Erika Dirndl

Erika Dirndl — CS2 Stats

MN76561198069570485[U:1:109304757]Steam profile ↗✓ No bans

948Tracked matches60%Win rate2020Tracked since
2,821Hours in CS5Hrs last 2 wks
CSDB Rating6.9 SolidSupport
Premier CS Rating25,985Top 10% of 215,558 CSDB-tracked playersRed band · top ~2.5% of ranked players (population est.)
CSDB Leaderboard#14148 of 261671 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Nov 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,985 +1,990 14 Dec – 5 Nov · 24 days played
19,33025,985peak 25,98514 Dec5 Nov
25,985Peak Premier in tracked matches
53Days played since 2025-11-22

Premier CS Rating

  • At peak — 25,985
  • +2,778 over 30 days · improving
  • +3,315 over 90 days
  • Next: Gold band at 30,000 — 4,015 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-10-19
  • Purple band first seen 2026-10-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches14——
Win rate64%——
K/D1.16——
Headshot %54%——

Measured 19 Oct 2026 → 15 Nov 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=15,144), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate40.8%49.3%51.2%10.3% short
Shot accuracy18.1%13.3%12.3%above
Kill/death ratio0.971.121.180.22 short
Match win rate42.9%48.5%52.2%9.3% short

This profile matches the typical Gold band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGErika DirndlPREMIER25,985 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning46
Utility56

0–100 skill scores via Leetify.

Recent form

HOT57–34–9Last 10057%Win rateWWLWLWWLWW

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · +2.2pp headshot accuracy · +11ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 531ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 537ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 531ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim8.7
Utility5.6
Positioning4.6
Opening Duels2.3

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 94% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning4.6
Utility5.6
Mechanics7.1
Opening Duels3.0
Win Impact8.3

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time547ms−50ms
first ⅓ avg 597ms → last ⅓ avg 547ms
Headshot accuracy20.0%−5.1%
first ⅓ avg 25.1% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–6 · vertigo, 26 Sept →
57%Best headshot accuracy · 4–13 · inferno, 5 Apr →
398msFastest reaction time · 13–4 · anubis, 4 Sept →
13–1Biggest win · mirage, 22 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
7–5In matches decided by ≤2 rounds
6Overtime games

Map breakdown

overpassBest map · 83% over 6ancientWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
nukeS2013–765%0.01
infernoS1711–665%0.03
ancientD155–1033%-0.00
anubisA148–657%0.00
mirageS96–367%-0.01
overpassS65–183%0.03
cacheC52–340%0.00
dust2—40–40%-0.02
vertigo—32–167%0.06
train—32–167%0.08
office—32–167%-0.01
poseidon—11–0100%0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

91,088Lifetime kills
0.97K/D
5,113Matches
42.9%Match win rate
40.8%Headshot %
18.1%Shot accuracy · Top 25% of Red band
11,995MVPs
1,555Hours (in match)
3,407Bombs planted
841Bombs defused

