Elfstrogen

Elfstrogen — CS2 Stats

NZ76561198069896174[U:1:109630446]Steam profile ↗✓ No bans

274Tracked matches57%Win rate2020Tracked since
642Hours in CS
CSDB Rating3.8 LearningPositional Player
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 10,456 +4,687 29 Apr – 3 Jul · 21 days played
5,76910,456peak 10,45629 Apr3 Jul
10,759Peak Premier in tracked matches
38Days played since 2026-04-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim33
Positioning48
Utility13

0–100 skill scores via Leetify.

Recent form

STEADY51–45–4Last 10051%Win rateWLWLWWLWWL

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · −2.4pp headshot accuracy · +20ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 639ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 661ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 651ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim3.3
Utility1.3
Positioning4.8
Opening Duels0.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 73% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 669ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning4.8
Utility1.3
Mechanics5.7
Opening Duels0.6
Win Impact7.2

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time684ms−25ms
first ⅓ avg 709ms → last ⅓ avg 684ms
Headshot accuracy14.4%+0.5%
first ⅓ avg 13.9% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–9 · office, 8 Jul →
38%Best headshot accuracy · 13–3 · inferno, 11 Jun →
469msFastest reaction time · 13–3 · inferno, 11 Jun →
13–1Biggest win · nuke, 11 Jun →

Across the last 100 tracked matches.

Highlights

7Longest win streak
8–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 85% over 13nukeWeakest map · 29% over 21
MapGradePlayedRecordWin rateAvg rating
mirageS2617–965%-0.03
nukeD216–1529%-0.02
infernoC208–1240%-0.03
dust2S1311–285%0.00
cacheC104–640%-0.03
overpassS54–180%0.00
vertigo—30–30%-0.03
office—11–0100%0.11
anubis—10–10%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 21). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

34,263Lifetime kills
1.04K/D · Top 50% of tracked players
2,100Matches
41.8%Match win rate
42.4%Headshot %
15.8%Shot accuracy · Top 25% of tracked players
4,011MVPs
642Hours (in match)
1,679Bombs planted
461Bombs defused

Most-used weapons

AK-476,912
AWP4,283
P901,200
Knife1,068
MP7753

Lifetime map wins

4,960dust2
1,151inferno
656nuke
244vertigo
176train
132office
63cbble
44lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
27.9%Accuracy (enemy spotted)
28.3%Spray accuracy
75.6%Counter-strafing
11.0°Preaim
669msReaction time
29.1%T opening success
34.7%CT opening success
0.16Enemies flashed / flash
0.0%Flash assists
9.09HE damage / grenade
0.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3931% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1578 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.0688% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke16–140.0214%19 Aug →
cache7–13-0.0622%19 Aug →
inferno13–10-0.026%12 Aug →
nuke1–13-0.0620%12 Aug →
cache13–7-0.0515%12 Aug →
mirage13–11-0.039%5 Aug →
mirage8–13-0.0718%5 Aug →
cache13–11-0.028%28 Jul →
mirage16–13-0.0119%24 Jul →
nuke4–13-0.034%24 Jul →
inferno13–90.0321%24 Jul →
cache8–13-0.0212%21 Jul →
mirage9–13-0.0116%21 Jul →
inferno9–13-0.0219%21 Jul →
inferno13–10-0.0215%17 Jul →
nuke6–13-0.0216%17 Jul →
office13–90.115%8 Jul →
cache13–90.0120%8 Jul →
nuke9–130.0417%8 Jul →
nuke5–13-0.0917%3 Jul →
mirage13–80.0412%3 Jul →
mirage13–4-0.0513%2 Jul →
mirage7–13-0.055%1 Jul →
mirage7–13-0.0423%29 Jun →
inferno16–14-0.0413%29 Jun →
inferno13–7-0.0512%17 Jun →
nuke8–13-0.0117%17 Jun →
inferno13–10-0.035%11 Jun →
inferno13–3-0.0138%11 Jun →
nuke13–10.074%11 Jun →
dust213–9-0.0114%11 Jun →
inferno8–13-0.0711%10 Jun →
nuke10–13-0.0415%9 Jun →
mirage13–9-0.0413%8 Jun →
dust213–50.0813%5 Jun →
mirage13–6-0.0517%5 Jun →
mirage13–20.000%5 Jun →
nuke13–4-0.0317%5 Jun →
dust216–130.0118%4 Jun →
dust213–7-0.0214%4 Jun →
anubis8–13-0.0210%4 Jun →
dust213–9-0.0213%4 Jun →
inferno15–15-0.0311%3 Jun →
nuke9–13-0.0016%3 Jun →
inferno13–30.0513%3 Jun →
vertigo9–13-0.0113%3 Jun →
vertigo12–12-0.0112%3 Jun →
vertigo1–13-0.064%3 Jun →
inferno6–130.0735%3 Jun →
dust24–13-0.0717%1 Jun →
cache4–13-0.029%31 May →
inferno11–13-0.0112%27 May →
overpass13–4-0.045%27 May →
nuke13–9-0.0219%27 May →
nuke10–13-0.076%27 May →
dust213–110.0115%27 May →
nuke11–13-0.0422%27 May →
mirage4–13-0.0821%27 May →
nuke3–13-0.0311%27 May →
dust213–50.0713%26 May →
mirage13–4-0.038%26 May →
inferno9–13-0.0319%13 May →
mirage15–15-0.0516%13 May →
nuke13–80.0719%12 May →
nuke15–15-0.0412%12 May →
cache8–13-0.0233%12 May →
overpass14–160.0129%11 May →
overpass13–9-0.0321%11 May →
dust211–3-0.0217%10 May →
mirage8–13-0.0618%10 May →
dust213–80.0226%10 May →
mirage9–130.0113%10 May →
mirage13–70.0011%10 May →
nuke13–60.0712%10 May →
dust213–5-0.0213%10 May →
inferno8–13-0.0713%9 May →
overpass13–40.0810%9 May →
mirage13–8-0.0317%9 May →
inferno10–13-0.0424%9 May →
mirage13–110.0218%9 May →
cache13–7-0.026%5 May →
mirage6–13-0.068%4 May →
cache11–13-0.057%4 May →
cache11–13-0.0316%4 May →
inferno9–13-0.1211%29 Apr →
mirage13–8-0.0614%29 Apr →
nuke8–13-0.116%29 Apr →
overpass13–9-0.0112%29 Apr →
dust25–13-0.056%27 Apr →
mirage13–80.0114%27 Apr →
dust213–70.0612%25 Apr →
nuke1–8-0.058%25 Apr →
inferno7–13-0.0911%22 Apr →
mirage13–110.0013%22 Apr →
nuke8–13-0.0518%22 Apr →
inferno11–13-0.0318%15 Apr →
mirage13–4-0.0530%15 Apr →
inferno11–13-0.0711%8 Apr →
mirage13–50.0117%8 Apr →
mirage16–14-0.045%3 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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