Biktor

Biktor — CS2 Stats

76561198077632151[U:1:117366423]Steam profile ↗1 game ban

1,451Tracked matches39%Win rate2021Tracked since
1,331Hours in CS
CSDB Rating5.1 DevelopingClutch Specialist
Premier CS Rating21,591Top 50% of 190,010 CSDB-tracked playersPink band · top ~6.7% of ranked players (population est.)
CSDB Leaderboard#57251 of 238152 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,451 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 18 days played since 24 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 21,591 -59 12 Jul6 Sept · 6 days played
21,59124,009peak 24,00912 Jul6 Sept
24,009Peak Premier in tracked matches
18Days played since 2026-05-24

Premier CS Rating

  • 2,418 below peak (24,009)
  • Next: Red band at 25,000 3,409 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-06
  • Purple band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=37,832), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate34.3%46.9%49.2%15.0% short
Shot accuracy13.0%13.0%13.3%0.4% short
Kill/death ratio1.231.081.12above
Match win rate48.9%46.7%48.5%meets

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBiktorPREMIER21,591 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim60
Positioning68
Utility47

0–100 skill scores via Leetify.

Recent form

COLD43525Last 10043%Win rateLLLLLLLLLT

Last 10 vs previous 10: −30pp win rate · −0.05 avg rating · −3.0pp headshot accuracy · +123ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 11%
  • Avg reaction 739ms

Last 10

  • 091 · 0% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 680ms

Last 20

  • 3152 · 15% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 12%
  • Avg reaction 618ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+3.4 against its own average).

Aim6.0
Utility4.7
Positioning6.8
Opening Duels5.0
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 77% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning6.8
Utility4.7
Mechanics4.1
Opening Duels4.1
Win Impact1.4

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time586ms+8ms
first ⅓ avg 578ms → last ⅓ avg 586ms
Headshot accuracy12.3%−0.1%
first ⅓ avg 12.4% → last ⅓ avg 12.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 9–2 · debris, 18 Jul
25%Best headshot accuracy · 9–2 · debris, 18 Jul
367msFastest reaction time · 7–13 · ancient, 11 Jul
13–1Biggest win · dust2, 17 Jul

Across the last 100 tracked matches.

Highlights

7Longest win streak
L9Current streak
44In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 60% over 5dust2Weakest map · 39% over 31
MapGradePlayedRecordWin rateAvg rating
dust2C31121939%0.00
mirageC2291341%-0.00
ancientC146843%-0.01
cacheC104640%-0.01
nukeB84450%0.00
anubisC52340%0.01
infernoA53260%0.00
train2020%-0.00
debris110100%0.11
shelter110100%0.02
overpass110100%-0.08

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (39% over 31). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

65,636Lifetime kills
1.23K/D · Top 25% of Pink band
3,379Matches
48.9%Match win rate · Top 50% of Pink band
34.3%Headshot %
13.0%Shot accuracy
8,142MVPs
1,331Hours (in match)
5,044Bombs planted
856Bombs defused

Most-used weapons

AK-4716,429
AWP6,182
P902,555
MAC-101,779
MP91,565
P2501,449

Lifetime map wins

8,122dust2
3,447inferno
1,735nuke
1,096train
772office
736vertigo
332cbble
267aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

27Matches
52%Win rate
1.44Avg K/D
95.7ADR
32%Headshot %

Clutches & streaks

73%1v1 clutch win
47%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno580%1.8221.2
Mirage5100%1.8219.6
Anubis10%1.0716.0
Dust210%1.4021.0
Ancient1100%2.7330.0
Overpass10%0.8117.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.2%Headshot accuracy
37.5%Accuracy (enemy spotted)
41.5%Spray accuracy
68.2%Counter-strafing
9.8°Preaim
596msReaction time
39.2%T opening success
53.5%CT opening success
0.66Enemies flashed / flash
2.9%Flash assists
13.98HE damage / grenade
3.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.1608% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.0016 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.215% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 31 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust29–13-0.0111%26 Jul
mirage8–13-0.0511%26 Jul
mirage5–13-0.066%26 Jul
anubis4–13-0.0611%25 Jul
mirage14–16-0.0613%25 Jul
cache7–130.0918%25 Jul
dust27–130.0212%25 Jul
mirage11–13-0.042%19 Jul
dust23–13-0.0216%19 Jul
dust212–12-0.059%18 Jul
ancient13–50.039%18 Jul
mirage9–13-0.0512%18 Jul
debris9–20.1125%18 Jul
inferno8–130.0212%18 Jul
dust26–130.1021%18 Jul
mirage10–130.0411%18 Jul
nuke7–130.0514%18 Jul
shelter13–60.028%17 Jul
ancient12–12-0.049%17 Jul
dust211–13-0.0720%17 Jul
dust213–110.0219%17 Jul
nuke13–7-0.0213%17 Jul
mirage13–70.1119%17 Jul
dust213–10.0912%17 Jul
mirage13–70.0516%17 Jul
ancient13–70.015%17 Jul
mirage13–110.0210%17 Jul
dust25–13-0.0612%17 Jul
anubis12–70.0214%16 Jul
mirage3–13-0.0310%16 Jul
ancient13–6-0.0010%16 Jul
ancient9–13-0.036%16 Jul
dust212–120.069%16 Jul
dust27–13-0.0020%16 Jul
dust20–13-0.0717%16 Jul
train7–130.018%15 Jul
dust213–80.0211%15 Jul
train8–13-0.0217%15 Jul
mirage7–13-0.0111%15 Jul
dust213–30.1016%13 Jul
dust213–20.0412%13 Jul
ancient13–80.0213%12 Jul
dust215–15-0.0111%12 Jul
nuke13–20.1013%12 Jul
nuke8–13-0.0215%12 Jul
ancient5–13-0.039%12 Jul
cache2–13-0.056%12 Jul
mirage11–13-0.0113%12 Jul
inferno9–13-0.0316%12 Jul
dust21–13-0.0516%12 Jul
mirage13–40.0218%12 Jul
mirage2–130.035%12 Jul
mirage13–160.0216%11 Jul
mirage8–130.007%11 Jul
dust213–5-0.0125%11 Jul
cache1–13-0.0812%11 Jul
mirage13–9-0.0113%11 Jul
ancient6–13-0.057%11 Jul
ancient13–100.0521%11 Jul
dust28–13-0.0610%11 Jul
cache13–4-0.0118%11 Jul
dust26–13-0.0114%11 Jul
ancient7–130.019%11 Jul
cache13–10.0421%11 Jul
dust27–13-0.0615%11 Jul
inferno13–60.0316%11 Jul
mirage16–140.0315%11 Jul
ancient6–130.0224%3 Jul
dust213–10-0.026%3 Jul
mirage10–13-0.049%3 Jul
nuke7–13-0.0312%3 Jul
ancient8–13-0.0316%3 Jul
inferno13–6-0.0115%3 Jul
mirage13–5-0.037%3 Jul
mirage13–10.016%2 Jul
ancient9–13-0.057%2 Jul
anubis5–130.0513%2 Jul
cache12–12-0.048%2 Jul
dust213–80.0812%2 Jul
nuke13–60.0116%2 Jul
ancient13–8-0.0012%2 Jul
dust29–13-0.0018%1 Jul
cache13–50.0815%1 Jul
dust213–50.0216%1 Jul
anubis5–130.027%1 Jul
nuke13–4-0.058%1 Jul
dust213–70.0112%26 Jun
inferno13–40.0015%26 Jun
dust210–130.0619%26 Jun
dust213–11-0.0121%12 Jun
overpass13–3-0.0810%12 Jun
anubis13–70.0114%12 Jun
cache13–4-0.003%12 Jun
dust213–10-0.0217%12 Jun
cache6–130.0013%12 Jun
dust28–13-0.0110%6 Jun
cache4–13-0.084%27 May
dust26–13-0.0322%27 May
nuke8–13-0.038%24 May
mirage13–60.0414%24 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →