Brian

Brian — CS2 Stats

US76561198075655936[U:1:115390208]Steam profile ↗✓ No bans

1,472Tracked matches43%Win rate2020Tracked since
3,362Hours in CS
CSDB Rating4.4 DevelopingPositional Player
CSDB Leaderboard#65817 of 225053 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 48 days played since 6 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 20,631 -1,965 6 Mar3 Jul · 30 days played
20,51122,900peak 22,9006 Mar3 Jul
23,252Peak Premier in tracked matches
48Days played since 2026-03-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 12 Sep 2026 and 18 Sep 2026.

Measured 12 Sep 202618 Sep 2026; previous 6 Sep 2026 → 12 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=12,915), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate38.3%48.3%51.0%12.7% short
Shot accuracy18.0%13.2%13.7%above
Kill/death ratio0.921.071.090.17 short
Match win rate51.0%46.9%48.4%above

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBrianFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim69
Positioning47
Utility9

0–100 skill scores via Leetify.

Recent form

STEADY43552Last 10043%Win rateWLLWLLWWWL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −1.3pp headshot accuracy · −37ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 517ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 524ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 543ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim6.9
Utility0.9
Positioning4.7
Opening Duels2.6
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 81% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.7
Utility0.9
Mechanics5.7
Opening Duels1.6
Win Impact2.8

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time563ms−43ms
first ⅓ avg 605ms → last ⅓ avg 563ms
Headshot accuracy18.7%+1.1%
first ⅓ avg 17.6% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · mirage, 22 May
56%Best headshot accuracy · 2–13 · mirage, 22 May
430msFastest reaction time · 8–13 · overpass, 22 Mar
13–2Biggest win · mirage, 18 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
77In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 64% over 11nukeWeakest map · 35% over 23
MapGradePlayedRecordWin rateAvg rating
nukeC2381535%-0.02
dust2C2281436%-0.01
mirageB179853%0.01
overpassA127558%-0.00
cacheA117464%0.01
anubisC114736%-0.01
vertigo1010%-0.03
inferno1010%-0.02
warden1010%0.02
train1010%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (35% over 23). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

146,890Lifetime kills
0.92K/D
7,926Matches
51.0%Match win rate · Top 25% of Level 9 players
38.3%Headshot %
18.0%Shot accuracy · Top 25% of Level 9 players
18,921MVPs
3,362Hours (in match)
8,133Bombs planted
2,348Bombs defused

Most-used weapons

AK-4736,773
AWP22,111
SG 5535,375
Knife4,441
P2504,428
MAC-103,804

Lifetime map wins

11,195dust2
9,226vertigo
7,031inferno
6,098nuke
5,012train
1,701cbble
502lake
362office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,268Matches
53%Win rate
0.94Avg K/D
79.7ADR
39%Headshot %

Clutches & streaks

35%1v1 clutch win
27%1v2 clutch win
16Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2065%1.1216.9
Dust21450%1.0514.7
Nuke683%0.8513.5
Ancient580%1.1517.2
Anubis520%0.9414.2
Inferno250%0.9412.0
Vertigo2100%1.1217.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
32.4%Accuracy (enemy spotted)
37.8%Spray accuracy
75.6%Counter-strafing
9.0°Preaim
564msReaction time
33.3%T opening success
39.2%CT opening success
0.21Enemies flashed / flash
0.0%Flash assists
6.90HE damage / grenade
0.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2063 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.3164% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–40.0125%11 Sept
dust24–13-0.0227%11 Sept
cache6–13-0.110%27 Aug
cache13–50.0811%24 Aug
nuke8–13-0.0117%24 Aug
vertigo1–13-0.0343%20 Aug
cache13–8-0.0121%20 Aug
cache13–11-0.008%18 Aug
mirage13–20.058%18 Aug
mirage9–13-0.0211%17 Aug
cache13–90.0720%17 Aug
nuke2–13-0.0329%21 Jul
nuke13–40.0110%15 Jul
dust213–6-0.0122%3 Jul
dust210–13-0.055%3 Jul
nuke13–16-0.0317%2 Jul
dust28–13-0.0314%1 Jul
nuke3–13-0.0823%1 Jul
anubis7–13-0.037%1 Jul
cache10–13-0.0737%25 Jun
anubis5–13-0.0526%19 Jun
overpass13–50.0645%19 Jun
dust210–130.0323%18 Jun
dust210–13-0.0320%17 Jun
anubis7–13-0.1112%17 Jun
dust23–13-0.0316%17 Jun
mirage13–9-0.0113%17 Jun
nuke13–10-0.0129%11 Jun
dust213–9-0.0230%10 Jun
mirage13–11-0.005%10 Jun
cache13–30.0918%6 Jun
cache9–130.0517%29 May
dust29–13-0.0110%26 May
overpass13–110.019%26 May
anubis9–13-0.0035%26 May
nuke8–13-0.1021%25 May
overpass13–70.0313%25 May
mirage2–13-0.0556%22 May
mirage13–40.1620%22 May
cache8–13-0.0524%5 May
cache7–4-0.058%5 May
cache13–80.0537%5 May
inferno9–13-0.0228%27 Apr
dust213–80.0028%27 Apr
dust213–8-0.0015%27 Apr
nuke13–7-0.0419%22 Apr
dust25–130.0223%22 Apr
anubis13–7-0.0418%21 Apr
dust213–110.0415%21 Apr
dust26–13-0.0315%20 Apr
mirage11–130.0822%18 Apr
dust213–60.1117%18 Apr
mirage6–13-0.0320%17 Apr
anubis14–16-0.0522%17 Apr
dust213–16-0.0820%14 Apr
nuke13–10-0.0313%14 Apr
dust213–80.0422%14 Apr
nuke13–110.0317%13 Apr
nuke13–7-0.0417%12 Apr
dust28–13-0.0820%10 Apr
anubis13–8-0.0112%10 Apr
nuke14–160.0013%10 Apr
overpass3–13-0.055%31 Mar
dust211–130.0625%30 Mar
mirage4–13-0.0222%30 Mar
overpass13–8-0.0014%30 Mar
warden3–130.028%29 Mar
train0–130.0122%29 Mar
anubis6–130.1423%29 Mar
nuke13–90.0617%29 Mar
nuke5–9-0.0211%29 Mar
anubis13–110.0617%28 Mar
overpass13–7-0.0114%28 Mar
nuke10–13-0.0433%28 Mar
overpass5–13-0.0227%28 Mar
mirage13–70.0624%27 Mar
mirage13–110.0714%25 Mar
overpass13–60.0311%25 Mar
overpass13–50.0318%25 Mar
nuke11–13-0.0716%25 Mar
nuke13–90.1010%24 Mar
overpass0–13-0.0614%24 Mar
mirage9–13-0.0426%24 Mar
dust215–15-0.0217%22 Mar
overpass8–130.0322%22 Mar
mirage9–13-0.0314%21 Mar
nuke5–13-0.058%21 Mar
dust213–9-0.0118%21 Mar
nuke8–13-0.0515%19 Mar
mirage13–8-0.0114%19 Mar
nuke11–130.0615%17 Mar
dust210–130.0116%17 Mar
nuke10–13-0.0016%10 Mar
mirage5–13-0.0533%10 Mar
anubis4–13-0.0424%8 Mar
nuke14–160.0110%8 Mar
overpass10–13-0.0721%8 Mar
mirage13–10-0.0317%8 Mar
anubis13–8-0.0113%7 Mar
nuke15–15-0.099%6 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →