ryan

ryan — CS2 Stats

IE76561198073594919[U:1:113329191]Steam profile ↗✓ No bans

1,860Tracked matches50%Win rate2020Tracked since
CSDB Rating6.5 SolidPositional Player
CSDB Leaderboard#25422 of 259899 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 24,783 +1,460 16 Sept – 28 Sept · 10 days played
23,32324,783peak 24,78316 Sept28 Sept
24,999Peak Premier in tracked matches
14Days played since 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGryanFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim86
Positioning71
Utility24

0–100 skill scores via Leetify.

Recent form

COLD51–39–10Last 10051%Win rateLWLLTTLLLL

Last 10 vs previous 10: −60pp win rate · +0.01 avg rating · +17.5pp headshot accuracy · +24ms reaction

Win rate down 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.11
  • Avg headshot accuracy 41%
  • Avg reaction 544ms

Last 10

  • 1–7–2 · 10% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 35%
  • Avg reaction 534ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 27%
  • Avg reaction 522ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim8.6
Utility2.4
Positioning7.1
Opening Duels6.3
Clutch5.4

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 75% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning7.1
Utility2.4
Mechanics5.9
Opening Duels7.4
Win Impact5.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time519ms−49ms
first ⅓ avg 568ms → last ⅓ avg 519ms
Headshot accuracy23.3%+4.0%
first ⅓ avg 19.3% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.45Best match rating · 9–0 · poseidon, 1 Nov →
63%Best headshot accuracy · 8–8 · vertigo, 1 Nov →
352msFastest reaction time · 1–13 · mirage, 28 Sept →
13–3Biggest win · mirage, 28 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
10–4In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 67% over 6mirageWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoA1911–858%0.05
nukeA159–660%0.02
vertigoC94–544%-0.01
anubisD93–633%0.02
poseidonA85–363%0.08
dust2B84–450%0.04
cacheA74–357%0.05
mirageD72–529%0.04
ancientS64–267%0.02
overpassA53–260%0.11
eldorado—31–233%-0.03
debris—20–20%-0.11
train—11–0100%-0.01
office—10–10%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 7). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,314Matches
54%Win rate
1.19Avg K/D
82.3ADR
53%Headshot %

Clutches & streaks

47%1v1 clutch win
25%1v2 clutch win
13Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage6645%1.0015.9
Anubis4452%1.0616.6
Dust24052%1.0516.6
Ancient2560%1.2218.7
Inferno1953%1.1718.1
Vertigo1662%1.1015.2
Nuke1354%0.9615.7
Cache875%1.5218.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
37.7%Accuracy (enemy spotted)
40.6%Spray accuracy
76.4%Counter-strafing
6.5°Preaim
515msReaction time
56.8%T opening success
62.4%CT opening success
0.34Enemies flashed / flash
4.3%Flash assists
3.18HE damage / grenade
4.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3374 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
poseidon7–90.1041%1 Nov →
poseidon9–00.4536%1 Nov →
eldorado4–9-0.0121%1 Nov →
inferno6–9-0.0545%1 Nov →
vertigo8–80.0663%1 Nov →
inferno8–80.1342%31 Oct →
vertigo1–9-0.2033%31 Oct →
nuke4–13-0.0432%31 Oct →
anubis10–13-0.0127%28 Sept →
cache9–130.0614%28 Sept →
ancient13–100.0518%28 Sept →
mirage13–30.1521%28 Sept →
cache13–80.0718%28 Sept →
ancient6–130.0213%28 Sept →
mirage1–13-0.0919%28 Sept →
dust213–30.0620%28 Sept →
ancient13–5-0.0011%28 Sept →
nuke13–90.0125%27 Sept →
cache13–110.0819%27 Sept →
mirage10–130.0413%27 Sept →
cache13–50.0728%26 Sept →
anubis7–13-0.0212%26 Sept →
inferno13–160.015%26 Sept →
ancient13–160.0317%26 Sept →
nuke11–130.0511%26 Sept →
mirage13–40.0813%26 Sept →
train13–11-0.0123%25 Sept →
inferno6–9-0.0423%25 Sept →
cache13–100.0622%25 Sept →
nuke9–130.0318%25 Sept →
cache7–130.0024%25 Sept →
dust213–30.0528%25 Sept →
dust215–15-0.0116%25 Sept →
nuke13–110.0323%24 Sept →
ancient13–90.0620%24 Sept →
anubis9–130.1720%23 Sept →
mirage4–13-0.0214%23 Sept →
vertigo12–120.0617%23 Sept →
anubis13–40.1117%22 Sept →
inferno2–130.0421%22 Sept →
dust28–130.0725%22 Sept →
ancient13–9-0.0328%22 Sept →
office10–13-0.0127%20 Sept →
nuke13–90.0627%20 Sept →
anubis8–13-0.0718%20 Sept →
inferno9–13-0.0716%20 Sept →
dust24–130.0722%20 Sept →
nuke13–60.0126%20 Sept →
nuke9–70.0920%20 Sept →
inferno9–20.0525%20 Sept →
overpass7–9-0.0425%20 Sept →
inferno9–00.239%20 Sept →
poseidon9–20.1628%20 Sept →
vertigo9–10.2324%20 Sept →
nuke2–9-0.1620%20 Sept →
nuke13–9-0.0628%19 Sept →
inferno13–40.0625%19 Sept →
nuke13–160.0220%19 Sept →
mirage7–130.0730%19 Sept →
inferno13–40.1131%19 Sept →
anubis3–13-0.0422%19 Sept →
anubis13–30.0226%19 Sept →
dust216–120.0223%19 Sept →
anubis12–160.0122%19 Sept →
inferno13–100.0113%19 Sept →
dust215–150.0229%19 Sept →
nuke13–50.0533%19 Sept →
anubis13–9-0.0119%18 Sept →
inferno8–80.0818%18 Sept →
poseidon9–3-0.0650%18 Sept →
eldorado8–8-0.1111%18 Sept →
overpass9–70.0514%18 Sept →
inferno9–70.0426%18 Sept →
vertigo9–7-0.0115%18 Sept →
inferno2–9-0.0726%18 Sept →
nuke9–50.1110%18 Sept →
inferno9–20.1816%18 Sept →
overpass9–60.0812%18 Sept →
vertigo8–80.0222%18 Sept →
vertigo9–7-0.1012%18 Sept →
overpass9–30.3820%18 Sept →
inferno9–70.079%18 Sept →
poseidon1–9-0.1614%18 Sept →
debris3–9-0.1011%18 Sept →
inferno13–50.0213%18 Sept →
mirage15–150.0818%18 Sept →
dust213–40.0119%16 Sept →
cache4–130.0226%16 Sept →
overpass8–80.0714%16 Sept →
vertigo2–9-0.2211%14 Sept →
poseidon9–60.0518%14 Sept →
inferno9–70.0028%14 Sept →
poseidon9–60.0926%14 Sept →
debris5–9-0.1129%14 Sept →
nuke7–9-0.0216%14 Sept →
eldorado9–40.0325%14 Sept →
inferno9–20.1129%14 Sept →
vertigo9–60.1018%14 Sept →
nuke9–00.1923%14 Sept →
poseidon6–9-0.0120%14 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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