Tardy

Tardy — CS2 Stats

NO76561197988462839[U:1:28197111]Steam profile ↗✓ No bans

552Tracked matches52%Win rate2020Tracked since
1,951Hours in CS1Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
Premier CS Rating22,030Top 50% of 200,629 CSDB-tracked playersPink band · top ~6.3% of ranked players (population est.)
CSDB Leaderboard#53115 of 247548 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (26 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 22,030 → 22,030
+4Tracked matches · now 552
0.0ppWin rate · 51.7% → 51.7%

Rating over time

Premier CS Rating: 22,030 -2,869 19 Jul – 2 Sept · 18 days played
20,50624,899peak 24,89919 Jul2 Sept
25,231Peak Premier in tracked matches
22Days played since 2026-07-19

Premier CS Rating

  • 2,869 below peak (24,899)
  • +82 over 30 days · steady
  • Next: Red band at 25,000 — 2,970 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches6——
Win rate67%——
K/D1.13——
Headshot %36%——

Measured 29 Aug 2026 → 28 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,854), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate33.9%44.8%45.7%11.8% short
Shot accuracy14.3%12.4%12.7%above
Kill/death ratio1.131.031.05above
Match win rate43.5%45.2%45.7%2.2% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTardyFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER22,030 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim85
Positioning52
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY42–51–7Last 10042%Win rateWWWLWLLLLT

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −3.9pp headshot accuracy · −64ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 455ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 459ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 491ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim8.5
Utility4.5
Positioning5.2
Opening Duels4.2
Clutch0.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.2
Utility4.5
Mechanics7.5
Opening Duels3.5
Win Impact5.6

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time516ms−15ms
first ⅓ avg 531ms → last ⅓ avg 516ms
Headshot accuracy20.9%+0.9%
first ⅓ avg 19.9% → last ⅓ avg 20.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 9–13 · mirage, 20 Jul →
55%Best headshot accuracy · 2–9 · inferno, 14 Aug →
375msFastest reaction time · 7–13 · mirage, 23 Jul →
13–1Biggest win · anubis, 29 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W3Current streak
12–7In matches decided by ≤2 rounds
14Overtime games

Map breakdown

anubisBest map · 58% over 19ancientWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
anubisA1911–858%0.01
mirageC166–1038%-0.00
cacheB168–850%0.01
ancientD144–1029%-0.01
infernoC145–936%-0.01
dust2C135–838%-0.00
nukeC73–443%-0.03
vertigo—10–10%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

54,888Lifetime kills
1.13K/D · Top 50% of Level 6 players
2,621Matches
43.5%Match win rate
33.9%Headshot %
14.3%Shot accuracy · Top 50% of Level 6 players
6,130MVPs
1,135Hours (in match)
2,517Bombs planted
543Bombs defused

Most-used weapons

AK-4713,243
AWP8,307
P902,049
P2501,820
Tec-91,044

Lifetime map wins

4,277inferno
3,053dust2
2,055train
1,766nuke
983cbble
371vertigo
350militia
101aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

