Felix

Felix — CS2 Stats

GB76561198069045157[U:1:108779429]Steam profile ↗✓ No bans

874Tracked matches56%Win rate2020Tracked since
2,455Hours in CS15Hrs last 2 wks
CSDB Rating7.4 StrongSupport
Premier CS Rating26,635Top 5% of 205,416 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#8110 of 252484 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (26 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 26,635 → 26,635
+13Tracked matches · now 874
−4.4ppWin rate · 60.0% → 55.6%

Rating over time

Premier CS Rating: 26,635 +0 27 Aug – 21 Sept · 3 days played
26,63526,635peak 26,63527 Aug21 Sept
26,635Peak Premier in tracked matches
32Days played since 2026-07-22

Premier CS Rating

  • At peak — 26,635
  • 0 over 30 days · steady
  • Next: Gold band at 30,000 — 3,365 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-01
  • Pink band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches30——
Win rate53%——
K/D4.12——
Headshot %89%——

Measured 21 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,220), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate80.9%45.7%46.8%above
Shot accuracy6.3%12.7%13.0%6.8% short
Kill/death ratio1.741.051.06above
Match win rate45.3%45.7%46.3%1.0% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFelixFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER26,635 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim91
Positioning58
Utility68

0–100 skill scores via Leetify.

Recent form

COLD59–36–5Last 10059%Win rateLWLLLTWTWT

Last 10 vs previous 10: −40pp win rate · +0.02 avg rating · +3.3pp headshot accuracy · −36ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 470ms

Last 10

  • 3–4–3 · 30% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 481ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 499ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim9.1
Utility6.8
Positioning5.8
Opening Duels2.2
Clutch4.8

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 92% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.8° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning5.8
Utility6.8
Mechanics8.6
Opening Duels1.6
Win Impact6.9

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time486ms−82ms
first ⅓ avg 568ms → last ⅓ avg 486ms
Headshot accuracy17.1%−2.1%
first ⅓ avg 19.2% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 12–12 · cache, 12 Oct →
30%Best headshot accuracy · 6–3 · mirage, 12 Oct →
359msFastest reaction time · 2–13 · ancient, 9 Sept →
13–0Biggest win · mirage, 8 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
13–1In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 82% over 11ancientWeakest map · 41% over 17
MapGradePlayedRecordWin rateAvg rating
mirageA2213–959%0.02
infernoS2013–765%0.05
ancientC177–1041%0.01
cacheA138–562%0.04
dust2B136–746%0.02
nukeS119–282%0.05
anubis—32–167%-0.02
train—11–0100%0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (41% over 17). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

258,885Lifetime kills
1.74K/D · Top 5% of Level 7 players
2,585Matches
45.3%Match win rate
80.9%Headshot % · Top 1% of Level 7 players
6.3%Shot accuracy
6,284MVPs
5,460Hours (in match)
2,624Bombs planted
1,205Bombs defused

Most-used weapons

AK-47205,633
AWP3,673
MP91,408
MAC-101,194
UMP-451,032

Lifetime map wins

4,516dust2
3,519inferno
1,234nuke
934cbble
864train
745vertigo
40italy
37lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

