Miukkis

Miukkis — CS2 Stats

UG76561198072842372[U:1:112576644]Steam profile ↗✓ No bans

824Tracked matches57%Win rate2021Tracked since
1,162Hours in CS6Hrs last 2 wks
CSDB Rating4.0 DevelopingSupport
Premier CS Rating6,028Light Blue band · top ~73.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 14 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 6,028 +1,134 18 Jun – 23 Sept · 10 days played
4,4546,999peak 6,99918 Jun23 Sept
6,999Peak Premier in tracked matches
31Days played since 2026-06-14

Premier CS Rating

  • 971 below peak (6,999)
  • +1,467 over 90 days
  • Next: Blue band at 10,000 — 3,972 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate40.2%39.9%41.9%1.8% short
Shot accuracy9.4%6.9%9.6%0.2% short
Kill/death ratio0.600.920.980.38 short
Match win rate41.6%42.3%43.8%2.2% short

This profile sits below the typical Blue band player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMiukkisPREMIER6,028 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim48
Positioning27
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY47–44–9Last 10047%Win rateWLWLTWWLLW

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · +4.0pp headshot accuracy · −3ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 20%
  • Avg reaction 675ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 16%
  • Avg reaction 687ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 688ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.8 against its own average).

Aim4.8
Utility5.5
Positioning2.7
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 81% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 701ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning2.7
Utility5.5
Mechanics6.3
Opening Duels0.0
Win Impact7.4

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.02
first ⅓ avg -0.06 → last ⅓ avg -0.04
Reaction time710ms+30ms
first ⅓ avg 680ms → last ⅓ avg 710ms
Headshot accuracy13.7%+1.5%
first ⅓ avg 12.2% → last ⅓ avg 13.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · boulder, 10 Aug →
32%Best headshot accuracy · 10–13 · overpass, 11 Sept →
469msFastest reaction time · 13–10 · office, 2 Sept →
13–2Biggest win · ancient, 11 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 69% over 13infernoWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
mirageC238–1535%-0.06
infernoD155–1033%-0.05
cacheS139–469%-0.06
dust2C83–538%-0.08
officeC73–443%-0.09
vertigoS64–267%-0.07
ancientC52–340%-0.07
overpass—41–325%-0.08
anubis—41–325%-0.05
nuke—43–175%-0.05
shelter—42–250%-0.02
boulder—22–0100%0.08
train—21–150%-0.05
fachwerk—22–0100%-0.03
warden—11–0100%-0.10

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

18,999Lifetime kills
0.60K/D
1,618Matches
41.6%Match win rate
40.2%Headshot % · Top 50% of Light Blue band
9.4%Shot accuracy · Top 50% of Light Blue band
1,908MVPs
696Hours (in match)
2,039Bombs planted
191Bombs defused

Most-used weapons

Lifetime map wins

6,714inferno
929dust2
704nuke
674office
423train
413vertigo
29italy
15cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
31.5%Accuracy (enemy spotted)
31.8%Spray accuracy
78.2%Counter-strafing
8.5°Preaim
701msReaction time
18.5%T opening success
24.0%CT opening success
0.68Enemies flashed / flash
3.8%Flash assists
11.17HE damage / grenade
14.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1476% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 700.7451ms — above the 700ms mark we flag

    Aim Training →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.5198% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage16–14-0.0614%23 Sept →
mirage5–13-0.0322%11 Sept →
vertigo13–9-0.059%11 Sept →
overpass10–13-0.0832%11 Sept →
office12–12-0.0825%2 Sept →
office13–10-0.108%2 Sept →
cache13–6-0.0814%29 Aug →
dust22–5-0.0813%25 Aug →
mirage1–13-0.0610%25 Aug →
mirage13–5-0.0515%15 Aug →
anubis8–13-0.0813%15 Aug →
inferno14–16-0.0427%15 Aug →
cache6–13-0.0717%15 Aug →
nuke16–13-0.0411%11 Aug →
ancient13–2-0.0410%11 Aug →
inferno9–1-0.060%11 Aug →
mirage8–13-0.0111%11 Aug →
boulder13–20.0314%10 Aug →
shelter13–30.056%10 Aug →
shelter13–10-0.0513%10 Aug →
mirage10–13-0.0621%10 Aug →
cache13–9-0.068%10 Aug →
inferno8–13-0.076%10 Aug →
train12–12-0.0022%10 Aug →
boulder13–30.1311%10 Aug →
mirage9–13-0.0612%9 Aug →
fachwerk13–10-0.0512%9 Aug →
cache13–8-0.0811%9 Aug →
fachwerk13–11-0.0112%9 Aug →
inferno10–13-0.067%7 Aug →
mirage6–13-0.0910%7 Aug →
cache13–7-0.0420%7 Aug →
cache13–8-0.0517%7 Aug →
dust210–13-0.0419%7 Aug →
shelter8–13-0.0430%7 Aug →
mirage3–13-0.0314%6 Aug →
nuke13–10-0.0813%6 Aug →
shelter1–9-0.069%2 Aug →
nuke10–13-0.0319%2 Aug →
inferno13–6-0.058%2 Aug →
mirage13–5-0.0725%2 Aug →
ancient13–16-0.0711%29 Jul →
mirage7–13-0.1229%29 Jul →
vertigo13–11-0.0523%29 Jul →
vertigo8–13-0.0825%29 Jul →
vertigo13–6-0.0610%29 Jul →
dust213–3-0.109%28 Jul →
mirage13–8-0.0721%28 Jul →
office13–6-0.086%21 Jul →
mirage7–13-0.1027%21 Jul →
mirage8–13-0.0616%21 Jul →
overpass11–13-0.0710%20 Jul →
dust213–5-0.0511%20 Jul →
inferno2–13-0.1011%20 Jul →
cache12–12-0.0713%20 Jul →
ancient13–8-0.0417%20 Jul →
mirage13–10-0.100%20 Jul →
anubis13–4-0.0426%20 Jul →
cache10–13-0.0415%19 Jul →
nuke13–10-0.069%19 Jul →
inferno13–10-0.054%19 Jul →
train13–4-0.0916%19 Jul →
cache11–13-0.0618%19 Jul →
mirage5–13-0.0214%19 Jul →
ancient9–13-0.0819%17 Jul →
mirage7–13-0.105%13 Jul →
cache13–10-0.0416%10 Jul →
office13–11-0.1112%10 Jul →
inferno11–13-0.089%10 Jul →
mirage12–12-0.0719%10 Jul →
dust25–13-0.100%10 Jul →
office7–13-0.094%10 Jul →
office2–13-0.0510%8 Jul →
office12–12-0.0917%8 Jul →
inferno15–150.0415%5 Jul →
overpass5–13-0.1225%5 Jul →
inferno13–3-0.0918%5 Jul →
inferno13–5-0.0220%4 Jul →
mirage13–11-0.0912%4 Jul →
cache13–3-0.093%1 Jul →
cache13–6-0.0511%1 Jul →
inferno8–13-0.0611%28 Jun →
mirage13–30.0515%28 Jun →
dust24–13-0.1217%28 Jun →
inferno14–16-0.0615%26 Jun →
anubis0–8-0.070%26 Jun →
overpass13–5-0.0618%24 Jun →
ancient12–12-0.1011%24 Jun →
vertigo5–13-0.1110%24 Jun →
dust212–12-0.0717%23 Jun →
inferno9–13-0.0316%18 Jun →
mirage13–11-0.0014%18 Jun →
mirage0–7-0.085%18 Jun →
mirage3–13-0.094%18 Jun →
inferno12–12-0.043%15 Jun →
anubis11–13-0.0315%15 Jun →
dust213–8-0.0520%14 Jun →
vertigo13–11-0.0615%14 Jun →
cache13–7-0.0615%14 Jun →
warden13–11-0.108%14 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →