CAPoO

CAPoO — CS2 Stats

TW76561198088772056[U:1:128506328]Steam profile ↗✓ No bans

2,506Tracked matches54%Win rate2021Tracked since
9,846Hours in CS32Hrs last 2 wks
CSDB Rating7.6 StrongPositional Player
Premier CS Rating27,649Top 5% of 215,386 CSDB-tracked playersRed band · top ~1.7% of ranked players (population est.)
CSDB Leaderboard#4020 of 261590 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Nov 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 27,649 → 27,649
+7Tracked matches · now 2,506
−5.1ppWin rate · 58.6% → 53.6%

Rating over time

Premier CS Rating: 27,649 +1,066 2 Nov – 8 Nov · 3 days played
26,47427,649peak 27,6492 Nov8 Nov
27,649Peak Premier in tracked matches
1,857Highest Faceit ELO seen on CSDB
30Days played since 2026-07-15

Faceit ELO

  • 23 below peak (1,857)
  • Next: Level 10 at 2,001 — 167 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-15
  • Level 8 first seen 2026-09-15

Premier CS Rating

  • At peak — 27,649
  • Next: Gold band at 30,000 — 2,351 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-11-08
  • Pink band first seen 2026-11-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches14——
Win rate57%——
K/D1.26——
Headshot %58%——

Measured 8 Nov 2026 → 14 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate34.3%49.3%50.9%16.7% short
Shot accuracy19.1%13.4%11.8%above
Kill/death ratio1.371.121.18above
Match win rate59.6%48.5%51.9%above

This profile matches the typical Gold band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCAPoOPREMIER27,649 · Red bandPEAK ELO1,857csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim95
Positioning64
Utility47

0–100 skill scores via Leetify.

Recent form

HOT57–36–7Last 10057%Win rateWTLWWWWWLW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · −7.8pp headshot accuracy · −49ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 505ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 26%
  • Avg reaction 484ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 30%
  • Avg reaction 508ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim9.5
Utility4.7
Positioning6.4
Opening Duels3.4
Clutch4.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 85% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 64% on T to 39% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning6.4
Utility4.7
Mechanics8.2
Opening Duels5.3
Win Impact6.2

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time510ms−41ms
first ⅓ avg 551ms → last ⅓ avg 510ms
Headshot accuracy28.9%−0.4%
first ⅓ avg 29.3% → last ⅓ avg 28.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–2 · dust2, 31 Oct →
63%Best headshot accuracy · 13–6 · dust2, 6 Nov →
383msFastest reaction time · 0–7 · dust2, 13 Aug →
13–0Biggest win · inferno, 1 Nov →

Across the last 100 tracked matches.

Highlights

12Longest win streak
6–3In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 85% over 13mirageWeakest map · 46% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B3619–1753%0.01
cacheS1311–285%0.04
mirageB136–746%0.02
anubisS118–373%0.04
ancientB105–550%0.02
infernoA53–260%0.06
nuke—31–233%-0.04
vertigo—31–233%-0.00
overpass—22–0100%0.03
office—20–20%-0.00
train—21–150%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (46% over 13). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

306,972Lifetime kills
1.37K/D · Top 25% of Red band
11,791Matches
59.6%Match win rate · Top 10% of Red band
34.3%Headshot %
19.1%Shot accuracy · Top 10% of Red band
40,050MVPs
4,248Hours (in match)
10,165Bombs planted
2,182Bombs defused

Most-used weapons

AWP114,841
AK-4758,324
SSG 0816,780
Knife12,792
P2503,791

Lifetime map wins

40,518dust2
12,417inferno
2,797nuke
2,692vertigo
2,403train
1,812cbble
299office
139italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

723Matches
51%Win rate
1.38Avg K/D
86.9ADR
40%Headshot %

Clutches & streaks

44%1v1 clutch win
24%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust22273%1.3115.7
Mirage1553%1.0316.1
Ancient1464%1.3518.6
Anubis1145%1.3219.6
Inferno1030%1.3918.6
Train425%1.1222.3
Vertigo20%0.9015.0
Nuke20%1.0918.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.3%Headshot accuracy
39.5%Accuracy (enemy spotted)
40.1%Spray accuracy
87.1%Counter-strafing
7.7°Preaim
505msReaction time
63.7%T opening success
38.8%CT opening success
0.62Enemies flashed / flash
8.2%Flash assists
6.25HE damage / grenade
6.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.7552% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–40.0829%13 Nov →
dust212–120.0237%13 Nov →
nuke0–13-0.0720%13 Nov →
cache13–10.0919%13 Nov →
mirage13–60.0527%11 Nov →
ancient13–90.0732%10 Nov →
anubis13–50.0515%10 Nov →
anubis13–60.0315%8 Nov →
dust210–13-0.0031%8 Nov →
ancient13–60.0932%8 Nov →
anubis13–10.0927%8 Nov →
mirage2–13-0.1229%8 Nov →
dust26–130.0531%8 Nov →
mirage2–8-0.1115%8 Nov →
dust211–130.0942%8 Nov →
dust28–130.0232%7 Nov →
dust213–20.1050%7 Nov →
mirage10–130.0221%6 Nov →
dust213–6-0.0463%6 Nov →
anubis13–30.0626%6 Nov →
mirage11–13-0.0532%6 Nov →
dust23–13-0.0731%6 Nov →
ancient3–13-0.0630%6 Nov →
dust213–7-0.0425%5 Nov →
anubis13–100.0914%5 Nov →
ancient13–8-0.0528%5 Nov →
dust213–60.1242%4 Nov →
dust210–13-0.0226%4 Nov →
ancient12–12-0.0818%4 Nov →
inferno10–130.0734%4 Nov →
dust213–60.1027%2 Nov →
cache13–100.0427%2 Nov →
cache16–12-0.0332%2 Nov →
mirage13–30.1035%2 Nov →
dust213–9-0.0232%1 Nov →
inferno13–60.0226%1 Nov →
cache13–100.0130%1 Nov →
inferno13–00.1425%1 Nov →
cache13–90.0133%31 Oct →
dust213–20.2228%31 Oct →
overpass13–30.0535%31 Oct →
dust213–50.0447%31 Oct →
dust24–13-0.0544%27 Oct →
mirage13–16-0.0427%27 Oct →
mirage13–100.0527%27 Oct →
cache16–140.1031%27 Oct →
overpass13–100.0016%26 Oct →
vertigo13–110.0220%26 Oct →
dust24–130.0028%26 Oct →
dust213–70.0827%26 Oct →
cache13–70.0938%26 Oct →
mirage13–40.1028%24 Oct →
dust213–60.0438%22 Oct →
cache13–20.0315%22 Oct →
dust23–13-0.0535%22 Oct →
vertigo7–13-0.0128%11 Oct →
dust213–5-0.0336%11 Oct →
anubis5–13-0.0928%11 Oct →
mirage13–100.0433%11 Oct →
cache8–130.0627%3 Oct →
dust213–5-0.0229%3 Oct →
anubis13–80.0422%3 Oct →
dust22–13-0.0529%3 Oct →
cache0–5-0.0550%3 Oct →
ancient4–13-0.0118%23 Sept →
inferno10–130.0525%23 Sept →
ancient13–110.1016%22 Sept →
dust213–110.0421%13 Sept →
dust213–50.0931%13 Sept →
dust213–40.0013%13 Sept →
dust26–00.1027%13 Sept →
vertigo12–12-0.0118%2 Sept →
inferno13–90.0235%2 Sept →
office2–5-0.0740%1 Sept →
anubis9–13-0.0620%1 Sept →
mirage13–50.0323%1 Sept →
dust26–13-0.0716%1 Sept →
nuke13–5-0.0338%23 Aug →
dust212–12-0.0547%23 Aug →
ancient6–13-0.0123%14 Aug →
dust22–13-0.0845%14 Aug →
mirage8–13-0.0629%14 Aug →
cache13–10.0525%14 Aug →
cache13–20.0421%13 Aug →
dust20–7-0.0233%13 Aug →
mirage3–30.1943%13 Aug →
train12–120.0327%7 Aug →
nuke7–13-0.0133%7 Aug →
dust212–120.0030%7 Aug →
office7–130.0717%1 Aug →
anubis12–120.0028%1 Aug →
ancient5–130.0424%1 Aug →
dust213–11-0.0428%1 Aug →
cache13–10.0627%19 Jul →
dust213–10-0.0142%19 Jul →
ancient13–110.0836%18 Jul →
train13–80.0447%18 Jul →
dust25–130.0215%18 Jul →
dust213–90.0238%15 Jul →
anubis13–20.1426%15 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches12-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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