Grass

Grass — CS2 Stats

FI76561198068947067[U:1:108681339]Steam profile ↗✓ No bans

454Tracked matches37%Win rate2020Tracked since
4,325Hours in CS34Hrs last 2 wks
CSDB Rating1.6 LearningSupport
Premier CS Rating2,559Grey band · top ~89.1% of ranked players (population est.)
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+82Premier CS Rating · 2,477 → 2,559
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 9 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 2,559 +228 9 Aug22 Sept · 30 days played
1,4522,559peak 2,5599 Aug22 Sept
2,663Peak Premier in tracked matches
33Days played since 2026-08-09

Premier CS Rating

  • At peak — 2,559
  • +1,107 over 30 days · improving
  • Next: Light Blue band at 5,000 2,441 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,119), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate30.2%40.9%41.3%11.1% short
Shot accuracy15.6%14.2%12.7%above
Kill/death ratio0.790.950.950.17 short
Match win rate29.0%42.2%42.5%13.6% short

This profile matches the typical Level 2 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGrassFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER2,559 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim4
Positioning36
Utility44

0–100 skill scores via Leetify.

Recent form

COLD31645Last 10031%Win rateWLLWLLLLLW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +2.5pp headshot accuracy · −12ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 10%
  • Avg reaction 749ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 10%
  • Avg reaction 690ms

Last 20

  • 713 · 35% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 9%
  • Avg reaction 696ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.7 against its own average).

Aim0.4
Utility4.4
Positioning3.6
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Strengths & areas to improve

Areas to improve

Reaction time. 708ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 55% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.4
Positioning3.6
Utility4.4
Mechanics1.2
Opening Duels0.0
Win Impact0.6

Composite 1.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.01
first ⅓ avg -0.05 → last ⅓ avg -0.05
Reaction time706ms+16ms
first ⅓ avg 690ms → last ⅓ avg 706ms
Headshot accuracy9.0%+0.6%
first ⅓ avg 8.4% → last ⅓ avg 9.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 9–3 · inferno, 1 Sept
21%Best headshot accuracy · 4–13 · nuke, 21 Sept
469msFastest reaction time · 13–11 · nuke, 29 Aug
13–1Biggest win · inferno, 5 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
85In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 47% over 17mirageWeakest map · 0% over 15
MapGradePlayedRecordWin rateAvg rating
infernoB24111346%-0.04
nukeB178947%-0.04
ancientD1641225%-0.06
mirageD150150%-0.05
cacheB115645%-0.04
anubisD103730%-0.04
dust2D6060%-0.07
overpass1010%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (0% over 15). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

123,459Lifetime kills
0.79K/D
8,439Matches
29.0%Match win rate
30.2%Headshot %
15.6%Shot accuracy · Top 50% of Level 1 players
12,811MVPs
2,562Hours (in match)
8,616Bombs planted
2,841Bombs defused

Most-used weapons

AK-4729,407
AWP11,501
SG 5534,428
P2504,236
MP94,048
Tec-94,043
MP73,788

Lifetime map wins

14,866inferno
10,391dust2
5,978train
2,637cbble
2,031nuke
481vertigo
149lake
97safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

160Matches
48%Win rate
1.02Avg K/D
ADR
29%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.9%Headshot accuracy
25.8%Accuracy (enemy spotted)
27.9%Spray accuracy
55.4%Counter-strafing
17.0°Preaim
708msReaction time
19.2%T opening success
26.9%CT opening success
0.52Enemies flashed / flash
3.4%Flash assists
7.38HE damage / grenade
5.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 17.025° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.8681% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 708.3627ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–11-0.085%22 Sept
inferno13–16-0.0611%22 Sept
mirage8–13-0.069%22 Sept
ancient13–7-0.0311%21 Sept
inferno7–13-0.0615%21 Sept
anubis4–13-0.0611%21 Sept
nuke4–13-0.0021%21 Sept
mirage4–13-0.049%21 Sept
cache5–13-0.084%18 Sept
nuke13–4-0.007%18 Sept
cache13–40.029%18 Sept
ancient8–13-0.047%18 Sept
mirage8–13-0.054%18 Sept
inferno13–10-0.0514%17 Sept
inferno7–13-0.037%17 Sept
cache13–70.076%17 Sept
dust24–13-0.0311%16 Sept
inferno5–13-0.130%16 Sept
ancient7–13-0.0713%16 Sept
ancient13–9-0.008%14 Sept
anubis7–13-0.008%14 Sept
mirage10–13-0.0711%14 Sept
nuke13–8-0.096%13 Sept
ancient3–13-0.0913%13 Sept
inferno13–6-0.077%12 Sept
mirage11–13-0.079%12 Sept
cache6–13-0.099%11 Sept
anubis13–6-0.0811%11 Sept
mirage14–16-0.076%11 Sept
inferno13–9-0.058%11 Sept
dust29–13-0.097%11 Sept
inferno2–13-0.079%10 Sept
inferno8–8-0.0412%9 Sept
cache10–13-0.073%8 Sept
dust24–13-0.0110%8 Sept
ancient7–13-0.113%8 Sept
mirage5–130.017%8 Sept
inferno13–100.0113%8 Sept
inferno8–13-0.036%7 Sept
ancient13–9-0.093%5 Sept
inferno13–1-0.039%5 Sept
nuke13–160.029%5 Sept
ancient8–13-0.0212%5 Sept
ancient10–13-0.119%5 Sept
anubis15–15-0.065%5 Sept
nuke6–13-0.100%4 Sept
mirage14–16-0.0114%4 Sept
inferno1–13-0.094%4 Sept
nuke13–4-0.012%4 Sept
nuke13–90.0113%3 Sept
mirage9–13-0.0813%3 Sept
inferno13–90.0114%2 Sept
cache16–14-0.0716%1 Sept
nuke16–14-0.0320%1 Sept
inferno9–30.0911%1 Sept
anubis7–13-0.077%31 Aug
ancient6–13-0.079%29 Aug
inferno7–13-0.073%29 Aug
nuke13–11-0.114%29 Aug
cache13–30.0216%29 Aug
inferno7–13-0.106%29 Aug
dust21–13-0.120%28 Aug
anubis5–13-0.0711%28 Aug
ancient15–15-0.104%28 Aug
overpass8–8-0.014%26 Aug
nuke13–5-0.086%25 Aug
dust22–13-0.070%25 Aug
ancient5–13-0.023%25 Aug
cache7–13-0.025%25 Aug
inferno13–11-0.067%25 Aug
inferno9–70.0815%24 Aug
dust29–13-0.0916%22 Aug
inferno4–13-0.0810%22 Aug
mirage5–13-0.029%22 Aug
cache15–15-0.0910%22 Aug
nuke4–13-0.017%22 Aug
anubis3–13-0.074%22 Aug
cache9–13-0.036%20 Aug
nuke5–13-0.0310%16 Aug
ancient9–13-0.0312%16 Aug
ancient9–13-0.089%15 Aug
anubis13–8-0.007%15 Aug
inferno11–13-0.058%15 Aug
nuke13–11-0.0714%15 Aug
ancient6–13-0.058%15 Aug
inferno13–10-0.0211%15 Aug
anubis10–13-0.0311%14 Aug
nuke9–13-0.0413%14 Aug
mirage7–13-0.020%14 Aug
anubis13–80.006%12 Aug
mirage9–13-0.0511%12 Aug
mirage5–13-0.0711%12 Aug
ancient13–9-0.077%12 Aug
mirage9–13-0.097%11 Aug
inferno2–13-0.110%11 Aug
nuke10–13-0.1012%11 Aug
nuke7–13-0.047%11 Aug
nuke11–13-0.0511%10 Aug
inferno13–11-0.032%10 Aug
mirage10–13-0.047%9 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →