FaZe Obama

FaZe Obama — CS2 Stats

US76561198077024284[U:1:116758556]Steam profile ↗1 game ban

2,443Tracked matches55%Win rate2020Tracked since
3,098Hours in CS41Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
Premier CS Rating22,840Top 25% of 204,412 CSDB-tracked playersPink band · top ~5.4% of ranked players (population est.)
CSDB Leaderboard#43635 of 251623 tracked
FaceitLevel 8 · 1,258 ELOTop 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+339Premier CS Rating · 22,501 → 22,840

Rating over time

Premier CS Rating: 22,840 +1,397 22 Aug – 14 Oct · 24 days played
20,42422,840peak 22,84022 Aug14 Oct
23,130Peak Premier in tracked matches
1,258Highest Faceit ELO seen on CSDB
32Days played since 2026-08-22

Faceit ELO

  • At peak — 1,258
  • Next: Level 7 at 1,351 — 93 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-05
  • Level 5 first seen 2026-09-05

Premier CS Rating

  • At peak — 22,840
  • +1,390 over 30 days · improving
  • Next: Red band at 25,000 — 2,160 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-05
  • Purple band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,030), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate42.9%46.8%48.2%5.3% short
Shot accuracy11.5%13.0%13.3%1.7% short
Kill/death ratio1.141.061.07above
Match win rate46.5%46.3%46.9%meets

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFaZe ObamaFACEITLevel 8 · 1,258 ELOSTANDINGTop 31.2% of rankedPREMIER22,840 · Pink bandPEAK ELO1,258csdb.gg/stats

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Performance scores

Aim70
Positioning71
Utility34

0–100 skill scores via Leetify.

Recent form

HOT54–42–4Last 10054%Win rateLWWWLWLWWW

Last 10 vs previous 10: +10pp win rate · −0.04 avg rating · +5.1pp headshot accuracy · +17ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 511ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 499ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 491ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim7.0
Utility3.4
Positioning7.1
Opening Duels5.0
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 81% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning7.1
Utility3.4
Mechanics2.9
Opening Duels7.8
Win Impact6.7

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time522ms+52ms
first ⅓ avg 470ms → last ⅓ avg 522ms
Headshot accuracy19.0%−1.5%
first ⅓ avg 20.4% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–5 · anubis, 2 Sept →
50%Best headshot accuracy · 13–4 · inferno, 9 Oct →
313msFastest reaction time · 13–5 · anubis, 2 Sept →
13–1Biggest win · ancient, 24 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–3In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 71% over 7ancientWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageA3218–1456%0.01
dust2B147–750%0.01
ancientD134–931%0.00
anubisA127–558%0.03
nukeA116–555%-0.01
cacheS96–367%-0.01
infernoS75–271%0.03
rush_001—11–0100%0.13
vertigo—10–10%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

88,810Lifetime kills
1.14K/D · Top 50% of Level 8 players
3,979Matches
46.5%Match win rate · Top 50% of Level 8 players
42.9%Headshot %
11.5%Shot accuracy
9,341MVPs
2,145Hours (in match)
3,957Bombs planted
900Bombs defused

Most-used weapons

AWP28,112
AK-4715,238
SG 55310,822
AUG7,579
SSG 083,167
MP91,601

Lifetime map wins

12,542dust2
2,612inferno
2,345nuke
1,175vertigo
885train
154office
69lake
59cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

