Yami kr3at!ve

Yami kr3at!ve — CS2 Stats

JP76561198090245946[U:1:129980218]Steam profile ↗✓ No bans

3,888Tracked matches47%Win rate2020Tracked since
9,486Hours in CS20Hrs last 2 wks
CSDB Rating6.8 SolidPositional Player
Premier CS Rating25,185Top 10% of 212,379 CSDB-tracked playersRed band · top ~2.9% of ranked players (population est.)
CSDB Leaderboard#19439 of 259178 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,185 +2,324 22 Sept – 31 Oct · 21 days played
21,66026,242peak 26,24222 Sept31 Oct
26,351Peak Premier in tracked matches
24Days played since 2026-09-22

Premier CS Rating

  • 1,057 below peak (26,242)
  • +3,478 over 30 days · improving
  • Next: Gold band at 30,000 — 4,815 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-10-18
  • Pink band first seen 2026-10-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate46.5%48.2%50.9%4.4% short
Shot accuracy14.7%13.2%13.7%above
Kill/death ratio1.381.071.09above
Match win rate38.1%46.9%48.4%10.3% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGYami kr3at!veFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER25,185 · Red bandcsdb.gg/stats

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Performance scores

Aim86
Positioning60
Utility48

0–100 skill scores via Leetify.

Recent form

COLD49–46–5Last 10049%Win rateLLWLLLLWLW

Last 10 vs previous 10: −10pp win rate · −0.09 avg rating · +0.2pp headshot accuracy · −3ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 19%
  • Avg reaction 542ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 519ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 520ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim8.6
Utility4.8
Positioning6.0
Opening Duels4.7
Clutch4.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 95% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 65% on T to 44% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.0
Utility4.8
Mechanics6.6
Opening Duels6.2
Win Impact3.9

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time533ms+10ms
first ⅓ avg 524ms → last ⅓ avg 533ms
Headshot accuracy21.5%+0.7%
first ⅓ avg 20.8% → last ⅓ avg 21.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–5 · inferno, 11 Oct →
45%Best headshot accuracy · 5–1 · anubis, 11 Oct →
313msFastest reaction time · 1–3 · anubis, 7 Oct →
13–2Biggest win · cache, 18 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
5–5In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 54% over 13dust2Weakest map · 43% over 21
MapGradePlayedRecordWin rateAvg rating
dust2C219–1243%0.02
nukeB179–853%0.03
anubisC167–944%0.04
cacheB147–750%0.01
infernoB137–654%0.03
ancientB105–550%0.01
mirage—31–233%0.02
train—32–167%0.04
vertigo—21–150%0.01
office—11–0100%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (43% over 21). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

324,145Lifetime kills
1.38K/D · Top 10% of Level 9 players
12,516Matches
38.1%Match win rate
46.5%Headshot %
14.7%Shot accuracy · Top 50% of Level 9 players
26,462MVPs
5,014Hours (in match)
7,057Bombs planted
2,950Bombs defused

Most-used weapons

AK-4793,225
AWP62,072
Glock-1815,859
P2508,485
Tec-95,529
FAMAS4,533

Lifetime map wins

28,864inferno
13,080dust2
9,099nuke
4,935cbble
2,484vertigo
2,229train
783office
398lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