Most-used weapons

AK-4724,709
AWP14,633
MP91,576
Knife1,541
P901,503

Lifetime map wins

7,881inferno
4,890nuke
3,993dust2
2,383vertigo
1,841cbble
1,308train
184office
85safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
38.9%Accuracy (enemy spotted)
44.0%Spray accuracy
82.1%Counter-strafing
9.4°Preaim
540msReaction time
37.1%T opening success
46.8%CT opening success
0.62Enemies flashed / flash
10.5%Flash assists
9.12HE damage / grenade
3.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4651 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.069% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–30.0110%5 Nov →
inferno13–20.0421%5 Nov →
dust27–13-0.0321%5 Nov →
ancient13–40.0519%3 Nov →
dust29–13-0.0737%3 Nov →
mirage13–90.0725%3 Nov →
mirage13–10.0119%22 Oct →
mirage9–13-0.0236%22 Oct →
mirage13–11-0.0016%22 Oct →
nuke16–130.0521%16 Oct →
ancient13–80.0715%16 Oct →
mirage1–13-0.0523%10 Oct →
mirage13–9-0.0021%10 Oct →
vertigo13–60.1724%26 Sept →
vertigo13–40.0713%26 Sept →
anubis13–5-0.0138%21 Sept →
anubis5–13-0.096%21 Sept →
nuke13–30.0316%12 Sept →
anubis13–4-0.0217%4 Sept →
anubis1–13-0.0429%29 Aug →
nuke0–13-0.110%28 Aug →
nuke16–140.0215%15 Aug →
nuke3–130.0240%14 Aug →
nuke13–100.0025%9 Aug →
ancient6–13-0.0217%1 Aug →
anubis13–40.0218%1 Aug →
nuke6–13-0.0530%1 Aug →
ancient13–60.0121%1 Aug →
nuke9–130.0215%1 Aug →
nuke0–4-0.110%1 Aug →
mirage2–13-0.1011%1 Aug →
anubis13–20.0119%1 Aug →
nuke13–10-0.0220%31 Jul →
cache13–11-0.0325%31 Jul →
inferno13–7-0.0317%26 Jul →
vertigo4–13-0.0626%26 Jul →
anubis13–70.0025%26 Jul →
anubis12–120.0418%26 Jul →
nuke13–100.1421%17 Jul →
cache3–13-0.0626%6 Jul →
ancient8–13-0.0317%28 Jun →
anubis10–130.0555%28 Jun →
train13–80.0129%22 Jun →
anubis15–150.0123%13 Jun →
cache10–4-0.0026%24 May →
office13–90.0524%16 May →
office1–13-0.0317%16 May →
office13–5-0.0542%16 May →
nuke13–70.0830%9 May →
cache11–130.0733%9 May →
poseidon9–50.0616%9 May →
nuke12–120.0829%1 May →
inferno13–60.0915%1 May →
cache12–120.0317%1 May →
train13–100.1215%26 Apr →
train12–120.1216%26 Apr →
overpass13–40.0026%25 Apr →
nuke13–11-0.0218%11 Apr →
overpass13–100.0514%11 Apr →
inferno4–13-0.0017%11 Apr →
overpass13–80.0415%11 Apr →
inferno4–13-0.0457%5 Apr →
ancient2–13-0.0513%3 Apr →
nuke13–6-0.0019%3 Apr →
inferno13–70.0828%27 Mar →
inferno13–80.0227%26 Mar →
dust29–130.0532%11 Mar →
inferno13–90.1424%7 Mar →
inferno8–13-0.0028%27 Feb →
dust211–13-0.0337%27 Feb →
anubis13–6-0.0324%27 Feb →
inferno13–80.0130%20 Feb →
ancient9–130.0029%20 Feb →
inferno13–70.0734%15 Feb →
nuke13–60.0625%15 Feb →
nuke13–9-0.0229%8 Feb →
ancient1–13-0.0612%7 Feb →
ancient11–13-0.0520%1 Feb →
anubis10–13-0.0121%1 Feb →
mirage13–80.0219%22 Jan →
anubis13–70.0814%22 Jan →
inferno8–130.0427%22 Jan →
ancient10–130.0423%18 Jan →
inferno13–30.0638%18 Jan →
inferno13–9-0.0431%18 Jan →
overpass13–30.067%10 Jan →
nuke13–50.0131%10 Jan →
inferno15–150.0421%10 Jan →
overpass15–15-0.0433%4 Jan →
ancient4–13-0.0225%31 Dec →
inferno11–13-0.0120%31 Dec →
overpass13–80.0524%25 Dec →
nuke15–15-0.0216%20 Dec →
ancient13–110.0239%20 Dec →
nuke13–50.0228%14 Dec →
inferno13–110.0126%14 Dec →
anubis13–9-0.0125%13 Dec →
ancient12–12-0.0126%6 Dec →
ancient11–13-0.0323%27 Nov →
ancient13–11-0.0019%22 Nov →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.