Gullz

Gullz — CS2 Stats

SE76561198083601655[U:1:123335927]Steam profile ↗✓ No bans

444Tracked matches53%Win rate2020Tracked since
3,102Hours in CS3Hrs last 2 wks
CSDB Rating6.5 SolidAll-Rounder
Premier CS Rating19,899Top 50% of 201,122 CSDB-tracked playersPurple band · top ~8.9% of ranked players (population est.)
CSDB Leaderboard#82712 of 247940 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,899 +2,920 14 May – 19 Sept · 30 days played
16,03320,641peak 20,64114 May19 Sept
20,802Peak Premier in tracked matches
34Days played since 2026-05-14

Premier CS Rating

  • 742 below peak (20,641)
  • -616 over 30 days · declining
  • +3,835 over 90 days
  • Next: Pink band at 20,000 — 101 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches16——
Win rate56%——
K/D1.10——
Headshot %37%——

Measured 30 Aug 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate40.4%44.3%46.9%6.6% short
Shot accuracy15.8%11.9%13.0%above
Kill/death ratio1.041.031.080.04 short
Match win rate48.8%45.2%46.7%above

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGullzPREMIER19,899 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning67
Utility69

0–100 skill scores via Leetify.

Recent form

STEADY51–47–2Last 10051%Win rateLLWWWLWLLL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +3.0pp headshot accuracy · −4ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 558ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 555ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 557ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.9
Utility6.9
Positioning6.7
Opening Duels6.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 80% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim6.9
Positioning6.7
Utility6.9
Mechanics5.9
Opening Duels5.1
Win Impact6.1

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time561ms−45ms
first ⅓ avg 606ms → last ⅓ avg 561ms
Headshot accuracy15.6%−0.8%
first ⅓ avg 16.4% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–5 · mirage, 29 Jul →
39%Best headshot accuracy · 8–8 · inferno, 6 Jun →
391msFastest reaction time · 1–13 · inferno, 27 Jul →
13–0Biggest win · ancient, 4 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
7–7In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 63% over 16infernoWeakest map · 36% over 22
MapGradePlayedRecordWin rateAvg rating
mirageA2314–961%0.02
infernoC228–1436%0.01
dust2A1610–663%-0.00
ancientB157–847%-0.01
cacheB136–746%0.03
nukeC52–340%-0.00
anubis—22–0100%0.01
overpass—21–150%-0.01
vertigo—11–0100%-0.01
debris—10–10%-0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 22). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

89,498Lifetime kills
1.04K/D · Top 50% of Purple band
3,802Matches
48.8%Match win rate · Top 25% of Purple band
40.4%Headshot %
15.8%Shot accuracy · Top 25% of Purple band
11,345MVPs
2,139Hours (in match)
4,291Bombs planted
1,527Bombs defused

Most-used weapons

AK-4724,042
AWP12,781
P2502,506
FAMAS1,893
MAC-101,799
MP91,639

Lifetime map wins

8,950inferno
6,539dust2
2,259nuke
930train
650vertigo
283cbble
52lake
25ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

7Matches
57%Win rate
1.30Avg K/D
—ADR
43%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
3Longest win streak