87Matches
51%Win rate
1.36Avg K/D
83.9ADR
38%Headshot %

Clutches & streaks

24%1v1 clutch win
18%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1346%0.9316.5
Ancient1040%0.9413.0
Inferno683%1.4718.2
Vertigo633%0.9313.5
Anubis580%1.3215.6
Cache560%1.1517.4
Nuke450%0.9814.8
Dust2425%0.8414.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
34.8%Accuracy (enemy spotted)
39.9%Spray accuracy
83.6%Counter-strafing
7.9°Preaim
517msReaction time
37.4%T opening success
50.3%CT opening success
0.58Enemies flashed / flash
8.6%Flash assists
5.38HE damage / grenade
5.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.3943% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–40.018%7 Sept →
anubis16–130.0417%7 Sept →
mirage13–110.0413%5 Sept →
ancient9–130.0121%30 Aug →
anubis13–20.0330%30 Aug →
ancient4–13-0.0710%17 Aug →
inferno5–13-0.0913%14 Aug →
nuke7–13-0.1012%14 Aug →
inferno2–9-0.0855%14 Aug →
inferno8–8-0.0017%14 Aug →
mirage16–130.008%12 Aug →
dust213–110.0012%12 Aug →
cache4–13-0.0445%12 Aug →
cache19–16-0.0024%11 Aug →
vertigo7–13-0.0230%11 Aug →
mirage13–40.0635%6 Aug →
anubis10–13-0.049%1 Aug →
dust213–10-0.0025%1 Aug →
anubis13–11-0.0427%31 Jul →
mirage5–13-0.0418%31 Jul →
dust213–9-0.0511%31 Jul →
inferno8–13-0.0421%31 Jul →
mirage13–16-0.0618%30 Jul →
nuke16–14-0.0517%30 Jul →
mirage11–130.0332%30 Jul →
dust28–13-0.0314%30 Jul →
cache13–100.0532%30 Jul →
ancient15–150.0019%30 Jul →
cache11–130.0520%29 Jul →
nuke13–5-0.0822%29 Jul →
anubis8–130.0725%29 Jul →
anubis13–110.0321%29 Jul →
anubis13–1-0.018%29 Jul →
dust213–110.0529%29 Jul →
cache16–140.0318%29 Jul →
anubis5–13-0.088%28 Jul →
cache13–60.0714%28 Jul →
mirage8–13-0.0618%28 Jul →
anubis7–13-0.0114%28 Jul →
dust213–110.0615%28 Jul →
anubis13–60.1124%28 Jul →
cache13–70.0730%28 Jul →
anubis15–150.0221%28 Jul →
ancient8–130.0214%28 Jul →
ancient9–130.0215%27 Jul →
inferno13–7-0.0310%27 Jul →
cache13–60.0430%26 Jul →
nuke13–110.0426%26 Jul →
mirage6–130.0323%26 Jul →
dust215–150.0322%26 Jul →
inferno15–15-0.0115%25 Jul →
mirage1–13-0.0113%25 Jul →
cache15–15-0.0620%25 Jul →
cache6–130.0119%25 Jul →
ancient14–160.0113%25 Jul →
mirage13–110.0217%25 Jul →
inferno11–130.0420%25 Jul →
cache8–13-0.0116%24 Jul →
cache13–20.0426%24 Jul →
mirage8–13-0.059%24 Jul →
nuke5–130.0129%24 Jul →
ancient10–130.0033%24 Jul →
cache10–13-0.119%24 Jul →
anubis13–110.0816%24 Jul →
inferno13–60.0417%24 Jul →
ancient5–13-0.0421%24 Jul →
mirage13–3-0.0626%24 Jul →
inferno13–50.0822%24 Jul →
inferno3–13-0.0233%24 Jul →
cache13–16-0.0422%24 Jul →
ancient9–13-0.0411%23 Jul →
nuke15–15-0.0017%23 Jul →
inferno4–13-0.0717%23 Jul →
inferno13–8-0.0112%23 Jul →
dust24–130.0523%23 Jul →
anubis6–13-0.0724%23 Jul →
anubis5–13-0.0612%23 Jul →
mirage7–13-0.0612%23 Jul →
anubis13–7-0.0229%23 Jul →
dust24–13-0.0625%22 Jul →
ancient13–80.0120%22 Jul →
inferno13–7-0.0124%22 Jul →
mirage7–13-0.058%22 Jul →
dust210–13-0.0223%21 Jul →
inferno10–130.0321%21 Jul →
mirage13–90.0121%21 Jul →
ancient13–11-0.017%21 Jul →
anubis13–70.0729%21 Jul →
dust211–130.0432%21 Jul →
anubis13–90.055%20 Jul →
dust211–13-0.0324%20 Jul →
ancient13–100.038%20 Jul →
ancient9–13-0.0315%20 Jul →
cache7–130.0127%20 Jul →
nuke3–13-0.0625%20 Jul →
mirage9–130.1235%20 Jul →
anubis13–100.0216%20 Jul →
dust24–13-0.0510%19 Jul →
anubis11–13-0.0035%19 Jul →
cache13–60.0215%19 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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