mvtmuZLatino

mvtmuZLatino — CS2 Stats

PL76561198085729294[U:1:125463566]Steam profile ↗✓ No bans

936Tracked matches60%Win rate2020Tracked since
2,952Hours in CS1Hrs last 2 wks
CSDB Rating4.4 DevelopingSupport
FaceitLevel 4 · 1,160 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 49 days played since 17 Feb 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 15,612 -2,222 17 Feb21 May · 16 days played
15,61217,834peak 17,83417 Feb21 May
17,834Peak Premier in tracked matches
1,160Highest Faceit ELO seen on CSDB
49Days played since 2026-02-17

Faceit ELO

  • At peak — 1,160
  • Next: Level 6 at 1,201 41 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 10 Sep 2026 and 18 Sep 2026.

Measured 10 Sep 202618 Sep 2026; previous 6 Sep 2026 → 10 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,413), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate33.2%42.7%43.8%10.6% short
Shot accuracy15.4%11.2%12.0%above
Kill/death ratio0.791.001.020.23 short
Match win rate40.8%43.9%44.7%4.0% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmvtmuZLatinoFACEITLevel 4 · 1,160 ELOSTANDINGTop 81.0% of rankedPEAK ELO1,160csdb.gg/stats

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Performance scores

Aim67
Positioning29
Utility32

0–100 skill scores via Leetify.

Recent form

HOT47521Last 10047%Win rateWWWLWWLLWW

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −12.2pp headshot accuracy · −5ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 492ms

Last 10

  • 73 · 70% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 538ms

Last 20

  • 128 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 541ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1 against its own average).

Aim6.7
Utility3.2
Positioning2.9
Opening Duels0.0
Clutch2.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 95% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 38% on CT to 16% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 550ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning2.9
Utility3.2
Mechanics5.6
Opening Duels1.1
Win Impact8.3

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time550ms−46ms
first ⅓ avg 596ms → last ⅓ avg 550ms
Headshot accuracy19.3%+3.1%
first ⅓ avg 16.1% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–5 · nuke, 4 Mar
75%Best headshot accuracy · 1–13 · nuke, 22 Apr
391msFastest reaction time · 12–12 · inferno, 19 Feb
13–0Biggest win · mirage, 18 Mar

Across the last 100 tracked matches.

Highlights

4Longest win streak
W3Current streak
99In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 75% over 12dust2Weakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB23111248%-0.01
infernoD1551033%-0.04
anubisS129375%-0.03
nukeB126650%-0.01
ancientC114736%-0.05
dust2D113827%-0.03
cacheS75271%-0.02
vertigo41325%-0.03
overpass32167%-0.04
poseidon21150%-0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

59,897Lifetime kills
0.79K/D
3,977Matches
40.8%Match win rate
33.2%Headshot %
15.4%Shot accuracy · Top 25% of Level 4 players
7,394MVPs
1,582Hours (in match)
2,439Bombs planted
570Bombs defused

Most-used weapons

AK-4714,364
AWP6,018
P901,442
SSG 081,317
UMP-451,316
Knife1,258

Lifetime map wins

3,901dust2
2,905inferno
2,604nuke
997vertigo
738assault
614train
489dust
448cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

