Tynisuora

Tynisuora — CS2 Stats

76561198079539201[U:1:119273473]Steam profile ↗✓ No bans

655Tracked matches53%Win rate2023Tracked since
CSDB Rating6.7 SolidPositional Player
Premier CS Rating23,555Top 25% of 204,412 CSDB-tracked playersPink band · top ~4.6% of ranked players (population est.)
CSDB Leaderboard#35870 of 251763 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,555 +3,556 4 Jul – 10 Oct · 11 days played
19,99924,999peak 24,9994 Jul10 Oct
Faceit ELO: 1,469 +0 29 Aug – 3 Sept · 3 observations
1,4691,469peak 1,46929 Aug3 Sept
24,999Peak Premier in tracked matches
1,469Highest Faceit ELO seen on CSDB
24Days played since 2026-05-08

Faceit ELO

  • At peak — 1,469
  • Next: Level 8 at 1,531 — 62 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-29
  • Level 6 first seen 2026-08-29

Premier CS Rating

  • 1,444 below peak (24,999)
  • -486 over 30 days · declining
  • +3,553 over 90 days
  • Next: Red band at 25,000 — 1,445 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGTynisuoraPREMIER23,555 · Pink bandPEAK ELO1,469csdb.gg/stats

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Performance scores

Aim87
Positioning59
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY45–50–5Last 10045%Win rateLWWWLLLLWW

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · −9.5pp headshot accuracy · +13ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 12%
  • Avg reaction 552ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 13%
  • Avg reaction 527ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 520ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim8.7
Utility5.1
Positioning5.9
Opening Duels4.8
Clutch3.6

Sharp aimerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 95% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.9
Utility5.1
Mechanics6.7
Opening Duels4.1
Win Impact6.1

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time515ms−55ms
first ⅓ avg 570ms → last ⅓ avg 515ms
Headshot accuracy17.0%+0.8%
first ⅓ avg 16.2% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–9 · inferno, 29 Aug →
67%Best headshot accuracy · 0–13 · dust2, 31 Aug →
375msFastest reaction time · 0–13 · dust2, 31 Aug →
13–0Biggest win · ancient, 5 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 80% over 5mirageWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
cacheC2611–1542%0.01
dust2C2310–1343%-0.01
infernoA1710–759%0.04
mirageD155–1033%0.01
ancientS54–180%0.06
nuke—42–250%0.02
anubis—42–250%0.02
overpass—31–233%-0.03
vertigo—10–10%-0.04
train—10–10%0.00
office—10–10%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 15). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

44Matches
64%Win rate
1.78Avg K/D
111.1ADR
38%Headshot %

Clutches & streaks

38%1v1 clutch win
38%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1377%1.9721.5
Dust2333%1.1517.3
Nuke367%2.6112.7
Train2100%1.8420.0
Ancient2100%3.0421.0
Vertigo10%1.1515.0
Inferno1100%1.8626.0
Overpass1100%1.3615.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
41.2%Accuracy (enemy spotted)
43.9%Spray accuracy
80.3%Counter-strafing
8.3°Preaim
523msReaction time
40.4%T opening success
52.4%CT opening success
0.72Enemies flashed / flash
13.2%Flash assists
10.20HE damage / grenade
3.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.0792 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage4–130.0214%10 Oct →
nuke13–11-0.0210%10 Oct →
ancient13–00.1113%5 Sept →
dust213–90.0513%5 Sept →
inferno13–16-0.008%5 Sept →
mirage5–13-0.0111%5 Sept →
dust29–13-0.0422%5 Sept →
mirage7–130.0111%4 Sept →
dust213–40.1319%4 Sept →
mirage13–30.057%4 Sept →
mirage3–80.039%31 Aug →
dust20–13-0.1067%31 Aug →
dust213–110.0021%29 Aug →
inferno13–90.1719%29 Aug →
cache16–120.0811%29 Aug →
mirage8–13-0.0118%29 Aug →
dust27–130.0120%29 Aug →
inferno13–60.0313%29 Aug →
mirage16–130.0510%29 Aug →
dust213–60.0137%28 Aug →
mirage13–60.0817%28 Aug →
vertigo6–13-0.0415%28 Aug →
inferno13–40.1310%23 Aug →
dust25–13-0.0919%23 Aug →
ancient11–30.0628%23 Aug →
mirage13–60.1519%23 Aug →
mirage14–16-0.029%21 Aug →
cache11–13-0.017%21 Aug →
ancient13–50.0928%21 Aug →
dust211–130.0212%21 Aug →
inferno13–30.0617%21 Aug →
dust213–10-0.024%15 Aug →
inferno6–130.0422%15 Aug →
mirage12–16-0.0711%24 Jul →
dust24–13-0.0720%24 Jul →
cache13–10-0.058%24 Jul →
nuke5–13-0.0314%24 Jul →
inferno9–13-0.0512%24 Jul →
mirage5–13-0.038%24 Jul →
dust24–3-0.110%24 Jul →
anubis4–13-0.0223%24 Jul →
ancient16–140.057%18 Jul →
cache9–13-0.018%18 Jul →
inferno13–11-0.0618%18 Jul →
nuke16–120.0412%18 Jul →
dust213–90.0517%18 Jul →
anubis13–110.0212%18 Jul →
inferno13–20.1217%18 Jul →
overpass8–13-0.0312%5 Jul →
inferno13–00.1120%5 Jul →
overpass13–8-0.0518%4 Jul →
inferno13–8-0.0010%4 Jul →
dust213–90.028%4 Jul →
overpass7–13-0.0015%4 Jul →
mirage6–13-0.0316%4 Jul →
nuke11–130.0820%4 Jul →
inferno13–60.0114%4 Jul →
dust27–13-0.018%4 Jul →
inferno13–80.0913%4 Jul →
cache12–12-0.0116%4 Jul →
anubis7–130.0218%3 Jul →
dust211–13-0.0214%3 Jul →
anubis13–90.069%3 Jul →
dust210–130.0317%3 Jul →
cache2–13-0.090%3 Jul →
cache13–11-0.0411%3 Jul →
cache3–13-0.1021%6 Jun →
dust213–70.0418%6 Jun →
inferno8–13-0.0438%6 Jun →
cache13–90.0720%6 Jun →
mirage9–130.0121%24 May →
inferno11–130.0417%24 May →
cache2–13-0.0915%24 May →
dust27–13-0.0719%22 May →
cache8–130.0326%22 May →
cache12–12-0.0613%22 May →
train4–130.0017%21 May →
cache13–11-0.0117%21 May →
inferno4–13-0.0310%16 May →
dust210–130.0415%14 May →
inferno11–130.0511%14 May →
cache13–20.1317%14 May →
dust23–13-0.0712%14 May →
cache12–120.0014%14 May →
cache12–12-0.0023%14 May →
cache10–130.0117%14 May →
cache13–60.1011%14 May →
office5–13-0.0411%14 May →
cache13–80.1120%13 May →
dust213–11-0.0718%13 May →
cache6–130.018%13 May →
cache13–60.0118%12 May →
cache13–40.1310%12 May →
dust26–13-0.0617%9 May →
cache8–13-0.0115%9 May →
mirage13–10-0.0416%9 May →
cache13–50.0110%9 May →
ancient8–130.0019%8 May →
cache12–120.0410%8 May →
cache9–13-0.0211%8 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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