Recent Faceit resultsWWLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
33.6%Accuracy (enemy spotted)
41.5%Spray accuracy
76.7%Counter-strafing
9.3°Preaim
543msReaction time
46.8%T opening success
54.2%CT opening success
0.62Enemies flashed / flash
10.1%Flash assists
9.07HE damage / grenade
13.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1758% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache0–13-0.0220%19 Sept →
inferno11–13-0.0418%19 Sept →
mirage13–100.1017%18 Sept →
mirage13–110.009%18 Sept →
vertigo9–4-0.0133%18 Sept →
ancient8–13-0.0124%5 Sept →
mirage13–100.0418%5 Sept →
ancient7–130.0318%5 Sept →
mirage7–13-0.016%5 Sept →
cache11–130.0111%4 Sept →
cache13–80.0516%4 Sept →
ancient13–00.0820%4 Sept →
anubis16–140.0311%2 Sept →
inferno13–60.0414%2 Sept →
anubis13–6-0.009%2 Sept →
mirage9–13-0.048%1 Sept →
debris5–9-0.0625%1 Sept →
cache13–160.0319%23 Aug →
ancient12–16-0.056%23 Aug →
inferno13–80.0514%22 Aug →
mirage13–110.0615%22 Aug →
inferno12–16-0.0413%17 Aug →
dust25–13-0.0625%4 Aug →
cache6–130.0212%4 Aug →
dust216–13-0.008%2 Aug →
cache3–130.0411%2 Aug →
mirage13–11-0.029%31 Jul →
cache5–13-0.0615%31 Jul →
ancient13–110.0111%31 Jul →
mirage13–40.0213%31 Jul →
mirage13–70.0228%30 Jul →
dust210–20.0224%30 Jul →
cache16–130.0114%30 Jul →
inferno9–130.0119%30 Jul →
inferno13–7-0.0411%29 Jul →
mirage13–50.1219%29 Jul →
inferno1–13-0.0729%27 Jul →
dust213–20.0520%27 Jul →
dust27–130.0217%27 Jul →
nuke9–13-0.0018%27 Jul →
mirage13–80.0518%27 Jul →
dust213–80.0117%27 Jul →
mirage8–130.0514%26 Jul →
inferno11–130.0814%26 Jul →
cache13–30.0913%26 Jul →
dust213–8-0.0214%25 Jul →
ancient13–4-0.110%17 Jul →
nuke4–13-0.0419%17 Jul →
cache13–20.1110%17 Jul →
dust23–130.0133%17 Jul →
cache13–3-0.0213%17 Jul →
ancient5–13-0.0310%17 Jul →
mirage13–00.0614%17 Jul →
dust27–13-0.0724%17 Jul →
inferno6–13-0.027%14 Jul →
inferno13–10.0620%14 Jul →
dust213–11-0.0013%14 Jul →
mirage15–15-0.0124%14 Jul →
inferno8–130.0325%14 Jul →
inferno8–13-0.0115%13 Jul →
cache11–13-0.0219%13 Jul →
ancient13–70.019%13 Jul →
inferno16–14-0.0115%9 Jul →
mirage13–50.0313%9 Jul →
dust29–130.0726%9 Jul →
cache13–40.1013%9 Jul →
dust213–80.0310%9 Jul →
inferno8–130.0222%9 Jul →
ancient13–10-0.0019%28 Jun →
inferno13–100.0512%28 Jun →
inferno13–20.0223%27 Jun →
dust213–8-0.0215%27 Jun →
mirage11–13-0.0511%27 Jun →
nuke9–40.0814%25 Jun →
inferno7–13-0.0318%25 Jun →
mirage13–8-0.029%25 Jun →
dust213–8-0.0313%25 Jun →
overpass9–20.0519%21 Jun →
inferno7–9-0.028%21 Jun →
inferno9–130.0612%6 Jun →
ancient10–13-0.0014%6 Jun →
ancient13–50.054%6 Jun →
mirage7–130.0113%6 Jun →
nuke9–13-0.0610%6 Jun →
dust22–13-0.0215%6 Jun →
inferno8–8-0.0039%6 Jun →
ancient5–13-0.0917%2 Jun →
nuke13–8-0.0118%2 Jun →
overpass0–13-0.0733%28 May →
ancient13–160.0326%28 May →
inferno13–40.0410%28 May →
mirage13–10.0211%28 May →
inferno13–160.0114%24 May →
mirage11–130.0517%23 May →
mirage4–13-0.0318%23 May →
mirage5–13-0.0411%20 May →
dust213–50.0029%18 May →
mirage13–10-0.0017%15 May →
ancient13–4-0.0318%15 May →
ancient8–13-0.0416%14 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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