Ttapsa

Ttapsa — CS2 Stats

76561198078923992[U:1:118658264]Steam profile ↗✓ No bans

1,314Tracked matches55%Win rate2021Tracked since
CSDB Rating5.1 DevelopingAll-Rounder
Premier CS Rating10,222Blue band · top ~53.7% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Oct 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 10,222 -1,659 3 Jun – 19 Oct · 37 days played
8,39911,934peak 11,9343 Jun19 Oct
12,489Peak Premier in tracked matches
44Days played since 2026-06-03

Premier CS Rating

  • 1,712 below peak (11,934)
  • -626 over 30 days · declining
  • Next: Purple band at 15,000 — 4,778 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-30
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGTtapsaFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER10,222 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim44
Positioning58
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY48–48–4Last 10048%Win rateLWWTWLWWLW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · −0.2pp headshot accuracy · +13ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 10%
  • Avg reaction 578ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 10%
  • Avg reaction 598ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 10%
  • Avg reaction 591ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim4.4
Utility5.8
Positioning5.8
Opening Duels3.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 68% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 56% on T to 38% on CT — first contacts on the defending side are being lost.

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning5.8
Utility5.8
Mechanics6.3
Opening Duels4.3
Win Impact6.7

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time586ms−58ms
first ⅓ avg 644ms → last ⅓ avg 586ms
Headshot accuracy9.8%−1.3%
first ⅓ avg 11.1% → last ⅓ avg 9.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–10 · nuke, 7 Sept →
25%Best headshot accuracy · 2–13 · nuke, 22 Aug →
438msFastest reaction time · 16–13 · nuke, 26 Jul →
13–1Biggest win · nuke, 19 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–6In matches decided by ≤2 rounds
14Overtime games

Map breakdown

cacheBest map · 55% over 11dust2Weakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
nukeB2312–1152%0.01
infernoC208–1240%-0.02
anubisB2010–1050%0.01
ancientB136–746%-0.01
cacheA116–555%-0.02
dust2D62–433%-0.00
mirage—32–167%-0.00
overpass—22–0100%0.03
shelter—10–10%-0.06
office—10–10%-0.09

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

6Matches
17%Win rate
0.66Avg K/D
—ADR
19%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
1Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Vertigo333%0.679.3
Nuke20%0.509.5
Dust210%0.9313.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.7%Headshot accuracy
33.1%Accuracy (enemy spotted)
33.5%Spray accuracy
78.2%Counter-strafing
12.4°Preaim
580msReaction time
56.1%T opening success
38.2%CT opening success
0.40Enemies flashed / flash
8.1%Flash assists
9.43HE damage / grenade
8.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.4223° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.7108% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4007 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno10–130.0410%19 Oct →
mirage16–140.0610%2 Oct →
cache13–4-0.0112%1 Oct →
anubis15–15-0.019%1 Oct →
cache13–5-0.038%1 Oct →
dust21–4-0.0113%30 Sept →
inferno13–7-0.033%20 Sept →
anubis13–20.0611%20 Sept →
anubis10–130.0614%14 Sept →
cache16–13-0.047%14 Sept →
nuke2–13-0.067%14 Sept →
inferno8–130.0111%7 Sept →
nuke13–100.1012%7 Sept →
anubis6–130.059%7 Sept →
inferno13–60.0211%7 Sept →
anubis4–13-0.0115%4 Sept →
nuke13–100.048%4 Sept →
nuke13–80.0711%3 Sept →
dust28–13-0.0615%3 Sept →
inferno9–13-0.080%3 Sept →
ancient10–13-0.038%3 Sept →
inferno6–13-0.049%2 Sept →
ancient13–8-0.0112%2 Sept →
anubis13–90.0715%27 Aug →
ancient13–60.005%27 Aug →
ancient11–13-0.0213%24 Aug →
anubis4–13-0.067%24 Aug →
inferno13–7-0.0713%24 Aug →
cache13–10-0.017%24 Aug →
inferno13–60.019%23 Aug →
nuke13–100.0510%23 Aug →
dust213–90.0614%23 Aug →
nuke13–16-0.025%22 Aug →
nuke2–13-0.0425%22 Aug →
nuke13–40.0516%22 Aug →
inferno16–13-0.0013%21 Aug →
mirage9–13-0.0617%20 Aug →
inferno13–11-0.068%20 Aug →
anubis13–5-0.0211%20 Aug →
nuke7–130.008%20 Aug →
nuke13–10.017%19 Aug →
cache3–13-0.055%19 Aug →
nuke13–70.0911%18 Aug →
ancient13–30.0415%18 Aug →
dust29–13-0.0015%18 Aug →
cache13–11-0.029%17 Aug →
cache10–130.0319%17 Aug →
inferno16–130.0216%17 Aug →
ancient16–14-0.0010%16 Aug →
anubis13–10.068%14 Aug →
anubis9–13-0.0325%13 Aug →
nuke2–13-0.045%13 Aug →
anubis13–11-0.018%13 Aug →
inferno10–13-0.0211%13 Aug →
anubis13–90.0617%13 Aug →
cache11–13-0.0216%12 Aug →
inferno4–13-0.039%12 Aug →
cache12–16-0.0312%12 Aug →
nuke13–60.073%11 Aug →
shelter8–13-0.0617%10 Aug →
office3–13-0.099%10 Aug →
cache13–5-0.035%7 Aug →
ancient13–80.028%5 Aug →
anubis13–80.0711%5 Aug →
dust215–15-0.0017%28 Jul →
cache2–13-0.013%28 Jul →
nuke16–130.025%26 Jul →
mirage13–11-0.0120%26 Jul →
nuke15–150.0111%26 Jul →
anubis7–13-0.0318%24 Jul →
nuke13–30.039%23 Jul →
anubis13–11-0.033%23 Jul →
inferno14–16-0.0511%22 Jul →
nuke16–130.0313%15 Jul →
anubis4–13-0.057%15 Jul →
inferno0–13-0.1018%14 Jul →
nuke13–10-0.0714%14 Jul →
ancient4–13-0.054%22 Jun →
inferno4–13-0.072%22 Jun →
ancient11–13-0.0220%21 Jun →
inferno10–130.035%21 Jun →
dust216–130.0116%21 Jun →
ancient4–13-0.0411%17 Jun →
nuke9–13-0.0619%17 Jun →
ancient9–130.049%10 Jun →
inferno13–50.0011%10 Jun →
anubis13–11-0.048%9 Jun →
anubis13–50.0616%9 Jun →
nuke10–130.0212%8 Jun →
inferno6–13-0.028%8 Jun →
nuke11–13-0.0112%7 Jun →
anubis8–130.0012%7 Jun →
overpass13–80.039%6 Jun →
ancient11–13-0.0312%6 Jun →
nuke4–13-0.030%5 Jun →
nuke7–130.006%5 Jun →
inferno8–8-0.0817%5 Jun →
ancient13–8-0.053%3 Jun →
overpass13–90.0315%3 Jun →
anubis5–13-0.0215%3 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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