chuk10 ♕

chuk10 ♕ — CS2 Stats

MX76561198077254974[U:1:116989246]Steam profile ↗✓ No bans

3,873Tracked matches52%Win rate2020Tracked since
3,355Hours in CS
CSDB Rating6.0 SolidPositional Player
Premier CS Rating23,595Top 25% of 175,286 CSDB-tracked playersPink band · top ~4.5% of ranked players (population est.)
CSDB Leaderboard#32279 of 220457 tracked
FaceitLevel 7 · 1,538 ELOTop 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 3,873 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 18 days played since 12 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 23,595 +3,071 12 Mar4 Sept · 19 days played
20,52424,818peak 24,81812 Mar4 Sept
24,960Peak Premier in tracked matches
1,538Highest Faceit ELO seen on CSDB
18Days played since 2026-03-12

Faceit ELO

  • At peak — 1,538
  • Next: Level 9 at 1,751 213 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-04
  • Level 7 first seen 2026-09-04

Premier CS Rating

  • 1,223 below peak (24,818)
  • Next: Red band at 25,000 1,405 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=11,912), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate48.9%45.8%46.8%above
Shot accuracy10.0%12.7%13.0%3.0% short
Kill/death ratio0.901.051.060.16 short
Match win rate46.2%45.7%46.3%meets

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGchuk10 ♕FACEITLevel 7 · 1,538 ELOSTANDINGTop 42.3% of rankedPREMIER23,595 · Pink bandPEAK ELO1,538csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning59
Utility49

0–100 skill scores via Leetify.

Recent form

COLD57385Last 10057%Win rateWLWLTLLLWT

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −4.4pp headshot accuracy · +72ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 688ms

Last 10

  • 352 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 679ms

Last 20

  • 7103 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 643ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim6.4
Utility4.9
Positioning5.9
Opening Duels4.3
Clutch2.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 66% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 648ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.9
Utility4.9
Mechanics6.6
Opening Duels4.5
Win Impact5.6

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time656ms+5ms
first ⅓ avg 651ms → last ⅓ avg 656ms
Headshot accuracy25.1%+1.5%
first ⅓ avg 23.6% → last ⅓ avg 25.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 7–13 · mirage, 19 Mar
57%Best headshot accuracy · 3–13 · inferno, 21 Mar
453msFastest reaction time · 13–11 · inferno, 25 Mar
13–1Biggest win · inferno, 22 Mar

Across the last 100 tracked matches.

Highlights

14Longest win streak
115In matches decided by ≤2 rounds
16Overtime games

Map breakdown

infernoBest map · 80% over 10ancientWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB33151845%-0.00
dust2S3021970%0.01
ancientD124833%-0.02
infernoS108280%-0.00
nukeC94544%-0.03
overpass32167%-0.00
anubis330100%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

131,323Lifetime kills
0.90K/D
8,204Matches
46.2%Match win rate · Top 50% of Level 7 players
48.9%Headshot % · Top 50% of Level 7 players
10.0%Shot accuracy
16,648MVPs
3,355Hours (in match)
7,598Bombs planted
2,142Bombs defused

Most-used weapons

AK-4742,489
AWP15,684
FAMAS4,634
MAC-103,702
MP93,209
P2502,659

Lifetime map wins

27,253dust2
9,108inferno
3,884nuke
2,651vertigo
921cbble
789train
40office
28italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

