Duke Silver

Duke Silver — CS2 Stats

AU76561198083389344[U:1:123123616]Steam profile ↗✓ No bans

512Tracked matches43%Win rate2020Tracked since
1,806Hours in CS7Hrs last 2 wks
CSDB Rating3.7 LearningSupport
Premier CS Rating4,999Grey band · top ~78.8% of ranked players (population est.)
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 4,999 +845 15 Mar – 29 Oct · 51 days played
3,3925,398peak 5,39815 Mar29 Oct
5,398Peak Premier in tracked matches
62Days played since 2026-03-15

Premier CS Rating

  • 399 below peak (5,398)
  • +459 over 30 days · improving
  • Next: Light Blue band at 5,000 — 1 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches29——
Win rate48%——
K/D0.89——
Headshot %36%——

Measured 27 Sep 2026 → 30 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,367), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate30.4%40.9%41.3%10.9% short
Shot accuracy15.9%14.2%12.7%above
Kill/death ratio0.860.950.950.09 short
Match win rate38.8%42.1%42.6%3.8% short

This profile matches the typical Level 2 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDuke SilverFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER4,999 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim39
Positioning51
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY42–56–2Last 10042%Win rateWWLWWLLWWL

Last 10 vs previous 10: +40pp win rate · −0.01 avg rating · +0.7pp headshot accuracy · +45ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 666ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 709ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 11%
  • Avg reaction 687ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim3.9
Utility5.9
Positioning5.1
Opening Duels2.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 65% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 668ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning5.1
Utility5.9
Mechanics3.6
Opening Duels1.9
Win Impact2.8

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time671ms−44ms
first ⅓ avg 715ms → last ⅓ avg 671ms
Headshot accuracy10.9%−0.2%
first ⅓ avg 11.1% → last ⅓ avg 10.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 4–8 · mirage, 6 Jul →
24%Best headshot accuracy · 2–13 · mirage, 20 Mar →
453msFastest reaction time · 9–4 · inferno, 15 Mar →
13–1Biggest win · nuke, 4 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
W2Current streak
9–7In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 60% over 5infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB3818–2047%-0.00
ancientD186–1233%-0.02
nukeA116–555%0.02
cacheD93–633%0.00
infernoD72–529%-0.02
dust2D72–529%-0.01
anubisA53–260%-0.03
overpassC52–340%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

39,589Lifetime kills
0.86K/D
2,824Matches
38.8%Match win rate
30.4%Headshot %
15.9%Shot accuracy · Top 50% of Level 1 players
4,443MVPs
967Hours (in match)
2,237Bombs planted
525Bombs defused

Most-used weapons

Lifetime map wins

2,223dust2
1,632inferno
943train
883nuke
498cbble
294vertigo
90lake
38safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.7%Headshot accuracy
35.7%Accuracy (enemy spotted)
38.3%Spray accuracy
66.3%Counter-strafing
11.4°Preaim
668msReaction time
41.6%T opening success
33.4%CT opening success
0.64Enemies flashed / flash
8.0%Flash assists
9.28HE damage / grenade
9.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.6543% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.4126% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–60.0113%29 Oct →
mirage13–5-0.058%29 Oct →
inferno8–13-0.0914%27 Oct →
cache13–11-0.0420%27 Oct →
cache13–80.0411%24 Oct →
mirage9–130.009%24 Oct →
ancient7–13-0.0310%17 Oct →
dust213–10-0.0111%17 Oct →
ancient16–13-0.0310%16 Oct →
mirage8–130.1112%16 Oct →
anubis7–13-0.078%15 Oct →
mirage13–110.039%13 Oct →
dust28–130.0216%12 Oct →
nuke10–130.0013%11 Oct →
mirage11–130.0212%10 Oct →
nuke4–13-0.018%10 Oct →
nuke7–130.0111%10 Oct →
cache9–130.0415%9 Oct →
mirage8–13-0.038%9 Oct →
ancient13–20.0210%6 Oct →
cache11–130.0214%4 Oct →
nuke13–10.058%4 Oct →
mirage13–9-0.026%3 Oct →
cache13–110.0010%3 Oct →
ancient8–13-0.058%3 Oct →
mirage2–13-0.0614%2 Oct →
anubis13–9-0.039%1 Oct →
ancient10–13-0.0310%1 Oct →
anubis16–140.017%29 Sept →
nuke7–13-0.085%7 Sept →
anubis8–13-0.0417%4 Sept →
ancient13–110.0911%25 Jul →
mirage13–80.0111%25 Jul →
cache4–130.0112%25 Jul →
mirage13–110.0110%25 Jul →
nuke13–60.0913%25 Jul →
mirage13–70.0216%24 Jul →
inferno9–13-0.095%24 Jul →
mirage4–13-0.086%18 Jul →
ancient9–13-0.026%18 Jul →
mirage13–11-0.065%14 Jul →
mirage13–9-0.0310%12 Jul →
mirage9–130.0314%11 Jul →
dust213–10.079%11 Jul →
dust21–13-0.040%10 Jul →
mirage4–80.2214%6 Jul →
ancient9–13-0.0114%5 Jul →
ancient6–13-0.0310%4 Jul →
inferno1–9-0.167%25 Jun →
mirage7–13-0.085%21 Jun →
mirage9–13-0.0011%17 Jun →
mirage13–10-0.0514%17 Jun →
nuke13–40.0612%13 Jun →
inferno13–40.1613%13 Jun →
nuke11–130.0310%12 Jun →
inferno7–13-0.0310%12 Jun →
mirage7–13-0.0210%11 Jun →
mirage2–13-0.037%6 Jun →
nuke13–100.0313%4 Jun →
mirage13–60.0114%2 Jun →
overpass11–13-0.0316%2 Jun →
mirage8–130.0513%22 May →
overpass7–13-0.0216%22 May →
dust27–13-0.0212%22 May →
ancient5–13-0.046%21 May →
mirage9–13-0.029%16 May →
ancient6–2-0.0510%16 May →
dust26–13-0.0813%13 May →
overpass13–4-0.036%3 May →
cache9–130.0313%2 May →
cache2–3-0.0123%2 May →
cache0–7-0.070%2 May →
ancient13–90.0112%2 May →
inferno8–8-0.0913%25 Apr →
mirage8–13-0.096%25 Apr →
mirage13–40.037%25 Apr →
mirage13–110.0111%22 Apr →
ancient13–70.005%8 Apr →
overpass10–130.0112%6 Apr →
mirage6–13-0.018%6 Apr →
mirage13–60.0414%4 Apr →
mirage13–110.0820%31 Mar →
mirage6–13-0.0210%29 Mar →
ancient3–13-0.0322%28 Mar →
dust28–13-0.0312%28 Mar →
ancient5–13-0.067%27 Mar →
mirage13–10-0.0014%25 Mar →
nuke16–12-0.0012%23 Mar →
mirage15–15-0.049%22 Mar →
overpass13–30.0716%21 Mar →
mirage2–13-0.0624%20 Mar →
ancient11–13-0.0012%20 Mar →
ancient11–130.015%19 Mar →
nuke13–10-0.0012%19 Mar →
ancient3–7-0.037%19 Mar →
mirage13–80.038%17 Mar →
mirage13–70.0410%16 Mar →
mirage3–13-0.000%16 Mar →
anubis13–8-0.0011%15 Mar →
inferno9–40.1913%15 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.