Runno

Runno — CS2 Stats

BR76561198077620247[U:1:117354519]Steam profile ↗✓ No bans

665Tracked matches67%Win rate2020Tracked since
CSDB Rating7.1 StrongPositional Player
Premier CS Rating21,120Top 50% of 215,558 CSDB-tracked playersPink band · top ~7.3% of ranked players (population est.)
CSDB Leaderboard#69242 of 261700 tracked
FaceitLevel 5 · 1,125 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,120 +4,988 12 Oct – 13 Nov · 22 days played
15,24621,120peak 21,12012 Oct13 Nov
21,120Peak Premier in tracked matches
1,125Highest Faceit ELO seen on CSDB
24Days played since 2026-10-12

Faceit ELO

  • At peak — 1,125
  • Next: Level 6 at 1,201 — 76 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier CS Rating

  • At peak — 21,120
  • +5,393 over 30 days · improving
  • Next: Red band at 25,000 — 3,880 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGRunnoFACEITLevel 5 · 1,125 ELOSTANDINGTop 67.6% of rankedPREMIER21,120 · Pink bandPEAK ELO1,125csdb.gg/stats

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Performance scores

Aim74
Positioning63
Utility43

0–100 skill scores via Leetify.

Recent form

HOT58–37–5Last 10058%Win rateWWLLWWLWWW

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +0.5pp headshot accuracy · −16ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 28%
  • Avg reaction 644ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 639ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 647ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim7.4
Utility4.3
Positioning6.3
Opening Duels3.1
Clutch3.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 627ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning6.3
Utility4.3
Mechanics8.2
Opening Duels5.7
Win Impact10.0

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time634ms+58ms
first ⅓ avg 577ms → last ⅓ avg 634ms
Headshot accuracy26.0%+1.1%
first ⅓ avg 24.9% → last ⅓ avg 26.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–7 · dust2, 22 Oct →
48%Best headshot accuracy · 13–6 · cache, 13 Nov →
445msFastest reaction time · 7–13 · mirage, 27 Oct →
13–1Biggest win · mirage, 12 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
5–8In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 75% over 16anubisWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A2213–959%0.01
infernoB199–1047%-0.01
mirageS1611–569%0.03
cacheS1612–475%0.02
nukeC104–640%0.02
anubisC83–538%0.01
ancientA74–357%-0.02
train—22–0100%0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

220Matches
48%Win rate
1.05Avg K/D
80.1ADR
63%Headshot %

Clutches & streaks

37%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5149%1.0615.9
Inferno3738%1.0915.5
Dust23043%0.8914.3
Overpass2955%1.1416.1
Ancient2748%1.0714.7
Nuke2454%1.1617.8
Cache1090%0.9212.3
Anubis922%0.8813.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.8%Headshot accuracy
31.6%Accuracy (enemy spotted)
31.8%Spray accuracy
87.0%Counter-strafing
9.2°Preaim
627msReaction time
55.3%T opening success
50.5%CT opening success
0.47Enemies flashed / flash
6.3%Flash assists
6.08HE damage / grenade
9.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4741 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–100.0818%13 Nov →
cache13–60.0148%13 Nov →
ancient4–13-0.0425%13 Nov →
mirage6–13-0.0825%13 Nov →
cache13–7-0.0127%12 Nov →
cache13–110.0428%12 Nov →
nuke12–16-0.0223%12 Nov →
cache13–40.0129%12 Nov →
inferno13–70.0723%12 Nov →
dust213–11-0.0119%11 Nov →
dust216–130.0229%11 Nov →
nuke13–50.0738%11 Nov →
inferno13–70.0423%11 Nov →
inferno4–13-0.0517%11 Nov →
ancient13–7-0.0024%11 Nov →
mirage11–13-0.0032%10 Nov →
nuke4–130.0838%9 Nov →
mirage16–130.0116%9 Nov →
mirage11–13-0.0319%9 Nov →
anubis4–13-0.0223%9 Nov →
cache13–50.0114%8 Nov →
mirage13–30.1424%8 Nov →
dust213–40.0227%8 Nov →
inferno16–14-0.0123%8 Nov →
cache13–60.0532%8 Nov →
dust214–16-0.0144%7 Nov →
dust213–7-0.0523%7 Nov →
inferno13–9-0.0330%7 Nov →
mirage13–40.0228%7 Nov →
ancient5–13-0.075%7 Nov →
dust210–13-0.0237%7 Nov →
anubis13–40.0023%7 Nov →
inferno16–140.0126%6 Nov →
cache14–16-0.0316%6 Nov →
mirage13–50.0627%6 Nov →
dust27–13-0.0522%4 Nov →
anubis8–130.0328%3 Nov →
nuke13–80.0112%3 Nov →
train13–90.0529%2 Nov →
mirage6–130.0425%2 Nov →
inferno10–13-0.0334%2 Nov →
dust213–100.0842%2 Nov →
dust213–9-0.0732%2 Nov →
dust213–3-0.0033%2 Nov →
ancient13–7-0.0625%2 Nov →
dust213–9-0.0226%2 Nov →
cache11–13-0.0324%2 Nov →
mirage13–4-0.0219%2 Nov →
anubis7–10.0623%2 Nov →
dust213–60.0232%1 Nov →
mirage13–6-0.0437%29 Oct →
ancient13–5-0.0231%29 Oct →
cache13–80.0627%28 Oct →
inferno4–13-0.0338%28 Oct →
dust212–120.0244%28 Oct →
cache13–20.0940%28 Oct →
dust29–13-0.0522%27 Oct →
inferno13–9-0.0116%27 Oct →
ancient9–13-0.0111%27 Oct →
dust21–13-0.0423%27 Oct →
mirage7–130.0037%27 Oct →
dust213–80.1029%26 Oct →
anubis13–70.0426%26 Oct →
cache13–50.0326%26 Oct →
inferno15–150.0227%26 Oct →
inferno6–9-0.1433%25 Oct →
train13–70.0333%25 Oct →
mirage13–60.1126%23 Oct →
dust211–13-0.0022%23 Oct →
nuke16–130.0427%23 Oct →
dust213–70.1640%22 Oct →
mirage13–40.0438%22 Oct →
anubis4–13-0.0724%22 Oct →
inferno13–50.0824%22 Oct →
nuke1–130.0532%22 Oct →
anubis11–130.0829%21 Oct →
inferno16–140.0323%20 Oct →
nuke4–13-0.0218%20 Oct →
nuke10–13-0.0732%20 Oct →
nuke0–00.000%20 Oct →
mirage13–50.0332%20 Oct →
cache13–8-0.0218%20 Oct →
cache13–60.0729%14 Oct →
cache11–13-0.0139%14 Oct →
inferno7–13-0.0529%14 Oct →
cache2–13-0.0127%14 Oct →
inferno13–90.0428%13 Oct →
inferno9–130.0624%13 Oct →
inferno6–13-0.0912%13 Oct →
dust213–90.0522%12 Oct →
nuke13–100.0435%12 Oct →
ancient13–60.0915%12 Oct →
inferno9–13-0.0414%12 Oct →
mirage13–10.0518%12 Oct →
dust215–15-0.0026%12 Oct →
dust215–150.0121%12 Oct →
dust213–5-0.0524%12 Oct →
cache16–120.0233%12 Oct →
inferno4–13-0.0614%12 Oct →
anubis7–13-0.0523%12 Oct →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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