256Matches
55%Win rate
1.00Avg K/D
78.5ADR
36%Headshot %

Clutches & streaks

44%1v1 clutch win
12%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno2070%1.3116.9
Mirage1974%1.3915.1
Ancient1338%1.0215.5
Cache771%1.2316.1
Dust2450%1.1016.3
Nuke3100%1.1215.3
Anubis333%0.7313.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
41.4%Accuracy (enemy spotted)
51.5%Spray accuracy
88.7%Counter-strafing
10.8°Preaim
490msReaction time
33.2%T opening success
39.6%CT opening success
0.59Enemies flashed / flash
8.6%Flash assists
8.27HE damage / grenade
16.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.1545% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache6–130.0116%16 Oct →
mirage13–10-0.0224%15 Oct →
ancient6–130.0111%15 Oct →
cache9–130.0129%15 Oct →
mirage8–13-0.0116%14 Oct →
inferno12–120.0010%14 Oct →
mirage6–3-0.0230%12 Oct →
cache12–120.2021%12 Oct →
nuke13–60.1321%10 Oct →
ancient12–120.0418%10 Oct →
nuke13–40.1422%8 Oct →
dust29–13-0.0513%8 Oct →
dust213–7-0.058%8 Oct →
nuke13–90.0913%11 Sept →
inferno6–13-0.0320%11 Sept →
cache13–70.0817%10 Sept →
dust213–8-0.0111%9 Sept →
ancient2–13-0.0817%9 Sept →
inferno13–40.0727%8 Sept →
nuke13–50.0115%8 Sept →
mirage13–00.1421%8 Sept →
inferno3–13-0.0215%7 Sept →
ancient8–130.0426%7 Sept →
cache7–13-0.056%7 Sept →
inferno10–130.0120%7 Sept →
inferno13–50.0815%5 Sept →
ancient13–90.0414%5 Sept →
inferno19–150.0617%4 Sept →
ancient13–16-0.0210%4 Sept →
ancient13–110.0210%4 Sept →
inferno13–60.0919%4 Sept →
mirage13–90.0717%2 Sept →
cache13–110.0116%2 Sept →
cache13–110.0818%1 Sept →
nuke13–110.0927%1 Sept →
anubis19–160.0214%1 Sept →
mirage10–130.0213%1 Sept →
dust216–190.0415%1 Sept →
train13–50.0813%31 Aug →
mirage6–130.0226%31 Aug →
ancient7–130.0318%31 Aug →
dust210–130.0522%31 Aug →
inferno13–70.0212%31 Aug →
ancient13–80.0312%31 Aug →
ancient13–110.0117%29 Aug →
cache13–30.0519%29 Aug →
ancient8–13-0.0213%29 Aug →
dust28–130.0119%29 Aug →
mirage13–40.0320%29 Aug →
inferno13–90.0225%29 Aug →
cache13–10-0.0115%28 Aug →
inferno13–90.0211%28 Aug →
ancient7–130.0716%28 Aug →
mirage13–100.0417%28 Aug →
anubis9–13-0.0419%27 Aug →
inferno13–80.0510%27 Aug →
mirage7–6-0.0714%26 Aug →
nuke13–110.0115%26 Aug →
dust210–130.0024%26 Aug →
cache13–90.0524%26 Aug →
inferno13–100.1119%26 Aug →
dust213–90.0723%25 Aug →
ancient9–130.0610%25 Aug →
dust213–90.0013%25 Aug →
mirage3–13-0.025%25 Aug →
inferno13–30.1921%25 Aug →
nuke8–130.0017%25 Aug →
dust212–120.0623%25 Aug →
inferno11–130.0620%24 Aug →
dust213–60.0325%24 Aug →
mirage1–13-0.0630%24 Aug →
inferno10–130.0118%24 Aug →
cache8–13-0.0220%24 Aug →
mirage7–13-0.0112%24 Aug →
mirage13–110.018%23 Aug →
ancient10–130.0111%23 Aug →
nuke7–13-0.0513%23 Aug →
nuke13–70.0218%23 Aug →
cache13–8-0.0116%23 Aug →
mirage13–110.0411%21 Aug →
anubis16–14-0.0522%12 Aug →
mirage4–130.0419%12 Aug →
nuke13–110.0323%11 Aug →
cache13–40.0924%11 Aug →
mirage13–50.0319%11 Aug →
dust212–120.0528%11 Aug →
mirage13–110.0620%3 Aug →
inferno13–60.1624%1 Aug →
mirage13–8-0.0020%1 Aug →
dust213–110.0219%1 Aug →
mirage10–130.0815%31 Jul →
inferno10–13-0.0019%31 Jul →
ancient13–10-0.0214%27 Jul →
inferno13–10.1127%27 Jul →
nuke13–50.0719%24 Jul →
inferno13–70.0418%24 Jul →
ancient13–4-0.0210%24 Jul →
mirage10–130.0720%24 Jul →
mirage13–50.0826%22 Jul →
ancient13–20.0224%22 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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