317Matches
54%Win rate
1.23Avg K/D
88.7ADR
47%Headshot %

Clutches & streaks

41%1v1 clutch win
33%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust23762%1.2117.1
Anubis2446%1.2317.7
Mirage2133%1.0715.1
Inferno1850%1.1317.1
Ancient1747%1.2118.4
Nuke1553%1.1817.1
Cache1050%1.1817.3
Vertigo4100%1.5921.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.3%Headshot accuracy
37.9%Accuracy (enemy spotted)
40.3%Spray accuracy
79.5%Counter-strafing
8.7°Preaim
531msReaction time
65.5%T opening success
44.3%CT opening success
0.44Enemies flashed / flash
4.4%Flash assists
7.61HE damage / grenade
6.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4396 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust24–13-0.0021%31 Oct →
cache10–13-0.0424%31 Oct →
dust213–5-0.0518%31 Oct →
nuke7–13-0.0717%31 Oct →
inferno1–13-0.1014%30 Oct →
dust25–130.0028%30 Oct →
cache12–16-0.1116%24 Oct →
ancient13–100.0119%24 Oct →
anubis7–130.0224%24 Oct →
inferno16–120.0219%24 Oct →
anubis11–130.0417%24 Oct →
cache8–13-0.0811%23 Oct →
anubis6–130.0417%23 Oct →
anubis9–130.0711%18 Oct →
anubis13–80.0718%18 Oct →
nuke5–130.0423%18 Oct →
cache13–20.0923%18 Oct →
mirage13–100.0726%18 Oct →
dust29–130.0418%17 Oct →
nuke9–20.1433%16 Oct →
cache13–70.0626%16 Oct →
anubis10–130.0820%16 Oct →
mirage7–130.0316%16 Oct →
nuke13–50.1220%16 Oct →
inferno11–130.0133%15 Oct →
nuke13–80.0320%15 Oct →
nuke13–40.0127%12 Oct →
dust213–110.0234%12 Oct →
inferno13–30.1125%12 Oct →
inferno13–30.1029%12 Oct →
cache13–90.0918%12 Oct →
nuke7–13-0.0019%12 Oct →
inferno13–50.2024%11 Oct →
nuke13–50.0611%11 Oct →
anubis5–10.1145%11 Oct →
anubis6–13-0.0219%11 Oct →
cache15–150.0221%11 Oct →
ancient13–11-0.0124%11 Oct →
cache13–11-0.0010%11 Oct →
dust213–160.0320%10 Oct →
anubis13–10-0.0315%9 Oct →
dust213–40.0533%9 Oct →
ancient13–30.0619%9 Oct →
nuke13–70.0137%9 Oct →
dust212–160.0222%9 Oct →
anubis13–160.0518%9 Oct →
dust213–30.0533%9 Oct →
cache13–100.0923%9 Oct →
train13–70.0225%9 Oct →
inferno13–90.1023%8 Oct →
ancient2–13-0.0124%8 Oct →
inferno8–13-0.0624%8 Oct →
nuke13–90.0320%8 Oct →
train13–70.0017%8 Oct →
train10–130.0933%8 Oct →
dust210–13-0.0021%7 Oct →
dust213–100.0122%7 Oct →
ancient15–150.0117%7 Oct →
anubis1–30.0123%7 Oct →
cache2–13-0.0813%7 Oct →
dust25–130.0624%7 Oct →
dust214–160.0333%7 Oct →
dust24–130.0617%7 Oct →
cache13–70.0519%6 Oct →
ancient16–130.0115%6 Oct →
dust216–140.0523%6 Oct →
cache13–80.0426%6 Oct →
mirage8–13-0.0419%5 Oct →
nuke8–130.0231%5 Oct →
dust213–10-0.0618%4 Oct →
nuke8–13-0.0210%4 Oct →
inferno8–13-0.0414%4 Oct →
nuke13–6-0.0224%3 Oct →
anubis13–100.0422%3 Oct →
dust215–15-0.0221%2 Oct →
dust216–130.0328%2 Oct →
nuke15–15-0.0020%2 Oct →
ancient8–13-0.0420%2 Oct →
anubis13–60.1225%2 Oct →
nuke4–13-0.0432%1 Oct →
inferno5–130.0511%1 Oct →
inferno13–8-0.0420%1 Oct →
ancient6–130.0528%1 Oct →
anubis13–80.0429%1 Oct →
nuke13–70.0917%1 Oct →
dust23–130.0132%1 Oct →
ancient11–13-0.0413%30 Sept →
dust213–110.0423%30 Sept →
cache5–13-0.0518%30 Sept →
cache10–130.106%30 Sept →
anubis10–13-0.0024%30 Sept →
nuke7–130.0419%30 Sept →
office13–100.0319%24 Sept →
vertigo13–80.0424%23 Sept →
vertigo12–12-0.0118%23 Sept →
inferno5–13-0.0119%22 Sept →
anubis16–120.0425%22 Sept →
dust24–130.0326%22 Sept →
ancient13–50.0615%22 Sept →
inferno13–60.0617%22 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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