absolute beauty

absolute beauty — CS2 Stats

CA76561198091340347[U:1:131074619]Steam profile ↗✓ No bans

186Tracked matches58%Win rate2021Tracked since
892Hours in CS10Hrs last 2 wks
CSDB Rating4.9 DevelopingPositional Player
Premier CS Rating14,753Blue band · top ~29.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 11 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,753 -355 27 Jul13 Sept · 10 days played
14,75315,108peak 15,10827 Jul13 Sept
15,121Peak Premier in tracked matches
38Days played since 2026-05-11

Premier CS Rating

  • 355 below peak (15,108)
  • -247 over 30 days · steady
  • Next: Purple band at 15,000 247 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches3
Win rate33%
K/D1.15
Headshot %41%

Measured 11 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=18,772), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate28.2%41.9%44.3%16.1% short
Shot accuracy19.6%9.6%11.8%above
Kill/death ratio1.210.981.03above
Match win rate42.9%43.8%45.2%2.3% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGabsolute beautyPREMIER14,753 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning59
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY53398Last 10053%Win rateLWTWLTWLLW

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · −1.8pp headshot accuracy · +16ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 500ms

Last 10

  • 442 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 526ms

Last 20

  • 974 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 518ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim6.1
Utility4.3
Positioning5.9
Opening Duels2.5

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.9
Utility4.3
Mechanics3.8
Opening Duels2.0
Win Impact7.6

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time540ms−101ms
first ⅓ avg 641ms → last ⅓ avg 540ms
Headshot accuracy14.1%−0.2%
first ⅓ avg 14.3% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–6 · dust2, 21 Jul
27%Best headshot accuracy · 13–3 · nuke, 10 Sept
422msFastest reaction time · 13–5 · ancient, 8 Sept
13–0Biggest win · mirage, 31 Jul

Across the last 100 tracked matches.

Highlights

7Longest win streak
75In matches decided by ≤2 rounds
4Overtime games

Map breakdown

mirageBest map · 69% over 16infernoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C33141942%0.03
cacheA2415963%0.03
mirageS1611569%0.02
ancientB115645%0.03
infernoD62433%-0.01
nuke43175%0.04
train32167%0.00
overpass21150%0.04
shelter1010%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

28,119Lifetime kills
1.21K/D · Top 25% of Blue band
1,307Matches
42.9%Match win rate
28.2%Headshot %
19.6%Shot accuracy · Top 5% of Blue band
3,205MVPs
504Hours (in match)
2,001Bombs planted
295Bombs defused

Most-used weapons

Lifetime map wins

3,856dust2
797inferno
410nuke
347train
249cbble
102vertigo
67office
39lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
36.3%Accuracy (enemy spotted)
38.8%Spray accuracy
67.2%Counter-strafing
10.9°Preaim
533msReaction time
35.9%T opening success
40.4%CT opening success
0.51Enemies flashed / flash
5.3%Flash assists
9.42HE damage / grenade
4.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1042% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.9966 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.8783% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust211–13-0.0113%13 Sept
cache13–50.0214%13 Sept
mirage12–120.0213%13 Sept
train13–100.0115%11 Sept
dust22–13-0.0113%11 Sept
dust212–120.0219%10 Sept
nuke13–30.1027%10 Sept
dust24–13-0.0711%10 Sept
mirage11–13-0.037%10 Sept
dust213–60.059%10 Sept
cache13–110.0822%8 Sept
dust213–60.0513%8 Sept
dust25–13-0.0222%8 Sept
ancient13–50.0718%8 Sept
dust210–130.0414%7 Sept
cache13–20.0423%3 Sept
ancient6–130.0011%3 Sept
mirage13–70.0617%3 Sept
nuke12–120.0711%3 Sept
dust212–120.089%3 Sept
cache8–130.0413%3 Sept
overpass10–130.0912%1 Sept
ancient13–80.0812%1 Sept
nuke13–7-0.0212%31 Aug
ancient8–130.1410%31 Aug
dust27–13-0.0120%30 Aug
cache13–20.1210%30 Aug
dust213–110.0014%30 Aug
dust27–00.1317%30 Aug
mirage13–3-0.0011%30 Aug
mirage13–110.035%30 Aug
dust213–30.0815%25 Aug
dust210–13-0.0514%25 Aug
cache9–13-0.0323%22 Aug
dust215–150.0218%11 Aug
dust23–13-0.043%11 Aug
cache13–50.042%11 Aug
ancient16–120.0715%11 Aug
dust213–90.0810%10 Aug
ancient0–13-0.0918%10 Aug
inferno13–16-0.0119%10 Aug
ancient8–13-0.0410%10 Aug
cache5–130.0111%10 Aug
mirage13–80.0211%3 Aug
cache12–12-0.0113%3 Aug
cache13–11-0.055%3 Aug
cache13–80.0321%3 Aug
cache13–6-0.0017%3 Aug
inferno6–130.0113%3 Aug
dust212–120.0419%3 Aug
dust21–13-0.0624%3 Aug
cache13–70.0717%1 Aug
mirage13–00.028%31 Jul
cache7–130.0910%31 Jul
dust210–13-0.0110%31 Jul
inferno1–13-0.0810%30 Jul
dust25–13-0.0514%30 Jul
ancient10–130.0412%29 Jul
shelter8–13-0.0113%29 Jul
dust24–130.0218%29 Jul
inferno13–5-0.0022%29 Jul
dust213–20.0316%28 Jul
nuke13–100.0319%27 Jul
cache13–50.0625%27 Jul
ancient13–70.0310%27 Jul
mirage13–100.108%27 Jul
cache13–10-0.0213%25 Jul
mirage10–13-0.036%24 Jul
cache11–10.062%24 Jul
ancient13–16-0.0418%24 Jul
dust213–110.0318%21 Jul
dust213–60.1822%21 Jul
mirage13–70.1016%20 Jul
dust210–130.0515%18 Jul
ancient13–70.0915%18 Jul
dust213–30.0722%18 Jul
dust213–90.0521%12 Jul
dust210–13-0.0212%12 Jul
mirage13–90.0325%8 Jul
dust213–30.1012%8 Jul
cache13–80.1116%7 Jul
train11–130.0213%7 Jul
cache10–130.0818%7 Jul
dust27–130.0318%1 Jul
mirage11–13-0.074%1 Jul
cache7–13-0.017%1 Jul
cache11–13-0.057%1 Jul
cache4–0-0.0413%1 Jul
dust213–80.0623%10 Jun
mirage6–13-0.0010%10 Jun
mirage13–80.0619%9 Jun
overpass13–5-0.0210%8 Jun
inferno10–70.0819%7 Jun
dust213–60.0321%26 May
inferno12–12-0.0312%26 May
mirage13–8-0.0313%25 May
train13–11-0.0210%24 May
mirage13–40.0610%18 May
cache10–130.0415%18 May
cache13–11-0.029%11 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →