QQQQQQQ

QQQQQQQ — CS2 Stats

NO76561198070943884[U:1:110678156]Steam profile ↗✓ No bans

813Tracked matches59%Win rate2020Tracked since
4,075Hours in CS
CSDB Rating5.6 SolidSupport
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (43 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 813 tracked matches. Play, then come back: the next observation lands here.

Rating over time

51Days played since 2023-09-26

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate52.3%45.7%46.8%above
Shot accuracy19.5%12.7%13.0%above
Kill/death ratio0.681.051.060.38 short
Match win rate42.2%45.7%46.3%4.1% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGQQQQQQQFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim67
Positioning48
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY51–48–1Last 10051%Win rateLLWWLWWLWW

Last 10 vs previous 10: +30pp win rate · +0.06 avg rating · −0.5pp headshot accuracy · −83ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 511ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 524ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 565ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+0.8 against its own average).

Aim6.7
Utility4.9
Positioning4.8
Opening Duels3.0
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 97% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning4.8
Utility4.9
Mechanics5.7
Opening Duels2.5
Win Impact7.9

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time592ms+5ms
first ⅓ avg 587ms → last ⅓ avg 592ms
Headshot accuracy20.9%−2.6%
first ⅓ avg 23.5% → last ⅓ avg 20.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · nuke, 30 Apr →
50%Best headshot accuracy · 13–1 · train, 10 Mar →
383msFastest reaction time · 8–13 · ancient, 9 Oct →
13–1Biggest win · ancient, 11 Jun →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
11–9In matches decided by ≤2 rounds
16Overtime games

Map breakdown

nukeBest map · 83% over 6ancientWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
mirageA1811–761%-0.01
ancientD175–1229%-0.00
cacheB168–850%-0.02
anubisS119–282%-0.02
infernoB115–645%-0.03
vertigoC83–538%-0.03
overpassD62–433%-0.05
nukeS65–183%0.04
train—31–233%0.02
dust2—32–167%0.01
warden—10–10%-0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

102,570Lifetime kills
0.68K/D
3,929Matches
42.2%Match win rate
52.3%Headshot % · Top 25% of Level 7 players
19.5%Shot accuracy · Top 5% of Level 7 players
14,011MVPs
4,075Hours (in match)
3,896Bombs planted
1,965Bombs defused

Most-used weapons

AK-4744,705
AWP10,170
Knife1,403
P2501,359
MP91,300

Lifetime map wins

5,714inferno
3,185dust2
2,940vertigo
2,881nuke
2,184train
719cbble
81lake
68safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,219Matches
51%Win rate
0.88Avg K/D
76.3ADR
42%Headshot %

Clutches & streaks

38%1v1 clutch win
27%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4250%1.0915.8
Ancient3938%1.1016.3
Anubis3266%0.8414.0
Inferno1354%1.0717.0
Cache1050%1.0113.2
Vertigo1060%0.8414.9
Overpass1070%0.9413.9
Dust2450%1.0820.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
34.2%Accuracy (enemy spotted)
37.0%Spray accuracy
75.5%Counter-strafing
10.3°Preaim
585msReaction time
36.7%T opening success
43.0%CT opening success
0.62Enemies flashed / flash
11.1%Flash assists
9.05HE damage / grenade
4.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.7353% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
overpass10–13-0.0119%13 Jun →
ancient4–130.0425%12 Jun →
nuke13–90.0316%11 Jun →
ancient13–10.1221%11 Jun →
anubis14–16-0.0311%10 Jun →
ancient16–130.0915%10 Jun →
anubis19–16-0.0619%8 Jun →
mirage10–13-0.0522%7 Jun →
anubis13–20.0436%7 Jun →
mirage13–110.1123%7 May →
nuke14–16-0.059%5 May →
cache1–13-0.0513%3 May →
warden9–13-0.0825%1 May →
vertigo13–8-0.0212%1 May →
cache2–130.0229%1 May →
cache7–13-0.0633%1 May →
cache13–100.0124%30 Apr →
vertigo5–9-0.0527%30 Apr →
train9–13-0.0723%30 Apr →
anubis13–9-0.0218%30 Apr →
nuke13–40.1433%30 Apr →
cache13–11-0.0220%30 Apr →
cache11–13-0.0925%30 Apr →
cache13–30.0010%30 Apr →
cache5–00.0020%30 Apr →
cache6–130.0215%29 Apr →
cache13–5-0.0027%29 Apr →
cache4–4-0.030%29 Apr →
cache12–12-0.0425%29 Apr →
cache13–80.0121%29 Apr →
cache13–8-0.0821%29 Apr →
cache7–130.0626%29 Apr →
cache7–13-0.0128%29 Apr →
mirage4–13-0.0817%28 Apr →
dust23–130.0113%28 Apr →
mirage9–2-0.0418%27 Apr →
ancient13–110.0435%27 Mar →
overpass4–13-0.0717%12 Feb →
dust213–100.0418%12 Feb →
anubis13–60.0126%5 Apr →
train9–130.1020%5 Apr →
dust213–3-0.0119%10 Mar →
train13–10.0250%10 Mar →
ancient11–13-0.0614%8 Mar →
vertigo11–13-0.0325%6 Mar →
mirage13–30.0619%6 Mar →
inferno3–130.0129%6 Mar →
inferno1–10.000%25 Sept →
nuke13–100.1022%7 Jun →
ancient13–90.0631%21 May →
ancient19–17-0.0121%2 Mar →
mirage8–13-0.0039%23 Feb →
mirage7–13-0.0721%22 Feb →
mirage11–13-0.0319%19 Feb →
vertigo11–13-0.0517%18 Feb →
mirage16–14-0.0232%17 Feb →
overpass13–9-0.0417%16 Feb →
anubis11–13-0.0514%16 Feb →
anubis13–7-0.0226%15 Feb →
ancient3–130.000%3 Feb →
nuke13–10-0.028%3 Feb →
overpass6–13-0.0527%30 Oct →
inferno13–11-0.073%29 Oct →
ancient4–13-0.0835%27 Oct →
ancient6–13-0.0116%24 Oct →
ancient12–16-0.057%23 Oct →
anubis13–6-0.0921%23 Oct →
vertigo13–110.0630%23 Oct →
mirage16–140.0324%22 Oct →
inferno2–13-0.0526%22 Oct →
overpass7–13-0.109%22 Oct →
mirage13–11-0.0424%21 Oct →
ancient10–13-0.0328%20 Oct →
mirage13–40.0319%20 Oct →
inferno13–10-0.0331%20 Oct →
inferno3–13-0.0822%20 Oct →
vertigo13–90.0015%19 Oct →
mirage13–10.1121%19 Oct →
mirage3–13-0.0623%14 Oct →
inferno9–13-0.0020%14 Oct →
mirage13–70.0130%12 Oct →
inferno16–140.0325%12 Oct →
inferno13–100.0723%11 Oct →
anubis13–100.0226%9 Oct →
ancient8–13-0.0214%9 Oct →
ancient8–13-0.0328%9 Oct →
ancient10–13-0.0131%7 Oct →
vertigo13–16-0.0630%6 Oct →
anubis19–150.0127%6 Oct →
anubis13–5-0.0217%6 Oct →
overpass13–5-0.0228%6 Oct →
inferno16–13-0.0614%6 Oct →
mirage16–190.0125%6 Oct →
mirage13–8-0.0424%1 Oct →
ancient9–13-0.0424%1 Oct →
mirage13–8-0.0325%1 Oct →
ancient13–16-0.0826%28 Sept →
vertigo9–13-0.0623%28 Sept →
nuke16–130.0123%27 Sept →
inferno9–16-0.1218%26 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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