Martins

Martins — CS2 Stats

NO76561198073067765[U:1:112802037]Steam profile ↗✓ No bans

131Tracked matches53%Win rate2020Tracked since
2,674Hours in CS35Hrs last 2 wks
CSDB Rating6.7 SolidSupport
Premier CS Rating19,467Top 50% of 204,412 CSDB-tracked playersPurple band · top ~10.6% of ranked players (population est.)
CSDB Leaderboard#90026 of 251581 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,467 +10,811 10 Nov – 11 Oct · 24 days played
8,65619,477peak 19,47710 Nov11 Oct
19,821Peak Premier in tracked matches
56Days played since 2021-02-05

Premier CS Rating

  • 10 below peak (19,477)
  • Next: Pink band at 20,000 — 533 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate42.2%44.3%46.9%4.8% short
Shot accuracy19.5%11.9%13.0%above
Kill/death ratio1.171.031.08above
Match win rate59.3%45.2%46.7%above

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMartinsPREMIER19,467 · Purple bandcsdb.gg/stats

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Performance scores

Aim79
Positioning56
Utility65

0–100 skill scores via Leetify.

Recent form

HOT47–34–5Last 8655%Win rateLLWWWWWWWL

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating · −13.2pp headshot accuracy · +16ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 563ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 567ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 25%
  • Avg reaction 559ms

Newest first, from the last 86 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim7.9
Utility6.5
Positioning5.6
Opening Duels3.8
Clutch2.6

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 90% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 592ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.6
Utility6.5
Mechanics8.5
Opening Duels3.7
Win Impact6.1

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time580ms−66ms
first ⅓ avg 645ms → last ⅓ avg 580ms
Headshot accuracy24.5%+4.0%
first ⅓ avg 20.5% → last ⅓ avg 24.5%

Rolling 5-match average across the last 86 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–4 · anubis, 10 Oct →
100%Best headshot accuracy · 0–5 · cache, 4 Oct →
172msFastest reaction time · 0–5 · cache, 4 Oct →
16–3Biggest win · mirage, 30 Mar →

Across the last 86 tracked matches.

Highlights

7Longest win streak
L2Current streak
6–3In matches decided by ≤2 rounds
22Overtime games

Map breakdown

anubisBest map · 67% over 15infernoWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
infernoC156–940%-0.01
ancientB157–847%-0.00
anubisS1510–567%0.01
nukeC125–742%0.00
mirageA106–460%0.01
cacheS96–367%0.02
vertigo—33–0100%-0.01
dust2—32–167%0.00
overpass—32–167%-0.00
train—10–10%-0.02

Across the last 86 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

89,503Lifetime kills
1.17K/D · Top 25% of Purple band
5,402Matches
59.3%Match win rate · Top 5% of Purple band
42.2%Headshot %
19.5%Shot accuracy · Top 5% of Purple band
9,501MVPs
1,588Hours (in match)
5,734Bombs planted
1,333Bombs defused

Most-used weapons

AK-4731,009
AWP11,660
P2506,138
Negev2,057
P901,157

Lifetime map wins

6,645dust2
4,339inferno
3,463nuke
1,871cbble
1,206train
305vertigo
262office
225assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

103Matches
55%Win rate
1.16Avg K/D
98.8ADR
40%Headshot %

Clutches & streaks

33%1v1 clutch win
14%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient333%1.1714.7
Vertigo10%0.9314.0
Anubis10%1.1218.0
Mirage10%1.2719.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
37.0%Accuracy (enemy spotted)
34.9%Spray accuracy
88.1%Counter-strafing
10.5°Preaim
592msReaction time
46.9%T opening success
42.6%CT opening success
0.60Enemies flashed / flash
8.6%Flash assists
10.98HE damage / grenade
8.15Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno5–13-0.0613%11 Oct →
ancient14–16-0.0212%11 Oct →
cache13–60.0817%11 Oct →
cache13–8-0.0025%10 Oct →
anubis13–10-0.0121%10 Oct →
anubis13–40.1022%10 Oct →
ancient13–1-0.0313%10 Oct →
vertigo13–20.0113%10 Oct →
anubis13–100.0125%10 Oct →
nuke9–13-0.0223%9 Oct →
mirage7–13-0.0322%9 Oct →
dust28–130.0126%8 Oct →
anubis9–130.0319%8 Oct →
inferno13–100.0415%8 Oct →
cache0–5-0.06100%4 Oct →
mirage4–13-0.0334%4 Oct →
inferno16–14-0.0215%4 Oct →
cache13–20.0931%4 Oct →
ancient7–130.0231%4 Oct →
anubis13–90.0122%4 Oct →
anubis13–40.0723%3 Oct →
cache13–30.0539%3 Oct →
nuke13–60.0519%3 Oct →
mirage10–130.0524%2 Oct →
cache13–60.0231%4 Sept →
nuke6–13-0.0026%4 Sept →
dust213–11-0.0114%7 Aug →
inferno8–13-0.0813%8 Mar →
anubis4–13-0.0914%25 Jan →
anubis11–130.0419%24 Jan →
ancient15–15-0.0313%23 Jan →
train7–13-0.0214%17 Jan →
inferno10–13-0.0024%9 Jan →
ancient13–10-0.0115%1 Jan →
mirage13–60.0215%31 Dec →
nuke8–13-0.0321%26 Dec →
ancient10–130.0423%25 Dec →
ancient13–10-0.0321%13 Apr →
dust216–130.0124%16 Jul →
anubis7–13-0.0616%20 Jun →
anubis13–90.0430%25 May →
nuke13–20.0711%23 May →
anubis13–10-0.0211%23 May →
ancient7–130.0414%22 May →
ancient13–3-0.0218%19 May →
ancient10–130.0222%15 May →
nuke13–11-0.0212%14 May →
mirage13–60.0223%13 May →
inferno13–110.0916%13 May →
nuke13–160.0025%11 May →
mirage13–30.0624%11 May →
anubis13–100.0637%11 May →
inferno15–150.0221%11 May →
ancient13–9-0.0313%2 Apr →
overpass13–9-0.0212%31 Mar →
ancient4–10-0.0813%22 Mar →
vertigo13–7-0.059%31 Dec →
inferno9–13-0.0121%10 Dec →
ancient13–100.0224%30 Nov →
ancient13–20.0535%30 Nov →
anubis13–10-0.0223%23 Nov →
nuke13–60.0325%22 Nov →
anubis13–100.0417%21 Nov →
inferno13–20.0521%18 Nov →
anubis5–13-0.0559%18 Nov →
nuke9–13-0.0221%10 Nov →
nuke6–9-0.0722%2 Sept →
inferno15–15-0.0116%3 Jun →
overpass16–8-0.0413%24 May →
inferno7–9-0.0427%23 May →
cache16–40.0422%16 May →
cache15–15-0.0211%16 May →
ancient15–150.0315%16 May →
inferno5–16-0.0935%15 May →
mirage4–9-0.0017%15 May →
cache1–9-0.0219%12 Apr →
nuke5–16-0.0413%11 Apr →
overpass12–160.0510%23 Jul →
mirage16–140.0418%19 Jul →
nuke16–40.0819%12 Jul →
vertigo16–140.0015%4 Apr →
mirage16–100.009%4 Apr →
inferno13–160.0014%30 Mar →
mirage16–30.0021%30 Mar →
inferno16–120.0016%9 Mar →
inferno16–110.0019%5 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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