1Agent

1Agent — CS2 Stats

DE76561198084260221[U:1:123994493]Steam profile ↗✓ No bans

362Tracked matches43%Win rate2020Tracked since
4,059Hours in CS9Hrs last 2 wks
CSDB Rating4.9 DevelopingSupport
Premier CS Rating15,777Purple band · top ~25.3% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,777 +6,453 16 Sept – 26 Sept · 32 days played
9,32417,049peak 17,04916 Sept26 Sept
17,049Peak Premier in tracked matches
58Days played since 2023-09-13

Premier CS Rating

  • 1,272 below peak (17,049)
  • +653 over 30 days · improving
  • Next: Pink band at 20,000 — 4,223 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-12
  • Blue band first seen 2026-09-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches29——
Win rate55%——
K/D1.17——
Headshot %37%——

Measured 5 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,989), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate35.7%42.7%43.8%8.0% short
Shot accuracy20.1%11.3%12.0%above
Kill/death ratio2.050.991.02above
Match win rate41.1%43.9%44.7%3.6% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG1AgentFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER15,777 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning44
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY36–56–8Last 10036%Win rateLWLLWWWWLT

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +1.2pp headshot accuracy · −47ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 11%
  • Avg reaction 553ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 566ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 589ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim6.3
Utility5.6
Positioning4.4
Opening Duels0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 82% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 37% on CT to 20% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.4
Utility5.6
Mechanics6.4
Opening Duels0.9
Win Impact2.6

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time597ms−51ms
first ⅓ avg 648ms → last ⅓ avg 597ms
Headshot accuracy13.2%−1.9%
first ⅓ avg 15.0% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 9–5 · inferno, 22 Jul →
39%Best headshot accuracy · 3–9 · poseidon, 3 Aug →
438msFastest reaction time · 12–4 · ancient, 7 Sept →
13–2Biggest win · nuke, 25 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–5In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 57% over 7poseidonWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
ancientC2310–1343%-0.00
mirageD206–1430%0.00
dust2D143–1121%-0.01
nukeB136–746%-0.00
infernoC94–544%0.05
cacheA74–357%0.03
poseidonD51–420%-0.03
anubis—31–233%0.00
vertigo—30–30%0.02
thera—21–150%0.07
sanctum—10–10%0.02

Across the last 100 tracked matches.

Lifetime stats

168,009Lifetime kills
2.05K/D · Top 5% of Level 4 players
4,083Matches
41.1%Match win rate
35.7%Headshot %
20.1%Shot accuracy · Top 5% of Level 4 players
8,480MVPs
1,639Hours (in match)
4,991Bombs planted
996Bombs defused

Most-used weapons

AK-4726,674
Glock-1816,467
AWP9,036
P2507,656
FAMAS4,761
MP73,205

Lifetime map wins

2,877inferno
2,111dust2
1,265cbble
1,249nuke
656train
290vertigo
121lake
105office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

92Matches
52%Win rate
1.23Avg K/D
—ADR
32%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
33.6%Accuracy (enemy spotted)
32.4%Spray accuracy
78.7%Counter-strafing
8.7°Preaim
585msReaction time
20.3%T opening success
37.3%CT opening success
0.62Enemies flashed / flash
3.6%Flash assists
9.59HE damage / grenade
8.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1235% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.3487% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust24–13-0.109%26 Sept →
nuke8–00.035%19 Sept →
nuke4–130.066%11 Sept →
mirage10–130.0119%9 Sept →
ancient12–40.0215%7 Sept →
ancient13–110.0715%5 Sept →
mirage13–11-0.0220%5 Sept →
cache13–50.0821%5 Sept →
ancient3–13-0.0613%5 Sept →
nuke15–150.0511%4 Sept →
mirage13–50.0814%4 Sept →
dust26–130.0211%2 Sept →
dust213–11-0.0015%31 Aug →
anubis3–13-0.0716%31 Aug →
cache13–50.038%30 Aug →
ancient6–130.0615%30 Aug →
ancient5–13-0.070%30 Aug →
dust26–13-0.0417%29 Aug →
dust213–60.0516%28 Aug →
cache13–90.0311%27 Aug →
ancient8–130.0714%27 Aug →
ancient4–13-0.0121%27 Aug →
ancient5–13-0.0410%27 Aug →
cache13–110.0316%26 Aug →
mirage15–150.0110%26 Aug →
nuke13–2-0.0218%25 Aug →
nuke11–13-0.0714%25 Aug →
cache8–130.0117%25 Aug →
dust25–13-0.0728%25 Aug →
mirage7–130.0114%24 Aug →
cache0–2-0.010%24 Aug →
ancient13–100.048%24 Aug →
inferno13–50.137%23 Aug →
dust213–40.078%23 Aug →
nuke16–130.0118%22 Aug →
dust210–130.0115%22 Aug →
ancient8–13-0.088%22 Aug →
ancient13–8-0.0720%22 Aug →
nuke13–80.0114%21 Aug →
ancient13–11-0.0116%21 Aug →
cache7–130.0111%21 Aug →
dust28–13-0.057%21 Aug →
mirage0–13-0.1223%20 Aug →
mirage15–15-0.0217%20 Aug →
inferno1–13-0.019%20 Aug →
inferno7–13-0.0115%18 Aug →
anubis10–130.0431%17 Aug →
nuke3–130.0218%16 Aug →
dust29–130.0413%15 Aug →
inferno8–00.018%15 Aug →
mirage7–13-0.0420%15 Aug →
mirage9–13-0.0222%15 Aug →
mirage10–130.0518%12 Aug →
nuke13–30.0419%11 Aug →
mirage13–50.0210%11 Aug →
ancient8–130.0819%11 Aug →
inferno1–13-0.0415%9 Aug →
mirage5–13-0.0129%9 Aug →
ancient13–2-0.0628%8 Aug →
mirage4–13-0.0510%7 Aug →
nuke8–0-0.0013%7 Aug →
dust27–13-0.0410%7 Aug →
mirage13–9-0.0323%7 Aug →
dust24–130.0619%6 Aug →
poseidon5–9-0.019%5 Aug →
mirage7–13-0.015%5 Aug →
poseidon3–9-0.1039%3 Aug →
poseidon6–9-0.079%27 Jul →
poseidon4–90.0224%26 Jul →
ancient12–120.0819%23 Jul →
poseidon9–5-0.0010%22 Jul →
inferno9–50.2814%22 Jul →
inferno3–9-0.0224%12 Jun →
sanctum8–80.0219%12 Jun →
nuke3–9-0.1233%7 Jun →
inferno8–8-0.0325%5 Jun →
nuke15–15-0.0315%30 Mar →
ancient1–13-0.0217%30 Mar →
dust26–13-0.0520%29 Mar →
ancient13–70.0313%12 Mar →
ancient6–130.0723%12 Feb →
mirage7–130.0211%11 Feb →
thera9–130.0413%13 Oct →
thera13–20.1019%9 Oct →
ancient2–13-0.0817%7 Oct →
dust214–16-0.0214%6 Oct →
vertigo4–130.0812%26 May →
ancient4–13-0.0013%28 Sept →
nuke14–16-0.018%27 Sept →
mirage13–40.1016%27 Sept →
ancient13–10-0.0312%26 Sept →
inferno13–110.1012%25 Sept →
anubis13–100.037%25 Sept →
vertigo15–150.0112%25 Sept →
mirage16–14-0.028%24 Sept →
vertigo8–13-0.0313%23 Sept →
ancient13–9-0.0115%22 Sept →
mirage11–130.1713%16 Sept →
ancient13–110.0310%16 Sept →
mirage2–13-0.055%13 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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