384Matches
51%Win rate
1.12Avg K/D
80.2ADR
38%Headshot %

Clutches & streaks

37%1v1 clutch win
21%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage10055%1.0816.0
Dust27949%1.1616.0
Anubis5062%1.2117.8
Ancient2548%0.9915.8
Inferno2536%1.0213.7
Nuke2548%1.0716.7
Vertigo1567%1.0813.5
Overpass30%0.5810.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
36.9%Accuracy (enemy spotted)
37.4%Spray accuracy
62.9%Counter-strafing
9.3°Preaim
525msReaction time
65.7%T opening success
57.0%CT opening success
0.49Enemies flashed / flash
5.3%Flash assists
10.54HE damage / grenade
3.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4927 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient10–130.0428%14 Oct →
cache13–10-0.0216%14 Oct →
ancient13–4-0.0112%14 Oct →
cache13–110.0032%13 Oct →
anubis4–13-0.0316%13 Oct →
dust213–10-0.0218%12 Oct →
anubis2–13-0.059%12 Oct →
mirage13–8-0.0118%12 Oct →
anubis13–10-0.0216%9 Oct →
inferno13–40.0750%9 Oct →
anubis13–60.090%9 Oct →
dust213–5-0.0125%9 Oct →
inferno13–40.0935%9 Oct →
nuke11–130.0618%8 Oct →
nuke16–13-0.009%8 Oct →
ancient10–13-0.0013%8 Oct →
ancient13–60.0914%8 Oct →
ancient9–130.0012%8 Oct →
mirage13–40.1120%8 Oct →
mirage9–13-0.0218%8 Oct →
mirage8–130.0737%8 Oct →
mirage12–12-0.0114%4 Oct →
cache4–13-0.0717%4 Oct →
dust29–13-0.0431%4 Oct →
ancient1–13-0.0315%4 Oct →
nuke13–8-0.0412%4 Oct →
mirage5–13-0.0421%4 Oct →
mirage13–30.0429%3 Oct →
dust26–13-0.0517%2 Oct →
mirage13–80.0814%2 Oct →
nuke8–13-0.0126%2 Oct →
cache13–80.019%2 Oct →
cache13–50.114%2 Oct →
mirage10–13-0.0310%1 Oct →
ancient10–130.0317%1 Oct →
dust213–30.0621%1 Oct →
nuke13–70.0221%1 Oct →
rush_0014–00.1345%1 Oct →
nuke4–13-0.0733%1 Oct →
mirage13–90.0633%30 Sept →
dust25–130.0326%30 Sept →
mirage13–30.0525%30 Sept →
dust216–120.0427%30 Sept →
mirage6–130.0824%28 Sept →
nuke13–11-0.0322%28 Sept →
inferno13–110.0513%28 Sept →
cache2–13-0.0911%28 Sept →
cache4–13-0.0321%28 Sept →
mirage13–100.0137%25 Sept →
mirage13–90.0416%25 Sept →
ancient13–30.0621%25 Sept →
mirage2–13-0.040%24 Sept →
ancient13–10.0415%24 Sept →
anubis3–130.0224%23 Sept →
cache13–10-0.0143%22 Sept →
anubis13–4-0.0422%22 Sept →
mirage13–8-0.0014%22 Sept →
mirage13–70.0019%21 Sept →
ancient7–13-0.0213%21 Sept →
mirage13–60.0214%18 Sept →
anubis15–150.0211%16 Sept →
mirage6–13-0.0918%16 Sept →
anubis13–50.1229%14 Sept →
mirage13–20.0823%14 Sept →
inferno13–40.068%14 Sept →
inferno13–110.0718%12 Sept →
dust213–50.0220%11 Sept →
vertigo9–130.0120%11 Sept →
mirage10–130.0231%10 Sept →
ancient6–13-0.0023%10 Sept →
inferno6–13-0.0217%9 Sept →
dust210–130.0118%9 Sept →
mirage10–13-0.0416%9 Sept →
anubis13–30.0419%9 Sept →
dust215–15-0.0129%8 Sept →
cache13–90.0419%8 Sept →
mirage13–8-0.0027%3 Sept →
inferno4–13-0.1013%3 Sept →
dust28–13-0.0014%3 Sept →
mirage13–6-0.0238%3 Sept →
ancient5–13-0.0513%3 Sept →
anubis13–50.1419%2 Sept →
mirage13–10-0.049%2 Sept →
nuke13–60.0024%1 Sept →
anubis15–15-0.0228%1 Sept →
mirage5–130.0128%1 Sept →
mirage10–130.0433%31 Aug →
nuke2–13-0.088%31 Aug →
dust213–110.0719%31 Aug →
mirage8–13-0.0038%25 Aug →
mirage13–6-0.0317%24 Aug →
ancient8–13-0.088%23 Aug →
mirage13–11-0.0438%23 Aug →
dust27–13-0.0113%23 Aug →
mirage11–13-0.039%22 Aug →
dust213–60.0113%22 Aug →
anubis13–30.0815%22 Aug →
mirage13–30.1022%22 Aug →
nuke13–110.0119%22 Aug →
nuke11–130.0419%22 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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