Komodo

Komodo — CS2 Stats

76561198082837277[U:1:122571549]Steam profile ↗✓ No bans

1,600Tracked matches50%Win rate2020Tracked since
CSDB Rating6.7 SolidSupport
Premier CS Rating24,999Top 25% of 205,052 CSDB-tracked playersPink band · top ~3% of ranked players (population est.)
CSDB Leaderboard#21967 of 252356 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

+233Premier CS Rating · 24,766 → 24,999

Rating over time

Premier CS Rating: 24,999 +1,389 7 Aug – 16 Oct · 23 days played
23,61025,751peak 25,7517 Aug16 Oct
25,842Peak Premier in tracked matches
1,727Highest Faceit ELO seen on CSDB
31Days played since 2026-08-07

Faceit ELO

  • At peak — 1,727
  • Next: Level 9 at 1,751 — 24 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier CS Rating

  • 752 below peak (25,751)
  • -439 over 30 days · declining
  • Next: Red band at 25,000 — 1 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGKomodoPREMIER24,999 · Pink bandPEAK ELO1,727csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning59
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY45–48–7Last 10045%Win rateWLWWLLWLTW

Last 10 vs previous 10: 0pp win rate · +0.06 avg rating · +5.8pp headshot accuracy · +46ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 21%
  • Avg reaction 645ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 21%
  • Avg reaction 616ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim8.4
Utility6.3
Positioning5.9
Opening Duels2.2
Clutch3.4

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.82 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 48% on T to 32% on CT — first contacts on the defending side are being lost.

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.9
Utility6.3
Mechanics7.9
Opening Duels2.4
Win Impact5.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time563ms−27ms
first ⅓ avg 590ms → last ⅓ avg 563ms
Headshot accuracy18.4%−8.4%
first ⅓ avg 26.8% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–10 · mirage, 16 Oct →
50%Best headshot accuracy · 12–12 · cache, 19 Aug →
344msFastest reaction time · 2–13 · mirage, 30 Sept →
13–2Biggest win · inferno, 9 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–3In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 61% over 23cacheWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2D308–2227%0.00
infernoA2314–961%0.01
mirageC177–1041%-0.01
nukeC94–544%0.00
cacheD82–625%0.02
ancientA74–357%0.02
train—33–0100%-0.00
anubis—33–0100%0.03

Across the last 100 tracked matches.

Faceit stats

Combat

700Matches
51%Win rate
1.16Avg K/D
81.4ADR
51%Headshot %

Clutches & streaks

37%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage10950%1.0515.2
Dust26850%1.1015.9
Inferno4553%1.0316.5
Ancient3444%1.0114.2
Overpass2650%1.2817.0
Anubis1735%1.1915.6
Train1369%1.1116.8
Nuke520%0.8914.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
36.8%Accuracy (enemy spotted)
41.4%Spray accuracy
85.4%Counter-strafing
8.9°Preaim
551msReaction time
47.6%T opening success
31.5%CT opening success
0.82Enemies flashed / flash
9.9%Flash assists
13.58HE damage / grenade
5.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 31.518% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage13–100.1824%16 Oct →
dust28–130.0814%16 Oct →
nuke13–8-0.0234%16 Oct →
inferno9–3-0.0317%16 Oct →
dust29–130.0317%15 Oct →
dust29–130.0120%15 Oct →
inferno9–70.0511%15 Oct →
cache9–13-0.0328%14 Oct →
mirage12–120.0226%10 Oct →
train5–00.0923%10 Oct →
dust21–9-0.0924%10 Oct →
nuke5–13-0.0315%10 Oct →
cache3–130.0121%10 Oct →
cache13–100.0217%10 Oct →
mirage15–15-0.0811%9 Oct →
inferno13–80.0012%9 Oct →
inferno13–20.0618%9 Oct →
dust213–6-0.0218%7 Oct →
inferno13–110.0310%5 Oct →
nuke0–7-0.0811%5 Oct →
dust29–130.0121%5 Oct →
ancient5–130.0722%5 Oct →
inferno13–80.0913%2 Oct →
cache13–70.0318%30 Sept →
mirage2–13-0.0127%30 Sept →
nuke13–80.1022%30 Sept →
dust213–100.1217%30 Sept →
inferno13–100.0112%29 Sept →
dust23–130.0417%26 Sept →
inferno6–130.0223%26 Sept →
inferno14–16-0.0211%23 Sept →
nuke7–130.0013%23 Sept →
anubis13–5-0.0219%20 Sept →
ancient13–70.0223%17 Sept →
inferno13–70.0230%17 Sept →
mirage11–13-0.0620%17 Sept →
dust213–60.0018%17 Sept →
anubis13–50.0720%17 Sept →
mirage13–110.0318%14 Sept →
inferno16–13-0.019%14 Sept →
mirage1–13-0.1038%12 Sept →
nuke13–80.0730%12 Sept →
dust213–11-0.0021%12 Sept →
inferno13–40.0336%12 Sept →
nuke8–13-0.0319%12 Sept →
mirage6–130.0217%12 Sept →
train13–10-0.0519%4 Sept →
dust25–13-0.1015%4 Sept →
ancient12–120.0520%4 Sept →
inferno6–13-0.0521%3 Sept →
inferno13–50.0338%2 Sept →
inferno8–130.0522%2 Sept →
inferno8–130.0343%2 Sept →
mirage13–9-0.0622%2 Sept →
ancient13–9-0.0517%2 Sept →
inferno12–12-0.0416%2 Sept →
dust25–13-0.0114%2 Sept →
ancient10–13-0.0124%29 Aug →
inferno13–8-0.049%29 Aug →
mirage12–16-0.0021%26 Aug →
dust29–13-0.0133%25 Aug →
dust210–13-0.0023%22 Aug →
dust215–150.0731%22 Aug →
dust213–40.0126%22 Aug →
dust28–130.0225%22 Aug →
ancient13–30.0219%21 Aug →
inferno6–130.0236%21 Aug →
mirage13–50.0625%21 Aug →
dust24–130.1024%19 Aug →
cache5–13-0.0516%19 Aug →
dust213–7-0.118%19 Aug →
dust25–13-0.1041%19 Aug →
dust211–13-0.0031%19 Aug →
train13–10-0.0643%19 Aug →
mirage13–9-0.0424%19 Aug →
cache4–130.0532%19 Aug →
mirage5–13-0.0640%19 Aug →
dust27–13-0.0223%19 Aug →
mirage5–13-0.0333%19 Aug →
dust24–13-0.0544%19 Aug →
cache12–12-0.0050%19 Aug →
inferno4–13-0.0526%19 Aug →
mirage13–90.0226%18 Aug →
inferno1–13-0.1031%18 Aug →
dust213–2-0.0031%18 Aug →
dust28–13-0.0216%17 Aug →
nuke13–90.0430%17 Aug →
ancient13–110.0218%14 Aug →
inferno13–100.0214%14 Aug →
dust215–150.0022%14 Aug →
dust27–13-0.0411%13 Aug →
dust213–80.0145%12 Aug →
inferno13–40.1631%12 Aug →
nuke3–9-0.0521%12 Aug →
dust29–130.0214%12 Aug →
mirage13–5-0.0018%12 Aug →
mirage9–130.0125%12 Aug →
anubis13–70.0318%7 Aug →
dust21–130.0529%7 Aug →
cache8–130.1124%7 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.