Ratfu

Ratfu — CS2 Stats

GB76561198070890270[U:1:110624542]Steam profile ↗✓ No bans

2,086Tracked matches54%Win rate2021Tracked since
4,173Hours in CS40Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
FaceitLevel 5 · 1,136 ELOTop 67.6% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,136 → 1,136
+7Tracked matches · now 2,086
+5.3ppWin rate · 48.3% → 53.6%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 16 days played since 28 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

1,136Highest Faceit ELO seen on CSDB
16Days played since 2026-08-28

Faceit ELO

  • At peak — 1,136
  • Next: Level 6 at 1,201 65 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-18
  • Level 4 first seen 2026-09-18

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,417), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate40.6%43.8%44.8%4.2% short
Shot accuracy14.5%12.0%12.4%above
Kill/death ratio1.041.021.04meets
Match win rate42.5%44.7%45.2%2.7% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRatfuFACEITLevel 5 · 1,136 ELOSTANDINGTop 67.6% of rankedPEAK ELO1,136csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning66
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY43498Last 10043%Win rateTWLLLWWWLL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +2.5pp headshot accuracy · +43ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 622ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 603ms

Last 20

  • 8111 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 582ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim8.0
Utility4.3
Positioning6.6
Opening Duels4.9
Clutch4.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 86% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.6
Utility4.3
Mechanics7.6
Opening Duels5.9
Win Impact6.2

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time571ms+47ms
first ⅓ avg 524ms → last ⅓ avg 571ms
Headshot accuracy18.7%+1.5%
first ⅓ avg 17.2% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 13–4 · vertigo, 3 Sept
43%Best headshot accuracy · 5–1 · vertigo, 9 Sept
383msFastest reaction time · 13–6 · cache, 5 Sept
13–1Biggest win · ancient, 13 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
15In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 71% over 14ancientWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
cacheC167944%0.02
nukeD1651131%0.02
mirageD1551033%0.04
vertigoS1410471%0.05
ancientD123925%0.02
infernoB105550%0.02
anubisB63350%-0.00
trainC52340%-0.02
dust2C52340%0.05
overpass110100%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

193,215Lifetime kills
1.04K/D · Top 50% of Level 5 players
8,271Matches
42.5%Match win rate
40.6%Headshot %
14.5%Shot accuracy · Top 50% of Level 5 players
22,829MVPs
3,016Hours (in match)
6,893Bombs planted
1,639Bombs defused

Most-used weapons

AK-4786,306
AWP17,689
P2502,825
FAMAS2,726
SSG 082,521

Lifetime map wins

11,742dust2
7,453inferno
3,669nuke
2,830vertigo
1,653office
1,604train
1,100cbble
222dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

63Matches
56%Win rate
1.35Avg K/D
106.0ADR
42%Headshot %

Clutches & streaks

44%1v1 clutch win
17%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage367%1.8418.7
Inferno367%1.9126.3
Nuke2100%1.2422.0
Train1100%1.8917.0
Ancient10%1.0017.0
Dust21100%2.1430.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
37.6%Accuracy (enemy spotted)
45.4%Spray accuracy
84.0%Counter-strafing
10.9°Preaim
580msReaction time
49.2%T opening success
58.2%CT opening success
0.45Enemies flashed / flash
7.5%Flash assists
8.87HE damage / grenade
3.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4523 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage12–120.0422%19 Sept
cache13–60.1225%19 Sept
vertigo5–13-0.0419%19 Sept
nuke4–12-0.0011%19 Sept
nuke4–13-0.0726%18 Sept
cache13–8-0.0241%18 Sept
mirage13–90.0219%18 Sept
nuke13–20.0418%17 Sept
ancient7–130.0617%17 Sept
cache4–130.0317%17 Sept
nuke5–13-0.0021%17 Sept
train1–13-0.0527%17 Sept
ancient5–130.0324%17 Sept
mirage11–10.0016%17 Sept
mirage13–100.0411%17 Sept
vertigo3–13-0.0014%17 Sept
ancient7–13-0.0217%17 Sept
anubis13–90.0317%17 Sept
train13–80.0019%17 Sept
cache4–130.0624%17 Sept
nuke12–120.0619%16 Sept
vertigo13–100.0814%16 Sept
mirage6–13-0.056%16 Sept
ancient8–13-0.0317%16 Sept
mirage13–90.0718%16 Sept
train13–2-0.0415%16 Sept
nuke13–70.1022%16 Sept
vertigo13–90.0214%13 Sept
ancient13–10.1020%13 Sept
inferno13–80.0017%13 Sept
cache7–13-0.0422%13 Sept
ancient13–70.1017%12 Sept
inferno3–13-0.0813%12 Sept
dust25–13-0.0226%12 Sept
mirage6–130.0515%12 Sept
cache13–50.1018%12 Sept
dust211–130.0923%12 Sept
dust212–10.056%12 Sept
dust213–70.1134%12 Sept
dust25–130.0110%12 Sept
inferno7–90.0111%11 Sept
vertigo13–80.0624%11 Sept
ancient3–13-0.0314%11 Sept
cache8–130.0325%11 Sept
anubis5–13-0.0513%11 Sept
nuke12–12-0.0717%11 Sept
vertigo13–50.0614%11 Sept
mirage13–80.0713%11 Sept
nuke13–100.0217%11 Sept
inferno13–40.0922%11 Sept
cache10–13-0.029%11 Sept
ancient4–13-0.0226%10 Sept
vertigo13–70.0112%10 Sept
nuke12–120.0617%10 Sept
cache13–7-0.0325%10 Sept
nuke13–40.1522%9 Sept
ancient13–90.0330%9 Sept
vertigo5–1-0.0543%9 Sept
cache4–13-0.0331%9 Sept
nuke3–130.0629%8 Sept
inferno5–13-0.0315%8 Sept
train9–13-0.0124%6 Sept
cache7–13-0.0240%6 Sept
anubis8–13-0.053%6 Sept
mirage1–6-0.087%6 Sept
ancient8–13-0.0321%6 Sept
nuke11–1-0.0114%6 Sept
inferno12–12-0.073%6 Sept
mirage12–120.0117%6 Sept
cache5–13-0.0724%6 Sept
vertigo13–90.0726%6 Sept
train7–130.0213%5 Sept
anubis13–20.0117%5 Sept
nuke9–130.0110%5 Sept
cache13–60.1011%5 Sept
mirage11–130.0412%5 Sept
overpass13–11-0.008%4 Sept
inferno13–70.018%4 Sept
mirage11–130.0718%4 Sept
cache8–13-0.0036%4 Sept
inferno9–130.0720%4 Sept
nuke9–13-0.0021%4 Sept
ancient11–130.0410%3 Sept
nuke12–120.0817%3 Sept
vertigo13–40.2723%3 Sept
mirage12–120.2314%2 Sept
cache13–80.0711%2 Sept
vertigo10–130.035%2 Sept
nuke6–13-0.0712%2 Sept
anubis13–70.0720%2 Sept
inferno13–40.0716%2 Sept
ancient5–13-0.0118%2 Sept
mirage8–130.0223%2 Sept
inferno13–70.1518%28 Aug
vertigo13–10.0634%28 Aug
cache13–40.0826%28 Aug
anubis7–13-0.0124%28 Aug
mirage10–130.0521%28 Aug
vertigo8–13-0.0219%28 Aug
vertigo13–40.0911%28 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →