๋๋

๋๋ — CS2 Stats

RU76561198068095857[U:1:107830129]Steam profile ↗✓ No bans

261Tracked matches48%Win rate2020Tracked since
2,227Hours in CS0Hrs last 2 wks
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating11,970Blue band · top ~44.5% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 261 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 48 days played since 7 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 11,970 -241 7 Jun15 Sept · 43 days played
10,48914,496peak 14,4967 Jun15 Sept
14,818Peak Premier in tracked matches
48Days played since 2026-06-07

Premier CS Rating

  • 2,526 below peak (14,496)
  • +172 over 30 days · steady
  • -1,756 over 90 days
  • Next: Purple band at 15,000 3,030 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-15
  • Light Blue band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,018), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate36.6%41.9%42.7%6.1% short
Shot accuracy13.1%12.2%11.2%above
Kill/death ratio1.150.981.00above
Match win rate80.5%43.3%43.9%above

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG๋๋FACEITLevel 3STANDINGTop 90.6% of rankedPREMIER11,970 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning50
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY49465Last 10049%Win rateWWLLLWWLWW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −0.5pp headshot accuracy · +24ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 677ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 636ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 624ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim6.6
Utility4.8
Positioning5.0
Opening Duels3.8
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 92% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 642ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.0
Utility4.8
Mechanics8.4
Opening Duels2.5
Win Impact4.4

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.04
first ⅓ avg 0.03 → last ⅓ avg -0.01
Reaction time631ms−55ms
first ⅓ avg 687ms → last ⅓ avg 631ms
Headshot accuracy14.9%+0.2%
first ⅓ avg 14.7% → last ⅓ avg 14.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–6 · inferno, 14 Jun
32%Best headshot accuracy · 13–4 · ancient, 17 Jun
469msFastest reaction time · 8–13 · inferno, 20 Jun
13–0Biggest win · nuke, 10 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
82In matches decided by ≤2 rounds
14Overtime games

Map breakdown

mirageBest map · 67% over 6ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoD2681831%0.01
nukeB24131154%0.01
dust2A159660%0.02
anubisA127558%0.02
cacheA95456%-0.01
ancientD72529%0.00
mirageS64267%0.03
overpass110100%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

59,250Lifetime kills
1.15K/D · Top 25% of Level 3 players
8,527Matches
80.5%Match win rate · Top 1% of Level 3 players
36.6%Headshot %
13.1%Shot accuracy · Top 50% of Level 3 players
8,552MVPs
1,626Hours (in match)
2,047Bombs planted
512Bombs defused

Most-used weapons

AK-4718,014
AWP9,692
P902,692
MAC-101,601
Negev1,329

Lifetime map wins

9,665inferno
4,420dust2
2,551nuke
1,394office
455train
226cbble
166vertigo
126italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

119Matches
56%Win rate
1.00Avg K/D
57.1ADR
34%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Nuke2100%1.2822.0
Overpass10%1.1022.0
Ancient1100%0.6215.0
Inferno1100%0.8113.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
32.8%Accuracy (enemy spotted)
37.4%Spray accuracy
87.7%Counter-strafing
9.2°Preaim
642msReaction time
34.9%T opening success
45.3%CT opening success
0.55Enemies flashed / flash
10.1%Flash assists
9.65HE damage / grenade
3.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9267% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7593 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.8607% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–00.0525%10 Sept
dust213–110.0318%30 Aug
inferno6–130.0010%29 Aug
mirage4–13-0.0314%29 Aug
dust24–13-0.0815%29 Aug
cache13–9-0.0617%29 Aug
inferno8–10.0710%29 Aug
anubis3–13-0.088%28 Aug
dust213–11-0.0218%28 Aug
inferno13–70.0110%28 Aug
nuke11–130.0211%27 Aug
inferno3–13-0.0624%27 Aug
anubis16–14-0.016%23 Aug
inferno5–13-0.0416%15 Aug
inferno6–13-0.0723%10 Aug
inferno15–150.0125%10 Aug
anubis13–110.009%9 Aug
inferno10–13-0.0119%6 Aug
cache13–9-0.0210%6 Aug
nuke13–9-0.047%6 Aug
cache13–3-0.0318%6 Aug
cache13–7-0.055%4 Aug
nuke9–13-0.0218%4 Aug
mirage16–120.0421%31 Jul
inferno15–150.0214%30 Jul
dust27–130.0518%28 Jul
inferno9–13-0.0314%24 Jul
nuke12–16-0.0114%24 Jul
cache10–130.0214%24 Jul
cache15–150.0017%23 Jul
nuke15–15-0.0211%23 Jul
cache8–13-0.0519%22 Jul
ancient5–13-0.0314%22 Jul
inferno7–13-0.0214%21 Jul
nuke13–110.0916%18 Jul
inferno2–130.0120%18 Jul
inferno10–130.0816%17 Jul
nuke13–70.0115%17 Jul
mirage8–13-0.0320%17 Jul
inferno3–13-0.056%16 Jul
cache13–50.1114%15 Jul
nuke13–60.0211%13 Jul
nuke16–140.0513%13 Jul
nuke4–130.0117%13 Jul
anubis6–13-0.005%9 Jul
nuke3–13-0.0218%8 Jul
nuke13–00.0714%7 Jul
cache10–13-0.0416%7 Jul
dust213–80.0516%6 Jul
inferno3–130.0722%5 Jul
anubis13–90.0316%5 Jul
nuke13–16-0.045%5 Jul
dust25–13-0.0913%5 Jul
dust27–130.0714%4 Jul
ancient13–160.0816%4 Jul
dust213–70.028%4 Jul
dust213–90.0419%4 Jul
nuke13–16-0.0510%3 Jul
anubis13–30.0614%3 Jul
ancient13–90.0921%3 Jul
dust211–130.0314%3 Jul
inferno9–130.078%2 Jul
dust213–5-0.0123%2 Jul
mirage13–9-0.0014%1 Jul
mirage13–10.149%1 Jul
inferno13–6-0.107%1 Jul
anubis13–100.0817%30 Jun
dust25–130.0516%30 Jun
nuke16–140.0211%28 Jun
inferno13–70.0614%28 Jun
dust213–70.0516%27 Jun
dust213–60.0814%27 Jun
mirage13–70.0717%27 Jun
anubis6–130.0311%27 Jun
nuke3–13-0.1119%27 Jun
dust216–120.0613%27 Jun
nuke13–90.0017%27 Jun
inferno15–150.028%26 Jun
anubis13–50.0720%26 Jun
inferno9–130.0518%26 Jun
inferno3–13-0.0217%24 Jun
inferno13–80.0714%24 Jun
nuke13–80.099%22 Jun
inferno13–110.0314%21 Jun
inferno8–13-0.0311%20 Jun
ancient2–13-0.0819%19 Jun
ancient3–13-0.0214%19 Jun
nuke13–6-0.0113%17 Jun
overpass13–80.0320%17 Jun
ancient13–40.0132%17 Jun
nuke13–100.1216%16 Jun
inferno13–60.1814%14 Jun
anubis10–130.0119%13 Jun
nuke9–13-0.0411%12 Jun
ancient2–13-0.0514%12 Jun
anubis13–50.0413%11 Jun
anubis6–130.078%11 Jun
nuke13–4-0.0220%11 Jun
inferno13–80.036%7 Jun
nuke9–13-0.028%7 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →