Besart Vodka (Lil StarP)

Besart Vodka (Lil StarP) — CS2 Stats

76561198085745472[U:1:125479744]Steam profile ↗✓ No bans

230Tracked matches39%Win rate2021Tracked since
918Hours in CS
CSDB Rating4.0 DevelopingSupport
Premier CS Rating8,724Light Blue band · top ~61% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 May 2025 (477 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 2 Jul 2024. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 8,724 -761 24 Sept29 May · 5 days played
8,6809,485peak 9,48524 Sept29 May
9,791Peak Premier in tracked matches
33Days played since 2024-07-02

Premier CS Rating

  • 761 below peak (9,485)
  • Next: Blue band at 10,000 1,276 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=11,606), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate38.3%43.8%44.9%6.6% short
Shot accuracy16.7%12.0%12.4%above
Kill/death ratio1.151.021.04above
Match win rate41.2%44.7%45.3%4.0% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBesart Vodka (Lil StarP)FACEITLevel 5STANDINGTop 67.6% of rankedPREMIER8,724 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim47
Positioning44
Utility45

0–100 skill scores via Leetify.

Recent form

COLD51409Last 10051%Win rateLTLWWLLLLT

Last 10 vs previous 10: −30pp win rate · −0.03 avg rating · −3.0pp headshot accuracy · +30ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 20%
  • Avg reaction 617ms

Last 10

  • 262 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 18%
  • Avg reaction 631ms

Last 20

  • 7112 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 616ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.7 against its own average).

Aim4.7
Utility4.5
Positioning4.4
Opening Duels2.4
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 81% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning4.4
Utility4.5
Mechanics7.6
Opening Duels1.6
Win Impact1.4

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time614ms+2ms
first ⅓ avg 612ms → last ⅓ avg 614ms
Headshot accuracy20.8%+0.9%
first ⅓ avg 19.9% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.38Best match rating · 9–1 · overpass, 18 Oct
45%Best headshot accuracy · 7–13 · vertigo, 24 Oct
406msFastest reaction time · 9–2 · inferno, 21 Oct
13–2Biggest win · anubis, 18 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
98In matches decided by ≤2 rounds
2Overtime games

Map breakdown

overpassBest map · 90% over 10nukeWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
infernoC30131743%-0.01
vertigoB126650%0.00
nukeC104640%-0.03
mirageC104640%-0.03
overpassS109190%0.14
ancientA74357%-0.00
dust2S64267%-0.03
anubisC52340%-0.02
memento32167%0.02
train21150%0.01
assembly21150%-0.15
basalt1010%0.02
whistle1010%-0.19
office110100%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

46,629Lifetime kills
1.15K/D · Top 25% of Level 5 players
2,517Matches
41.2%Match win rate
38.3%Headshot %
16.7%Shot accuracy · Top 25% of Level 5 players
5,757MVPs
918Hours (in match)
1,098Bombs planted
325Bombs defused

Most-used weapons

AK-478,708
AWP7,342
Knife3,328
P902,013
SSG 081,386
P2501,377

Lifetime map wins

2,557inferno
1,987dust2
1,089cbble
1,085office
763nuke
536vertigo
422train
261lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

7Matches
71%Win rate
0.80Avg K/D
51.8ADR
50%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage580%0.8214.4
Inferno1100%0.7613.0
Anubis10%0.7512.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.4%Headshot accuracy
26.5%Accuracy (enemy spotted)
24.5%Spray accuracy
84.0%Counter-strafing
11.2°Preaim
624msReaction time
30.6%T opening success
42.3%CT opening success
0.54Enemies flashed / flash
1.3%Flash assists
6.37HE damage / grenade
2.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.8874 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.571% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno5–9-0.1425%6 Mar
inferno12–120.0117%14 Sept
nuke10–13-0.0710%14 Sept
train13–100.0433%29 May
mirage13–11-0.1113%29 May
train10–11-0.0324%28 May
dust25–13-0.0815%28 May
anubis8–13-0.0021%27 May
dust21–13-0.0713%26 May
inferno15–15-0.0213%23 May
ancient11–3-0.0124%22 May
mirage10–13-0.0926%22 May
anubis16–12-0.0416%22 May
anubis13–20.0218%18 May
ancient7–13-0.0221%18 May
mirage13–30.0116%18 May
mirage10–13-0.0325%18 May
inferno6–13-0.0418%15 May
inferno6–9-0.1230%12 Mar
inferno9–30.1320%12 Mar
inferno9–70.0420%12 Mar
inferno9–50.0014%12 Mar
inferno9–4-0.0015%12 Mar
vertigo9–50.1332%12 Mar
inferno11–13-0.0321%7 Mar
mirage11–13-0.0119%6 Mar
dust213–11-0.0124%17 Feb
basalt7–130.0228%17 Feb
nuke13–40.0328%17 Feb
mirage3–13-0.0119%17 Feb
mirage5–13-0.0426%16 Feb
dust213–50.1017%12 Feb
nuke11–130.0926%9 Feb
mirage7–00.0943%9 Feb
inferno8–80.0723%5 Feb
inferno7–9-0.1029%5 Feb
dust213–11-0.0524%30 Jan
whistle3–9-0.1914%29 Nov
overpass9–30.1038%25 Oct
inferno9–70.0530%25 Oct
inferno9–70.0429%25 Oct
vertigo7–130.0145%24 Oct
vertigo9–3-0.068%22 Oct
vertigo9–4-0.0030%22 Oct
vertigo8–8-0.0731%22 Oct
vertigo8–80.0618%21 Oct
vertigo9–30.0214%21 Oct
vertigo3–9-0.0924%21 Oct
vertigo9–30.1842%21 Oct
vertigo6–9-0.1529%21 Oct
vertigo9–30.1141%21 Oct
inferno1–9-0.085%21 Oct
inferno9–20.1817%21 Oct
inferno9–10.1613%21 Oct
inferno9–20.1830%21 Oct
inferno7–90.0515%21 Oct
overpass8–80.0322%21 Oct
overpass9–40.1030%21 Oct
inferno4–9-0.1523%18 Oct
overpass9–50.0527%18 Oct
overpass9–10.3833%18 Oct
inferno8–8-0.1127%18 Oct
inferno5–9-0.1319%18 Oct
overpass9–50.0818%18 Oct
inferno9–30.0730%18 Oct
memento4–9-0.1024%18 Oct
inferno8–13-0.0118%17 Oct
inferno13–7-0.0518%17 Oct
ancient13–10-0.0320%17 Oct
anubis10–13-0.0516%17 Oct
overpass9–00.2133%17 Oct
inferno1–130.000%16 Oct
anubis9–13-0.0315%16 Oct
mirage13–11-0.0217%16 Oct
overpass9–6-0.0924%16 Oct
nuke5–9-0.2520%16 Oct
vertigo6–9-0.0830%16 Oct
overpass9–20.2217%16 Oct
overpass9–00.3328%16 Oct
nuke8–8-0.0114%16 Oct
inferno9–5-0.1323%16 Oct
memento9–7-0.0715%16 Oct
assembly9–5-0.0014%10 Oct
inferno7–90.0015%10 Oct
memento9–10.2226%10 Oct
assembly3–9-0.3014%10 Oct
ancient8–13-0.0512%24 Sept
nuke13–60.0117%24 Sept
ancient7–13-0.0531%24 Sept
inferno9–10.0125%24 Sept
nuke12–12-0.0230%2 Sept
ancient13–60.1033%2 Sept
inferno7–9-0.107%2 Sept
nuke9–50.0910%2 Sept
nuke1–9-0.2224%2 Sept
nuke13–40.0310%13 Aug
mirage7–13-0.0619%13 Aug
ancient13–100.0223%4 Jul
dust213–6-0.0825%4 Jul
office13–11-0.0532%2 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →