711–665%0.07
nukeC83–538%0.03
dust2B84–450%0.03
ancientD61–517%0.00
anubis—20–20%0.02
rush_001—10–10%0.03
fachwerk—11–0100%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

146,368Lifetime kills
1.45K/D · Top 10% of Pink band
5,574Matches
40.7%Match win rate
37.0%Headshot %
18.5%Shot accuracy · Top 10% of Pink band
14,510MVPs
1,980Hours (in match)
4,081Bombs planted
1,742Bombs defused

Most-used weapons

AK-4735,986
AWP28,345
P2502,996
FAMAS2,838
P902,776

Lifetime map wins

5,421dust2
3,716inferno
2,611nuke
712train
469cbble
368lake
331vertigo
193office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

59Matches
61%Win rate
1.93Avg K/D
99.3ADR
41%Headshot %

Clutches & streaks

29%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage978%1.8320.9
Anubis757%1.5916.9
Ancient367%3.5315.7
Nuke367%1.7915.3
Cache250%2.6417.5
Vertigo1100%1.0716.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
38.0%Accuracy (enemy spotted)
38.4%Spray accuracy
82.8%Counter-strafing
7.1°Preaim
527msReaction time
53.4%T opening success
54.5%CT opening success
0.35Enemies flashed / flash
1.8%Flash assists
9.18HE damage / grenade
2.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3538 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–100.0813%3 Nov →
cache13–30.1317%3 Nov →
mirage8–130.0419%1 Nov →
ancient6–130.0427%1 Nov →
inferno11–130.1022%29 Oct →
mirage13–90.1225%28 Oct →
mirage2–130.0220%28 Oct →
nuke7–13-0.0324%27 Oct →
ancient7–13-0.0117%26 Oct →
inferno13–30.2415%26 Oct →
mirage1–13-0.0621%26 Oct →
cache13–110.0612%25 Oct →
mirage13–70.0623%25 Oct →
cache13–00.0121%21 Oct →
dust29–130.0215%14 Oct →
mirage13–100.0223%14 Oct →
mirage6–130.004%13 Oct →
ancient8–13-0.0210%13 Oct →
cache12–120.1520%12 Oct →
cache5–130.0325%1 Oct →
inferno9–130.0430%1 Oct →
cache7–130.0011%30 Sept →
mirage2–130.0715%30 Sept →
mirage13–4-0.0126%30 Sept →
cache3–130.0825%29 Sept →
inferno8–130.1119%28 Sept →
dust21–13-0.0621%28 Sept →
inferno13–80.0820%27 Sept →
mirage13–9-0.0320%27 Sept →
mirage7–130.1719%25 Sept →
anubis6–130.0215%25 Sept →
cache13–60.2220%25 Sept →
dust24–130.0115%24 Sept →
inferno13–90.0118%24 Sept →
mirage4–13-0.0313%23 Sept →
anubis5–130.0118%23 Sept →
mirage8–130.0922%23 Sept →
rush_0013–70.0312%23 Sept →
mirage13–90.0421%23 Sept →
inferno10–130.0333%23 Sept →
mirage13–70.0622%23 Sept →
mirage1–9-0.0515%23 Sept →
mirage6–130.0423%22 Sept →
dust213–40.0422%21 Sept →
mirage2–13-0.0245%21 Sept →
nuke6–13-0.0226%21 Sept →
ancient13–9-0.0318%20 Sept →
mirage6–130.1315%20 Sept →
mirage9–130.0429%20 Sept →
cache2–130.0324%20 Sept →
mirage13–90.0332%17 Sept →
mirage7–13-0.0017%16 Sept →
dust211–130.0217%16 Sept →
inferno13–110.1434%16 Sept →
cache13–40.0525%15 Sept →
cache10–130.0227%15 Sept →
nuke16–140.0716%14 Sept →
mirage10–130.0415%14 Sept →
fachwerk13–30.0522%10 Sept →
cache3–130.0224%10 Sept →
dust213–80.0529%9 Sept →
mirage12–160.0119%9 Sept →
inferno13–70.0020%7 Sept →
mirage13–110.0116%7 Sept →
mirage4–130.0121%6 Sept →
mirage7–130.0313%3 Sept →
cache13–100.0632%3 Sept →
inferno13–80.1323%2 Sept →
nuke16–140.0816%1 Sept →
dust22–00.000%1 Sept →
inferno15–150.0524%31 Aug →
cache13–30.0613%31 Aug →
cache15–150.0434%30 Aug →
inferno13–80.0921%30 Aug →
mirage8–130.1117%27 Aug →
dust213–110.1318%27 Aug →
inferno13–110.0223%26 Aug →
cache13–20.1424%26 Aug →
nuke5–13-0.0021%25 Aug →
mirage13–20.1716%25 Aug →
cache9–13-0.0231%24 Aug →
cache4–13-0.0414%23 Aug →
mirage11–130.1020%20 Aug →
inferno11–130.015%19 Aug →
cache12–120.0617%19 Aug →
mirage13–80.1214%19 Aug →
ancient9–130.0519%18 Aug →
nuke1–13-0.0517%18 Aug →
mirage4–13-0.0222%18 Aug →
mirage3–130.0723%17 Aug →
cache16–140.1420%17 Aug →
inferno13–50.0321%16 Aug →
mirage16–140.0323%16 Aug →
mirage7–130.0313%13 Aug →
nuke9–130.0634%13 Aug →
ancient7–13-0.0126%12 Aug →
inferno13–70.0915%11 Aug →
mirage13–60.1021%11 Aug →
mirage8–130.0318%6 Aug →
nuke13–90.0933%6 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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