Slow_Steps

Slow_Steps — CS2 Stats

DE76561198082723746[U:1:122458018]Steam profile ↗✓ No bans

1,818Tracked matches61%Win rate2023Tracked since
2,015Hours in CS31Hrs last 2 wks
CSDB Rating4.8 DevelopingPositional Player
Premier CS Rating8,506Light Blue band · top ~62% of ranked players (population est.)
FaceitLevel 4 · 925 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate35.4%42.7%43.8%8.3% short
Shot accuracy1.0%11.2%12.0%11.0% short
Kill/death ratio0.810.991.020.21 short
Match win rate37.1%43.9%44.7%7.6% short

This profile sits below the typical Level 5 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSlow_StepsFACEITLevel 4 · 925 ELOSTANDINGTop 81.0% of rankedPREMIER8,506 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim52
Positioning61
Utility26

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim5.2
Utility2.6
Positioning6.1
Opening Duels4.1
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 79% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 70% on T to 49% on CT — first contacts on the defending side are being lost.

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning6.1
Utility2.6
Mechanics3.5
Opening Duels7.3
Win Impact8.6

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

41,850Lifetime kills
0.81K/D
3,001Matches
37.1%Match win rate
35.4%Headshot %
1.0%Shot accuracy
4,754MVPs
1,280Hours (in match)
1,615Bombs planted
433Bombs defused

Most-used weapons

AK-478,744
AWP4,749
MP91,666
FAMAS1,486
P901,445

Lifetime map wins

3,627inferno
3,490dust2
2,287nuke
1,135vertigo
1,110office
1,102train
313italy
50lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

19Matches
42%Win rate
0.80Avg K/D
65.7ADR
45%Headshot %

Clutches & streaks

50%1v1 clutch win
5%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno633%0.6612.5
Mirage540%1.0710.8
Anubis250%0.8613.5
Dust2250%0.608.0
Cache2100%0.6614.0
Ancient10%0.6210.0
Nuke10%0.9416.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
37.6%Accuracy (enemy spotted)
40.4%Spray accuracy
65.8%Counter-strafing
11.4°Preaim
621msReaction time
69.9%T opening success
48.7%CT opening success
0.33Enemies flashed / flash
2.2%Flash assists
5.92HE damage / grenade
4.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.6789% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3325 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.