Muggis

Muggis — CS2 Stats

NO76561198077430063[U:1:117164335]Steam profile ↗✓ No bans

3,244Tracked matches37%Win rate2020Tracked since
9,478Hours in CS5Hrs last 2 wks
CSDB Rating3.8 LearningSupport
Premier CS Rating20,563Top 50% of 200,629 CSDB-tracked playersPink band · top ~7.9% of ranked players (population est.)
CSDB Leaderboard#71764 of 247548 tracked
FaceitLevel 10 · 2,136 ELOTop 12.4% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,563 -830 12 Jul – 27 Sept · 21 days played
19,99923,375peak 23,37512 Jul27 Sept
23,375Peak Premier in tracked matches
2,136Highest Faceit ELO seen on CSDB
37Days played since 2026-07-10

Faceit ELO

  • At peak — 2,136
  • Next: 2,500 ELO at 2,500 — 364 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-13
  • Level 9 first seen 2026-09-13

Premier CS Rating

  • 2,812 below peak (23,375)
  • -830 over 90 days
  • Next: Red band at 25,000 — 4,437 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-13
  • Purple band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches34——
Win rate41%——
K/D0.79——
Headshot %50%——

Measured 29 Aug 2026 → 28 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,159), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate40.4%50.9%
Shot accuracy14.3%13.8%
Kill/death ratio1.071.09
Match win rate46.5%48.4%

Share this profile

CSDB.GGMuggisFACEITLevel 10 · 2,136 ELOSTANDINGTop 12.4% of rankedPREMIER20,563 · Pink bandPEAK ELO2,136csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim34
Positioning47
Utility73

0–100 skill scores via Leetify.

Recent form

COLD45–52–3Last 10045%Win rateWLLLWLLWLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −4.3pp headshot accuracy · +40ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 555ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 609ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 589ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.9 against its own average).

Aim3.4
Utility7.3
Positioning4.7
Opening Duels1.3
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 52% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning4.7
Utility7.3
Mechanics3.5
Opening Duels1.2
Win Impact0.6

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time602ms−49ms
first ⅓ avg 651ms → last ⅓ avg 602ms
Headshot accuracy19.7%+1.1%
first ⅓ avg 18.6% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–1 · anubis, 29 Jul →
48%Best headshot accuracy · 4–13 · inferno, 20 Aug →
453msFastest reaction time · 6–7 · boulder, 11 Aug →
13–1Biggest win · anubis, 29 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–14In matches decided by ≤2 rounds
13Overtime games

Map breakdown

mirageBest map · 60% over 15ancientWeakest map · 8% over 13
MapGradePlayedRecordWin rateAvg rating
cacheA1810–856%-0.00
mirageA159–660%0.02
anubisB157–847%0.01
nukeB147–750%-0.00
ancientD131–128%-0.02
dust2A106–460%0.02
infernoC104–640%-0.01
train—21–150%-0.01
boulder—10–10%-0.02
vertigo—10–10%-0.02
fachwerk—10–10%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (8% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

325,956Lifetime kills
1.07K/D
13,638Matches
46.5%Match win rate
40.4%Headshot %
14.3%Shot accuracy · Top 50% of Level 10 players
42,106MVPs
7,049Hours (in match)
21,071Bombs planted
7,722Bombs defused

Most-used weapons

AK-47108,146
AWP37,775
Glock-1810,805
P25010,364
Tec-96,236
MP95,901

Lifetime map wins

16,729dust2
14,919inferno
8,899train
8,367nuke
6,938cbble
3,437vertigo
560lake
331militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,726Matches
50%Win rate
1.10Avg K/D
76.9ADR
43%Headshot %

Clutches & streaks

41%1v1 clutch win
22%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient22151%1.0816.1
Anubis19649%1.1115.7
Inferno17850%1.0315.2
Nuke16552%1.1716.5
Mirage16445%0.9313.8
Dust212744%0.9315.1
Train6854%1.1617.5
Overpass5859%1.1817.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
27.9%Accuracy (enemy spotted)
30.1%Spray accuracy
65.8%Counter-strafing
12.8°Preaim
600msReaction time
29.5%T opening success
39.8%CT opening success
0.68Enemies flashed / flash
11.9%Flash assists
7.33HE damage / grenade
19.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.8188° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

8% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–9-0.0419%27 Sept →
inferno6–130.0315%26 Sept →
cache14–160.0117%13 Sept →
nuke11–13-0.0112%12 Sept →
cache13–7-0.0115%10 Sept →
train9–13-0.0329%8 Sept →
ancient5–13-0.0213%3 Sept →
nuke13–90.0218%31 Aug →
ancient3–13-0.0817%30 Aug →
mirage5–130.0222%30 Aug →
inferno4–130.0148%20 Aug →
ancient4–13-0.0519%17 Aug →
cache13–110.0128%17 Aug →
cache14–16-0.0412%16 Aug →
nuke7–13-0.0219%14 Aug →
cache0–13-0.0219%12 Aug →
mirage16–130.0416%12 Aug →
dust213–110.017%12 Aug →
boulder6–7-0.0233%11 Aug →
cache19–160.0118%11 Aug →
vertigo7–13-0.0220%11 Aug →
dust24–13-0.0321%2 Aug →
mirage8–13-0.0218%2 Aug →
nuke16–13-0.0310%31 Jul →
mirage13–60.0422%31 Jul →
anubis13–110.0030%31 Jul →
mirage5–13-0.0914%31 Jul →
dust213–90.0212%31 Jul →
inferno8–13-0.0626%31 Jul →
mirage13–160.0626%30 Jul →
dust28–13-0.0719%30 Jul →
cache13–10-0.0424%30 Jul →
ancient15–15-0.0113%30 Jul →
mirage16–13-0.0123%30 Jul →
cache11–13-0.0426%29 Jul →
nuke13–50.0127%29 Jul →
anubis8–13-0.0237%29 Jul →
anubis13–110.0513%29 Jul →
anubis13–10.1625%29 Jul →
dust211–130.0121%29 Jul →
nuke11–130.0221%29 Jul →
mirage13–60.0123%29 Jul →
nuke13–8-0.0018%29 Jul →
anubis13–60.0619%28 Jul →
cache13–7-0.0122%28 Jul →
ancient9–13-0.025%27 Jul →
inferno13–7-0.0613%27 Jul →
mirage16–13-0.0227%27 Jul →
cache13–60.0213%26 Jul →
nuke13–110.0126%26 Jul →
dust213–60.0220%26 Jul →
anubis9–130.0219%26 Jul →
dust215–150.0515%26 Jul →
inferno11–13-0.0522%25 Jul →
cache13–11-0.0129%25 Jul →
mirage13–30.1521%25 Jul →
nuke13–100.0521%25 Jul →
train13–40.019%25 Jul →
nuke5–13-0.0720%24 Jul →
ancient10–130.0126%24 Jul →
cache10–130.0418%24 Jul →
anubis13–11-0.009%24 Jul →
inferno13–60.0217%24 Jul →
ancient5–13-0.0824%24 Jul →
mirage13–30.0117%24 Jul →
anubis16–120.0214%23 Jul →
anubis5–13-0.0117%23 Jul →
mirage7–130.0326%23 Jul →
ancient11–130.0628%22 Jul →
nuke11–130.0218%22 Jul →
cache7–13-0.0320%22 Jul →
fachwerk7–13-0.0524%22 Jul →
anubis14–16-0.0111%22 Jul →
mirage13–100.0119%22 Jul →
inferno10–130.029%21 Jul →
ancient9–13-0.0013%20 Jul →
nuke3–13-0.0515%20 Jul →
inferno5–130.0032%19 Jul →
inferno13–110.0228%17 Jul →
cache13–50.0612%17 Jul →
anubis6–13-0.076%16 Jul →
dust213–10.1115%16 Jul →
dust213–90.1010%16 Jul →
anubis10–13-0.0217%16 Jul →
ancient8–13-0.0713%16 Jul →
ancient13–9-0.0122%15 Jul →
cache3–130.0111%15 Jul →
anubis13–6-0.0218%15 Jul →
cache13–70.0433%15 Jul →
nuke11–130.018%15 Jul →
anubis8–13-0.0324%15 Jul →
inferno13–7-0.0432%14 Jul →
ancient11–13-0.0221%13 Jul →
mirage10–13-0.0216%12 Jul →
ancient11–130.0516%12 Jul →
nuke13–10-0.0120%12 Jul →
mirage13–50.0927%11 Jul →
cache6–13-0.0320%10 Jul →
cache13–9-0.0217%10 Jul →
anubis15–15-0.0417%10 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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