431Matches
49%Win rate
0.87Avg K/D
59.3ADR
37%Headshot %

Clutches & streaks

33%1v1 clutch win
17%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage9358%0.8311.8
Ancient6040%0.7711.7
Dust25235%0.7412.7
Anubis5149%0.8212.1
Nuke3946%0.7711.8
Inferno757%1.3415.0
Overpass667%1.0214.5
Cache10%0.193.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
30.4%Accuracy (enemy spotted)
33.4%Spray accuracy
75.0%Counter-strafing
8.2°Preaim
550msReaction time
15.9%T opening success
38.5%CT opening success
0.34Enemies flashed / flash
3.3%Flash assists
5.45HE damage / grenade
9.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3377 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 15.9359% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–11-0.0110%7 Sept
cache13–60.0024%6 Aug
ancient13–8-0.022%4 Aug
mirage6–13-0.0713%4 Aug
anubis13–11-0.0619%2 Jul
cache13–7-0.0810%2 Jul
inferno2–13-0.0213%24 Jun
inferno8–13-0.0110%23 Jun
ancient13–9-0.0722%4 Jun
vertigo13–50.0419%4 Jun
vertigo7–90.0025%4 Jun
anubis16–14-0.0522%28 May
ancient6–13-0.0332%28 May
dust213–11-0.0320%24 May
inferno13–40.0956%21 May
nuke13–6-0.0837%21 May
mirage11–13-0.0725%15 May
overpass13–10-0.0114%15 May
cache3–13-0.0121%15 May
inferno9–13-0.0512%14 May
cache0–3-0.070%14 May
ancient13–11-0.074%14 May
mirage8–13-0.0220%13 May
poseidon9–7-0.0633%13 May
inferno2–9-0.220%13 May
mirage13–8-0.0218%13 May
cache13–30.0738%13 May
cache13–5-0.0629%8 May
mirage13–40.0211%5 May
mirage3–13-0.0518%5 May
inferno11–13-0.0815%29 Apr
cache13–8-0.0323%29 Apr
nuke2–13-0.0221%23 Apr
mirage13–80.0716%23 Apr
nuke1–13-0.0775%22 Apr
mirage9–13-0.0431%21 Apr
ancient13–2-0.0028%19 Apr
dust26–13-0.060%17 Apr
anubis13–90.0324%2 Apr
anubis8–13-0.059%30 Mar
mirage11–13-0.0021%30 Mar
ancient5–13-0.0311%28 Mar
vertigo9–13-0.0925%28 Mar
nuke6–13-0.0422%28 Mar
nuke13–11-0.0715%27 Mar
inferno13–7-0.0317%27 Mar
dust29–130.0510%25 Mar
mirage3–13-0.0513%25 Mar
mirage13–11-0.0510%25 Mar
anubis13–90.0310%23 Mar
nuke13–7-0.0112%23 Mar
anubis16–13-0.056%23 Mar
inferno10–13-0.0419%19 Mar
dust27–13-0.0515%19 Mar
ancient8–13-0.107%18 Mar
inferno11–13-0.0825%18 Mar
mirage13–00.0813%18 Mar
mirage13–40.0621%18 Mar
mirage13–6-0.0617%15 Mar
nuke11–130.019%15 Mar
overpass9–13-0.073%15 Mar
overpass16–13-0.0516%14 Mar
mirage13–70.0815%14 Mar
anubis13–9-0.017%14 Mar
poseidon5–9-0.0625%14 Mar
dust213–6-0.0328%12 Mar
mirage0–13-0.0510%11 Mar
vertigo11–13-0.0515%10 Mar
inferno13–20.0710%10 Mar
ancient10–13-0.069%10 Mar
nuke10–13-0.039%10 Mar
ancient9–13-0.0618%9 Mar
inferno13–7-0.049%5 Mar
dust26–13-0.0125%5 Mar
anubis13–9-0.039%5 Mar
nuke13–50.1615%4 Mar
nuke13–90.0817%2 Mar
anubis13–4-0.0416%1 Mar
dust210–13-0.0122%1 Mar
dust213–11-0.0418%28 Feb
nuke13–5-0.0211%27 Feb
dust29–130.0126%27 Feb
mirage19–150.0120%27 Feb
ancient9–13-0.0425%27 Feb
mirage17–19-0.0226%27 Feb
mirage5–13-0.0522%26 Feb
inferno10–13-0.0622%25 Feb
ancient9–13-0.0324%25 Feb
mirage9–13-0.079%23 Feb
dust26–13-0.0412%23 Feb
anubis13–9-0.0615%23 Feb
anubis2–13-0.0513%22 Feb
mirage13–10-0.0014%21 Feb
inferno12–12-0.0925%19 Feb
dust211–13-0.069%18 Feb
mirage13–50.0120%18 Feb
anubis5–13-0.046%18 Feb
inferno8–13-0.0910%18 Feb
nuke3–13-0.0620%18 Feb
mirage8–13-0.0210%17 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →