Porkik

Porkik — CS2 Stats

DE76561198073568031[U:1:113302303]Steam profile ↗✓ No bans

1,193Tracked matches53%Win rate2020Tracked since
4,476Hours in CS5Hrs last 2 wks
CSDB Rating5.3 DevelopingClutch Specialist
Premier CS Rating19,229Top 50% of 203,724 CSDB-tracked playersPurple band · top ~11.6% of ranked players (population est.)
CSDB Leaderboard#92645 of 250772 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Aug 2026 (38 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,229 +6,631 6 Nov – 31 Aug · 13 days played
12,59819,662peak 19,6626 Nov31 Aug
19,662Peak Premier in tracked matches
28Days played since 2025-09-26

Premier CS Rating

  • 433 below peak (19,662)
  • Next: Pink band at 20,000 — 771 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches8——
Win rate38%——
K/D1.66——
Headshot %48%——

Measured 13 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate43.1%44.3%46.9%3.8% short
Shot accuracy19.7%11.9%13.0%above
Kill/death ratio1.231.031.08above
Match win rate48.6%45.2%46.7%above

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPorkikPREMIER19,229 · Purple bandcsdb.gg/stats

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Performance scores

Aim64
Positioning49
Utility41

0–100 skill scores via Leetify.

Recent form

COLD51–44–5Last 10051%Win rateLWLLLWLLLW

Last 10 vs previous 10: −30pp win rate · +0.03 avg rating · +1.8pp headshot accuracy · +60ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 18%
  • Avg reaction 552ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 639ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 608ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.7 against its own average).

Aim6.4
Utility4.1
Positioning4.9
Opening Duels2.3
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 94% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 611ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning4.9
Utility4.1
Mechanics6.6
Opening Duels2.0
Win Impact6.1

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time617ms−57ms
first ⅓ avg 673ms → last ⅓ avg 617ms
Headshot accuracy15.5%−1.4%
first ⅓ avg 16.9% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–4 · poseidon, 22 May →
30%Best headshot accuracy · 9–4 · poseidon, 22 May →
438msFastest reaction time · 5–13 · ancient, 31 Aug →
13–1Biggest win · inferno, 26 Jun →

Across the last 100 tracked matches.

Highlights

7Longest win streak
5–7In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 67% over 6nukeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB2614–1254%0.00
dust2A2314–961%0.00
ancientC125–742%-0.01
cacheC73–443%-0.02
nukeD62–433%-0.04
infernoS64–267%0.04
overpassS64–267%0.00
office—30–30%0.05
fachwerk—21–150%0.14
anubis—21–150%-0.00
poseidon—22–0100%0.17
warden—10–10%-0.01
alpine—10–10%0.11
italy—10–10%-0.05
golden—11–0100%-0.03
palacio—10–10%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

129,044Lifetime kills
1.23K/D · Top 25% of Purple band
5,981Matches
48.6%Match win rate · Top 25% of Purple band
43.1%Headshot %
19.7%Shot accuracy · Top 5% of Purple band
17,810MVPs
2,382Hours (in match)
9,999Bombs planted
1,970Bombs defused

Most-used weapons

Lifetime map wins

10,713inferno
5,204dust2
3,462nuke
1,845cbble
1,777vertigo
895train
259office
195lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

225Matches
56%Win rate
1.12Avg K/D
73.2ADR
43%Headshot %

Clutches & streaks

50%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke367%0.7811.3
Mirage20%0.9416.5
Inferno1100%2.0010.0
Dust21100%0.7512.0
Ancient1100%1.8220.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
36.2%Accuracy (enemy spotted)
37.0%Spray accuracy
79.5%Counter-strafing
10.4°Preaim
611msReaction time
32.7%T opening success
43.2%CT opening success
0.50Enemies flashed / flash
1.5%Flash assists
9.59HE damage / grenade
4.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4965 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.7199% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache3–130.0315%4 Oct →
fachwerk13–70.1022%4 Oct →
mirage9–130.107%2 Oct →
fachwerk10–130.1819%2 Oct →
ancient5–13-0.0226%31 Aug →
dust25–2-0.048%31 Aug →
dust25–13-0.0026%31 Aug →
cache4–13-0.0312%31 Aug →
nuke11–13-0.068%31 Aug →
nuke13–7-0.0622%22 Aug →
nuke13–8-0.0122%22 Aug →
nuke4–13-0.0223%22 Aug →
ancient13–70.0914%22 Aug →
dust213–11-0.0310%22 Aug →
dust213–60.0317%22 Aug →
dust213–6-0.008%22 Aug →
cache13–5-0.0111%18 Aug →
ancient12–16-0.0720%30 Jul →
ancient6–13-0.0319%29 Jul →
cache8–13-0.085%29 Jul →
dust213–30.1022%29 Jul →
mirage3–13-0.0416%28 Jul →
mirage13–10-0.0110%28 Jul →
dust20–13-0.089%28 Jul →
anubis13–8-0.0718%28 Jul →
cache13–4-0.0414%28 Jul →
dust213–10-0.058%28 Jul →
mirage13–40.0324%12 Jul →
cache13–110.0020%12 Jul →
mirage10–13-0.0414%12 Jul →
inferno13–10.0510%26 Jun →
mirage13–7-0.0418%26 Jun →
dust213–70.0618%26 Jun →
ancient5–13-0.028%26 Jun →
dust213–90.0521%28 May →
anubis11–130.0615%28 May →
ancient5–13-0.0211%28 May →
nuke6–13-0.075%28 May →
mirage13–7-0.088%28 May →
mirage11–13-0.0420%23 May →
mirage5–130.0216%23 May →
mirage15–15-0.0025%23 May →
poseidon9–40.2030%22 May →
warden3–12-0.0119%22 May →
alpine12–120.1120%22 May →
cache9–130.0116%22 May →
ancient3–13-0.0517%23 Mar →
dust212–120.0015%23 Mar →
mirage13–40.0323%23 Mar →
poseidon9–50.1328%22 Feb →
dust213–70.0121%7 Dec →
italy10–13-0.0518%4 Dec →
office11–130.1024%4 Dec →
ancient13–60.0624%4 Dec →
mirage8–13-0.0510%4 Dec →
overpass13–9-0.0611%3 Dec →
mirage11–130.0116%3 Dec →
dust210–130.0021%3 Dec →
ancient8–13-0.128%3 Dec →
ancient13–3-0.0521%2 Dec →
overpass13–80.057%2 Dec →
dust213–40.0429%2 Dec →
mirage13–90.0616%2 Dec →
dust210–13-0.0321%2 Dec →
mirage0–3-0.050%2 Dec →
dust213–8-0.0119%26 Nov →
dust211–13-0.0613%26 Nov →
mirage13–5-0.0119%25 Nov →
mirage13–5-0.0324%25 Nov →
inferno13–80.1316%25 Nov →
mirage16–140.0914%25 Nov →
mirage13–50.0112%25 Nov →
inferno13–40.0722%25 Nov →
dust213–20.1517%24 Nov →
nuke15–15-0.0212%24 Nov →
overpass13–70.0816%23 Nov →
mirage13–6-0.0023%23 Nov →
ancient13–90.0919%23 Nov →
dust24–13-0.0319%13 Nov →
mirage13–50.0716%13 Nov →
mirage8–130.0220%13 Nov →
mirage13–20.0721%7 Nov →
ancient13–70.0422%7 Nov →
mirage13–11-0.0414%7 Nov →
overpass4–13-0.0415%7 Nov →
dust20–13-0.095%7 Nov →
inferno13–100.067%7 Nov →
mirage11–130.0028%6 Nov →
dust213–30.0717%6 Nov →
inferno15–150.0115%6 Nov →
mirage3–130.0121%6 Nov →
dust27–13-0.0615%6 Nov →
office8–13-0.0019%9 Oct →
inferno6–13-0.0710%9 Oct →
dust24–00.0310%9 Oct →
golden13–11-0.0324%9 Oct →
palacio9–13-0.0523%9 Oct →
office7–130.0625%26 Sept →
overpass13–9-0.047%26 Sept →
overpass10–130.0113%26 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.