Gazdi

Gazdi — CS2 Stats

76561198072049284[U:1:111783556]Steam profile ↗✓ No bans

1,220Tracked matches46%Win rate2020Tracked since
3,699Hours in CS
CSDB Rating4.9 DevelopingPositional Player
Premier CS Rating14,890Blue band · top ~29% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 30 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,890 -2,472 30 Apr11 Sept · 27 days played
13,27917,362peak 17,36230 Apr11 Sept
17,362Peak Premier in tracked matches
37Days played since 2026-04-30

Premier CS Rating

  • 2,472 below peak (17,362)
  • +472 over 30 days · improving
  • Next: Purple band at 15,000 110 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches3
Win rate33%
K/D1.10
Headshot %50%

Measured 13 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,413), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate45.8%42.7%43.8%above
Shot accuracy18.6%11.2%12.0%above
Kill/death ratio0.881.001.020.14 short
Match win rate43.6%43.9%44.7%1.1% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGazdiFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER14,890 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning52
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY41527Last 10041%Win rateLLLLWLWWTW

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · +2.3pp headshot accuracy · +96ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 658ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 643ms

Last 20

  • 992 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 595ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim6.9
Utility3.2
Positioning5.2
Opening Duels4.4
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.2
Utility3.2
Mechanics5.7
Opening Duels3.4
Win Impact3.8

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time597ms−42ms
first ⅓ avg 639ms → last ⅓ avg 597ms
Headshot accuracy21.7%−1.6%
first ⅓ avg 23.3% → last ⅓ avg 21.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 3–0 · overpass, 15 May
50%Best headshot accuracy · 13–11 · dust2, 31 Aug
422msFastest reaction time · 13–4 · inferno, 9 Jul
13–0Biggest win · ancient, 1 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
L4Current streak
96In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 50% over 14dust2Weakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB31151648%-0.01
infernoC1761135%-0.03
cacheB147750%0.02
dust2D1221017%-0.03
nukeB105550%-0.01
ancientD103730%0.00
anubisC52340%0.00
overpass110100%0.20

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

149,216Lifetime kills
0.88K/D
7,570Matches
43.6%Match win rate
45.8%Headshot % · Top 50% of Level 4 players
18.6%Shot accuracy · Top 10% of Level 4 players
17,735MVPs
3,699Hours (in match)
9,665Bombs planted
1,793Bombs defused

Most-used weapons

AK-4730,435
AWP28,789
P2505,420
P904,615
FAMAS3,028
Tec-92,786

Lifetime map wins

15,862inferno
11,998dust2
3,518nuke
1,811train
1,216cbble
698vertigo
131italy
121lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

388Matches
48%Win rate
0.85Avg K/D
81.8ADR
48%Headshot %

Clutches & streaks

40%1v1 clutch win
11%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis1553%0.8212.1
Mirage1436%1.0316.2
Inferno1164%1.0915.9
Ancient1040%0.7812.1
Vertigo944%0.8612.3
Dust260%0.8314.2
Nuke650%0.6913.0
Overpass10%1.0016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
36.4%Accuracy (enemy spotted)
37.3%Spray accuracy
75.6%Counter-strafing
11.5°Preaim
593msReaction time
35.9%T opening success
51.3%CT opening success
0.32Enemies flashed / flash
5.0%Flash assists
12.04HE damage / grenade
2.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3248 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.8949% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage10–130.0421%11 Sept
inferno5–13-0.0712%2 Sept
mirage10–130.0125%2 Sept
dust210–130.0727%2 Sept
anubis13–40.0923%2 Sept
nuke1–13-0.0519%1 Sept
ancient13–00.1227%1 Sept
nuke13–110.0316%1 Sept
ancient15–15-0.0324%1 Sept
dust213–11-0.0250%31 Aug
inferno8–13-0.0620%31 Aug
inferno15–15-0.0524%30 Aug
mirage13–110.0312%30 Aug
mirage13–4-0.0122%30 Aug
mirage1–13-0.0325%27 Aug
mirage13–10-0.0623%27 Aug
cache9–13-0.0321%26 Aug
nuke16–14-0.0626%26 Aug
ancient9–13-0.0126%25 Aug
cache13–20.1422%25 Aug
nuke11–13-0.017%25 Aug
dust29–13-0.0719%25 Aug
inferno14–16-0.0421%25 Aug
mirage13–1-0.0129%25 Aug
mirage13–10-0.0518%25 Aug
dust212–160.0125%22 Aug
nuke9–20.0017%22 Aug
mirage4–13-0.0111%21 Aug
mirage13–6-0.0423%21 Aug
nuke9–13-0.0625%19 Aug
inferno16–140.0113%19 Aug
mirage13–50.0219%19 Aug
mirage6–13-0.0725%19 Aug
dust24–13-0.0812%16 Aug
mirage11–13-0.0019%16 Aug
mirage13–110.0823%15 Aug
ancient13–7-0.0122%15 Aug
mirage6–13-0.0019%15 Aug
dust210–13-0.018%14 Aug
mirage13–50.0112%14 Aug
inferno13–10-0.0218%14 Aug
cache10–13-0.0316%13 Aug
mirage13–110.0218%13 Aug
inferno15–15-0.0220%13 Aug
cache13–30.0429%13 Aug
mirage16–14-0.0218%12 Aug
anubis13–70.0129%12 Aug
dust213–10-0.1024%12 Aug
mirage2–13-0.0527%11 Aug
ancient10–13-0.0415%10 Aug
cache8–130.0122%10 Aug
cache13–40.0440%10 Aug
ancient13–16-0.0317%9 Aug
ancient5–13-0.0319%9 Aug
mirage13–100.0121%9 Aug
nuke4–13-0.0326%7 Aug
nuke13–60.0124%7 Aug
inferno13–40.0814%7 Aug
cache3–13-0.0322%5 Aug
mirage13–4-0.0114%5 Aug
nuke7–13-0.0113%5 Aug
anubis2–13-0.044%5 Aug
mirage4–13-0.0310%5 Aug
inferno13–5-0.0726%5 Aug
inferno10–13-0.0018%4 Aug
nuke13–50.0418%4 Aug
cache13–90.0216%4 Aug
cache15–150.018%28 Jul
dust211–13-0.0522%28 Jul
cache13–6-0.0130%28 Jul
anubis4–130.0321%22 Jul
dust29–13-0.0720%22 Jul
mirage5–10-0.1033%17 Jul
dust211–13-0.0025%15 Jul
inferno5–13-0.0321%12 Jul
ancient15–150.0019%12 Jul
anubis5–13-0.0828%12 Jul
cache13–10.0539%12 Jul
inferno6–130.0017%11 Jul
mirage10–13-0.0426%11 Jul
mirage8–13-0.0713%9 Jul
ancient13–80.0232%9 Jul
cache13–4-0.0110%9 Jul
cache3–13-0.108%9 Jul
inferno13–40.0118%9 Jul
mirage16–130.0531%9 Jul
dust20–5-0.0140%9 Jul
mirage1–13-0.0927%8 Jul
cache5–120.1523%4 Jul
mirage13–110.0518%4 Jul
inferno8–13-0.0426%4 Jul
mirage15–150.0013%2 Jul
inferno3–13-0.0318%1 Jul
inferno13–3-0.0514%1 Jul
mirage12–120.0528%23 Jun
mirage6–13-0.0527%23 Jun
dust25–13-0.0722%19 May
ancient11–130.0235%15 May
overpass3–00.2038%15 May
inferno1–13-0.0622%30 Apr

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →