sl

sl — CS2 Stats

GE76561198083201375[U:1:122935647]Steam profile ↗✓ No bans

1,345Tracked matches50%Win rate2020Tracked since
2,136Hours in CS
CSDB Rating6.1 SolidPositional Player
Premier CS Rating23,603Top 25% of 180,525 CSDB-tracked playersPink band · top ~4.5% of ranked players (population est.)
CSDB Leaderboard#32770 of 226402 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,345 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 27 Oct 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 23,603 +6,188 27 Oct18 Sept · 18 days played
16,57423,603peak 23,60327 Oct18 Sept
23,923Peak Premier in tracked matches
38Days played since 2025-10-27

Premier CS Rating

  • At peak — 23,603
  • Next: Red band at 25,000 1,397 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-10
  • Purple band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 10 Sep 2026 and 18 Sep 2026.

Measured 10 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,413), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate42.8%42.7%43.8%1.0% short
Shot accuracy15.9%11.2%12.0%above
Kill/death ratio0.961.001.020.06 short
Match win rate41.0%43.9%44.7%3.7% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGslFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER23,603 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning59
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY47476Last 10047%Win rateLWLTTWWWWL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +0.8pp headshot accuracy · −31ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 122 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 575ms

Last 10

  • 532 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 645ms

Last 20

  • 1064 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 661ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim7.1
Utility4.8
Positioning5.9
Opening Duels3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 92% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 638ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.9
Utility4.8
Mechanics7.9
Opening Duels3.1
Win Impact5.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time637ms+42ms
first ⅓ avg 595ms → last ⅓ avg 637ms
Headshot accuracy18.5%+1.6%
first ⅓ avg 16.9% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.31Best match rating · 13–3 · dust2, 28 Feb
35%Best headshot accuracy · 9–6 · poseidon, 25 Feb
383msFastest reaction time · 8–0 · inferno, 17 Nov
13–1Biggest win · ancient, 28 Jan

Across the last 100 tracked matches.

Highlights

5Longest win streak
65In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 80% over 5overpassWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
dust2C2381535%0.02
infernoA148657%0.01
nukeB147750%0.01
overpassD113827%-0.00
cacheB115645%-0.00
mirageS86275%0.01
anubisS64267%0.00
ancientS54180%0.06
train3030%0.03
sanctum2020%0.01
alpine1010%-0.01
stronghold110100%0.14
poseidon110100%0.11

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

68,356Lifetime kills
0.96K/D
3,770Matches
41.0%Match win rate
42.8%Headshot % · Top 50% of Level 4 players
15.9%Shot accuracy · Top 25% of Level 4 players
7,440MVPs
2,136Hours (in match)
4,740Bombs planted
798Bombs defused

Most-used weapons

AK-4719,097
AWP5,702
P901,939
MAC-101,543
FAMAS1,531
P2501,489

Lifetime map wins

5,684inferno
3,878dust2
2,446vertigo
1,318nuke
785train
455cbble
168lake
143office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

118Matches
53%Win rate
0.93Avg K/D
ADR
42%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage967%1.0716.1
Inferno425%1.0716.0
Nuke475%1.6224.8
Anubis20%0.7411.5
Dust2250%1.2821.5
Vertigo1100%0.9325.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
34.4%Accuracy (enemy spotted)
39.9%Spray accuracy
85.5%Counter-strafing
9.9°Preaim
638msReaction time
38.5%T opening success
46.0%CT opening success
0.50Enemies flashed / flash
9.9%Flash assists
6.96HE damage / grenade
7.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4992 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.4553% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass0–120.0217%18 May
cache13–10-0.0320%18 May
inferno8–130.0419%18 May
cache12–120.0321%6 May
cache12–12-0.0610%6 May
cache13–70.0424%6 May
cache13–80.0314%6 May
cache13–6-0.0816%5 May
cache13–40.0122%5 May
cache10–130.0117%30 Apr
cache12–12-0.0212%30 Apr
cache7–13-0.0123%30 Apr
cache11–130.0416%30 Apr
ancient13–70.0927%6 Apr
mirage13–4-0.0315%6 Apr
anubis12–12-0.0315%6 Apr
dust213–30.0116%23 Mar
dust213–20.0410%23 Mar
alpine6–13-0.0112%22 Mar
stronghold13–30.1426%22 Mar
ancient3–13-0.0213%19 Mar
dust25–13-0.0316%19 Mar
anubis14–16-0.0116%19 Mar
inferno13–60.0414%19 Mar
overpass6–13-0.0416%16 Mar
nuke10–13-0.0321%16 Mar
ancient13–60.0426%16 Mar
dust213–90.1624%16 Mar
dust21–130.0116%16 Mar
dust210–13-0.0229%13 Mar
inferno13–10-0.0824%6 Mar
mirage13–2-0.0326%6 Mar
dust210–13-0.0617%5 Mar
anubis13–50.0120%5 Mar
sanctum7–90.0918%28 Feb
sanctum3–9-0.0726%28 Feb
dust24–130.0113%28 Feb
dust213–80.1030%28 Feb
dust213–30.3120%28 Feb
poseidon9–60.1135%25 Feb
nuke13–40.0518%25 Feb
mirage7–13-0.0321%25 Feb
anubis13–110.0418%25 Feb
nuke4–13-0.0511%25 Feb
train12–12-0.0122%25 Feb
train12–120.0318%25 Feb
inferno5–130.0222%16 Feb
dust24–130.0010%16 Feb
overpass5–13-0.0321%4 Feb
inferno5–13-0.0816%4 Feb
mirage13–110.0925%3 Feb
nuke12–160.0220%3 Feb
ancient13–50.0526%3 Feb
mirage8–13-0.0422%29 Jan
inferno13–50.0334%29 Jan
anubis13–90.0219%29 Jan
anubis13–8-0.0015%28 Jan
ancient13–10.1218%28 Jan
overpass13–60.0011%28 Jan
dust26–13-0.0119%21 Jan
train3–100.0718%21 Jan
dust213–100.0720%9 Jan
nuke13–10.0519%9 Jan
inferno5–13-0.0321%7 Jan
dust25–13-0.0114%7 Jan
overpass11–13-0.0019%3 Jan
nuke10–13-0.0219%3 Jan
nuke13–9-0.0119%2 Jan
overpass6–1-0.040%2 Jan
dust28–130.0218%23 Dec
overpass9–130.0815%23 Dec
overpass13–90.0024%20 Dec
nuke10–130.0021%20 Dec
overpass7–130.0521%18 Dec
inferno13–60.1113%18 Dec
dust28–13-0.008%13 Dec
nuke5–13-0.0716%7 Dec
nuke13–2-0.0135%7 Dec
inferno10–130.0218%7 Dec
nuke13–3-0.0022%4 Dec
mirage13–110.0417%4 Dec
mirage16–140.0513%27 Nov
inferno13–110.0119%25 Nov
dust213–16-0.0123%25 Nov
mirage13–8-0.0015%20 Nov
overpass7–13-0.0717%19 Nov
dust213–10-0.0523%19 Nov
inferno13–2-0.0211%19 Nov
dust24–13-0.028%19 Nov
dust213–110.0227%19 Nov
inferno13–80.0418%17 Nov
dust24–13-0.0515%17 Nov
inferno8–00.0115%17 Nov
nuke10–130.0610%5 Nov
dust26–13-0.0320%5 Nov
nuke13–80.1218%4 Nov
nuke13–80.0812%4 Nov
inferno7–13-0.0011%4 Nov
overpass11–13-0.0018%27 Oct
dust24–13-0.0518%27 Oct

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →