Superkanon

Superkanon — CS2 Stats

NO76561198073562229[U:1:113296501]Steam profile ↗VAC banned

636Tracked matches68%Win rate2020Tracked since
9,015Hours in CS2Hrs last 2 wks
CSDB Rating6.6 SolidPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (37 days ago). Ranks are recorded once per day this page is viewed.

+17Tracked matches · now 636
+8.0ppWin rate · 60.0% → 68.0%

Rating over time

Premier CS Rating: 15,454 -2,765 10 May – 19 Jun · 6 days played
15,45418,525peak 18,52510 May19 Jun
18,608Peak Premier in tracked matches
37Days played since 2026-05-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim80
Positioning54
Utility41

0–100 skill scores via Leetify.

Recent form

HOT50–44–6Last 10050%Win rateWWLWWLWWLW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +2.0pp headshot accuracy · +43ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 17%
  • Avg reaction 639ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 19%
  • Avg reaction 601ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 579ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim8.0
Utility4.1
Positioning5.4
Opening Duels2.1

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 94% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.4
Utility4.1
Mechanics8.0
Opening Duels3.0
Win Impact10.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time593ms−44ms
first ⅓ avg 636ms → last ⅓ avg 593ms
Headshot accuracy18.6%−1.0%
first ⅓ avg 19.6% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–2 · office, 2 Oct →
53%Best headshot accuracy · 6–13 · inferno, 14 May →
438msFastest reaction time · 13–6 · cache, 23 Sept →
13–2Biggest win · office, 2 Oct →

Across the last 100 tracked matches.

Highlights

12Longest win streak
W2Current streak
7–7In matches decided by ≤2 rounds
3Overtime games

Map breakdown

vertigoBest map · 60% over 10shelterWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
cacheB2110–1148%0.05
vertigoA106–460%0.04
mirageC94–544%0.02
infernoA95–456%0.01
overpassB84–450%0.04
officeC73–443%0.02
ancientA74–357%0.01
fachwerkB63–350%0.03
shelterD62–433%0.01
nukeD62–433%0.01
anubis—32–167%0.07
alpine—33–0100%0.09
boulder—21–150%0.09
warden—20–20%-0.01
stronghold—11–0100%0.04

Across the last 100 tracked matches.

Lifetime stats

129,693Lifetime kills
1.38K/D · Top 10% of tracked players
4,492Matches
35.6%Match win rate
41.8%Headshot %
18.7%Shot accuracy · Top 10% of tracked players
8,589MVPs
1,630Hours (in match)
2,822Bombs planted
882Bombs defused

Most-used weapons

AK-4759,010
AWP10,105
P2502,391
FAMAS1,980
Tec-91,284

Lifetime map wins

5,863dust2
5,741inferno
1,954nuke
716cbble
645train
644vertigo
248office
34ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
38.2%Accuracy (enemy spotted)
38.8%Spray accuracy
86.1%Counter-strafing
9.4°Preaim
587msReaction time
29.7%T opening success
53.9%CT opening success
0.41Enemies flashed / flash
4.5%Flash assists
5.52HE damage / grenade
5.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4146 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.7291% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–70.0423%24 Oct →
overpass13–110.039%24 Oct →
cache3–13-0.0422%10 Oct →
mirage13–90.1319%10 Oct →
vertigo13–50.0211%10 Oct →
mirage6–13-0.0123%3 Oct →
inferno13–110.1124%3 Oct →
office13–20.1619%2 Oct →
anubis6–130.0013%2 Oct →
mirage13–8-0.0229%2 Oct →
inferno8–13-0.0414%30 Sept →
overpass3–130.0119%30 Sept →
ancient13–90.0918%30 Sept →
fachwerk13–90.036%25 Sept →
ancient10–13-0.0626%23 Sept →
vertigo2–13-0.0817%23 Sept →
cache13–60.0728%23 Sept →
overpass13–11-0.0011%16 Sept →
boulder12–120.0716%16 Sept →
mirage13–40.0517%16 Sept →
vertigo8–13-0.0418%5 Sept →
inferno13–70.0326%4 Sept →
overpass13–100.1310%4 Sept →
cache13–70.0821%4 Sept →
fachwerk12–120.0317%3 Sept →
cache13–30.1024%31 Aug →
mirage12–120.0312%31 Aug →
overpass12–120.0412%31 Aug →
fachwerk12–12-0.0319%31 Aug →
vertigo13–50.0823%30 Aug →
ancient10–130.0224%30 Aug →
cache13–90.0822%29 Aug →
ancient13–4-0.0221%29 Aug →
shelter9–13-0.0724%29 Aug →
office6–130.0112%29 Aug →
vertigo13–4-0.0315%29 Aug →
fachwerk8–130.0623%29 Aug →
shelter10–13-0.0515%9 Aug →
cache6–130.0920%9 Aug →
shelter11–13-0.0410%23 Jul →
vertigo8–30.0417%23 Jul →
vertigo13–60.0818%16 Jul →
shelter11–130.0024%16 Jul →
cache6–130.1229%16 Jul →
ancient11–10.0221%16 Jul →
fachwerk13–90.0315%15 Jul →
shelter13–70.0513%12 Jul →
shelter13–30.1431%12 Jul →
fachwerk13–60.0814%12 Jul →
boulder13–50.1015%12 Jul →
anubis13–30.1110%9 Jul →
office13–80.0413%8 Jul →
stronghold13–60.0422%7 Jul →
alpine13–50.0612%7 Jul →
office13–50.0113%7 Jul →
cache13–40.0614%7 Jul →
overpass2–130.0129%3 Jul →
ancient13–90.0213%3 Jul →
cache9–13-0.0122%19 Jun →
inferno8–130.0717%19 Jun →
mirage13–20.0815%19 Jun →
nuke1–13-0.0229%19 Jun →
cache11–130.1222%16 Jun →
inferno8–13-0.107%15 Jun →
ancient8–13-0.0315%15 Jun →
alpine13–60.1331%12 Jun →
vertigo11–130.1524%12 Jun →
overpass13–20.139%12 Jun →
cache13–50.0625%12 Jun →
office0–13-0.0915%11 Jun →
warden8–130.0424%11 Jun →
cache13–110.0530%11 Jun →
warden8–13-0.0614%11 Jun →
alpine13–30.0729%11 Jun →
cache4–130.0428%9 Jun →
mirage4–130.0521%9 Jun →
cache11–130.0130%6 Jun →
vertigo13–110.0314%6 Jun →
overpass12–12-0.0410%6 Jun →
cache13–40.0145%5 Jun →
office11–130.0512%5 Jun →
vertigo10–130.1320%5 Jun →
cache11–130.0420%5 Jun →
mirage0–13-0.0323%30 May →
nuke5–130.0330%19 May →
nuke12–16-0.0222%18 May →
cache7–13-0.0412%16 May →
inferno13–50.0319%14 May →
inferno13–7-0.0118%14 May →
nuke12–16-0.0316%14 May →
mirage7–13-0.074%14 May →
inferno6–13-0.0353%14 May →
nuke13–50.1417%14 May →
office9–13-0.0021%14 May →
cache13–110.0616%14 May →
cache8–130.099%10 May →
cache5–130.065%10 May →
nuke13–11-0.0217%10 May →
anubis13–70.0910%10 May →
inferno16–13-0.006%10 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches12-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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