521Matches
50%Win rate
0.98Avg K/D
74.6ADR
49%Headshot %

Clutches & streaks

34%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust211055%1.0216.2
Mirage10854%1.0715.8
Inferno5336%0.9114.7
Ancient4846%0.9514.7
Nuke3262%1.0216.4
Overpass1338%1.0015.0
Train850%1.0215.1
Anubis540%0.8516.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
30.5%Accuracy (enemy spotted)
33.7%Spray accuracy
79.5%Counter-strafing
9.5°Preaim
648msReaction time
28.2%T opening success
65.7%CT opening success
0.36Enemies flashed / flash
5.7%Flash assists
8.80HE damage / grenade
9.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3567 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.2488% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–90.0014%31 Mar
mirage7–13-0.0819%30 Mar
overpass13–100.0016%30 Mar
nuke11–13-0.0615%29 Mar
mirage15–15-0.0421%29 Mar
dust27–13-0.0016%29 Mar
ancient12–16-0.0529%29 Mar
mirage4–13-0.0632%29 Mar
dust213–8-0.0510%28 Mar
mirage15–150.0520%28 Mar
nuke5–13-0.0719%28 Mar
dust213–8-0.0719%28 Mar
dust213–70.0424%27 Mar
ancient15–150.0328%27 Mar
nuke4–13-0.0532%27 Mar
dust213–90.0115%26 Mar
dust213–60.0621%26 Mar
mirage3–13-0.0528%26 Mar
overpass8–13-0.0426%26 Mar
mirage14–16-0.0225%26 Mar
mirage16–14-0.0526%26 Mar
anubis13–7-0.0738%26 Mar
dust212–16-0.0314%25 Mar
inferno13–11-0.0238%25 Mar
mirage13–110.0844%25 Mar
dust213–110.0336%25 Mar
mirage11–13-0.0131%25 Mar
inferno13–6-0.0122%24 Mar
mirage13–9-0.0127%23 Mar
mirage10–13-0.0329%22 Mar
dust216–12-0.0326%22 Mar
inferno14–16-0.0142%22 Mar
dust213–90.0129%22 Mar
dust25–130.0330%22 Mar
ancient6–13-0.0811%22 Mar
nuke13–10-0.0224%22 Mar
inferno13–50.0435%22 Mar
mirage6–13-0.0624%22 Mar
mirage3–13-0.1014%22 Mar
inferno13–10.0240%22 Mar
dust24–13-0.0120%22 Mar
mirage13–4-0.0322%22 Mar
mirage8–130.0019%22 Mar
dust213–60.0032%22 Mar
overpass13–110.0428%21 Mar
dust213–11-0.0614%21 Mar
mirage13–50.0045%21 Mar
inferno3–13-0.0557%21 Mar
dust213–20.0931%21 Mar
mirage10–13-0.0321%21 Mar
mirage10–130.0725%21 Mar
inferno16–13-0.0613%21 Mar
dust210–130.0347%19 Mar
ancient7–130.0223%19 Mar
mirage13–100.0630%19 Mar
anubis13–20.0114%19 Mar
dust213–100.0111%19 Mar
mirage7–130.1218%19 Mar
ancient10–13-0.0730%19 Mar
mirage3–13-0.0336%19 Mar
ancient13–7-0.0412%18 Mar
dust213–60.0819%18 Mar
nuke7–13-0.0520%18 Mar
dust27–13-0.0533%18 Mar
dust213–8-0.0124%18 Mar
ancient13–4-0.018%18 Mar
mirage13–11-0.0017%16 Mar
mirage13–20.0816%16 Mar
mirage11–130.0316%16 Mar
mirage4–13-0.0317%16 Mar
ancient13–70.0220%16 Mar
mirage9–13-0.0425%16 Mar
dust213–100.0321%16 Mar
inferno13–90.0128%16 Mar
ancient10–13-0.0019%16 Mar
dust213–50.0054%15 Mar
dust213–20.0320%15 Mar
ancient13–16-0.0116%15 Mar
ancient15–15-0.0116%15 Mar
nuke16–12-0.0321%15 Mar
mirage13–70.0118%15 Mar
mirage13–11-0.0223%14 Mar
dust213–90.0323%14 Mar
nuke16–140.0031%13 Mar
mirage13–80.0012%13 Mar
ancient16–120.0244%13 Mar
anubis4–2-0.0625%13 Mar
dust213–6-0.0120%13 Mar
nuke13–90.0325%13 Mar
dust213–80.0123%13 Mar
inferno13–50.0742%13 Mar
mirage13–70.0337%13 Mar
dust213–110.0415%13 Mar
nuke2–13-0.0926%13 Mar
mirage13–30.1019%13 Mar
dust28–130.0622%13 Mar
dust215–150.0118%12 Mar
inferno13–8-0.0317%12 Mar
mirage13–70.0411%12 Mar
dust27–130.0038%12 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches14-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →