Cannalinni

Cannalinni — CS2 Stats

76561198067902638[U:1:107636910]Steam profile ↗✓ No bans

550Tracked matches32%Win rate2022Tracked since
822Hours in CS1Hrs last 2 wks
CSDB Rating3.6 LearningSupport
Premier CS Rating7,586Light Blue band · top ~66.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 550 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 14 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 7,586 -2,414 14 Jun15 Sept · 27 days played
7,58612,045peak 12,04514 Jun15 Sept
12,641Peak Premier in tracked matches
43Days played since 2026-06-14

Premier CS Rating

  • 4,459 below peak (12,045)
  • -2,094 over 30 days · declining
  • -1,742 over 90 days
  • Next: Blue band at 10,000 2,414 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,059), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate33.4%39.9%41.9%8.5% short
Shot accuracy11.3%6.8%9.6%above
Kill/death ratio0.830.910.980.15 short
Match win rate37.8%42.3%43.8%6.0% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCannalinniPREMIER7,586 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim56
Positioning34
Utility36

0–100 skill scores via Leetify.

Recent form

COLD38548Last 10038%Win rateLLLTLLWWLL

Last 10 vs previous 10: −20pp win rate · +0.03 avg rating · +2.4pp headshot accuracy · −8ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 041 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 592ms

Last 10

  • 271 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 579ms

Last 20

  • 6122 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1 against its own average).

Aim5.6
Utility3.6
Positioning3.4
Opening Duels0.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 93% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning3.4
Utility3.6
Mechanics7.0
Opening Duels0.3
Win Impact0.0

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time614ms−17ms
first ⅓ avg 631ms → last ⅓ avg 614ms
Headshot accuracy14.5%+3.2%
first ⅓ avg 11.3% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 3–2 · inferno, 7 Aug
32%Best headshot accuracy · 5–13 · inferno, 25 Aug
430msFastest reaction time · 13–9 · ancient, 14 Aug
13–2Biggest win · nuke, 30 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
56In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 57% over 14dust2Weakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
infernoC2191243%0.02
anubisC1981142%-0.00
cacheC145936%-0.01
ancientA148657%-0.02
dust2D1431121%-0.02
overpassD72529%-0.03
nukeC52340%0.02
mirage41325%-0.02
office1010%-0.05
train1010%-0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

17,061Lifetime kills
0.83K/D
1,171Matches
37.8%Match win rate
33.4%Headshot %
11.3%Shot accuracy · Top 50% of Light Blue band
1,508MVPs
558Hours (in match)
1,138Bombs planted
204Bombs defused

Most-used weapons

Lifetime map wins

2,735dust2
1,203inferno
457vertigo
406nuke
86train
69cbble
34office
23italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
30.6%Accuracy (enemy spotted)
29.7%Spray accuracy
81.7%Counter-strafing
9.3°Preaim
595msReaction time
24.1%T opening success
32.1%CT opening success
0.50Enemies flashed / flash
2.7%Flash assists
9.95HE damage / grenade
4.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4596% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4985 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.1382% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno5–130.019%5 Sept
inferno8–13-0.0517%2 Sept
anubis9–13-0.0222%2 Sept
inferno15–150.0218%1 Sept
cache5–13-0.085%31 Aug
cache5–13-0.0316%31 Aug
nuke13–20.219%30 Aug
cache13–70.066%30 Aug
ancient10–13-0.0315%27 Aug
inferno5–13-0.0632%25 Aug
dust212–12-0.0110%19 Aug
overpass10–13-0.0719%19 Aug
nuke9–13-0.018%17 Aug
anubis13–7-0.0521%15 Aug
inferno13–8-0.025%14 Aug
ancient13–90.0310%14 Aug
ancient13–8-0.018%14 Aug
mirage1–13-0.0628%14 Aug
inferno9–13-0.054%14 Aug
ancient6–130.0013%12 Aug
cache9–130.0118%12 Aug
dust210–130.0413%12 Aug
dust29–13-0.0228%9 Aug
anubis13–11-0.0118%9 Aug
dust213–4-0.0314%9 Aug
dust26–13-0.0922%9 Aug
dust210–13-0.0711%9 Aug
dust25–13-0.0624%9 Aug
anubis3–13-0.048%8 Aug
ancient13–9-0.057%8 Aug
ancient10–13-0.0625%7 Aug
inferno4–130.0110%7 Aug
cache11–13-0.058%7 Aug
anubis8–13-0.0217%7 Aug
inferno3–20.2319%7 Aug
cache13–90.0613%7 Aug
anubis11–13-0.0512%7 Aug
cache4–13-0.0910%6 Aug
inferno1–9-0.025%6 Aug
anubis5–13-0.028%6 Aug
anubis15–15-0.0510%6 Aug
dust213–60.0321%6 Aug
anubis13–10-0.0116%5 Aug
inferno13–100.0211%5 Aug
dust210–13-0.007%5 Aug
anubis7–13-0.0311%4 Aug
ancient9–13-0.056%4 Aug
dust215–15-0.0111%4 Aug
nuke13–90.0011%4 Aug
inferno13–50.0913%4 Aug
cache1–13-0.0412%4 Aug
dust213–50.0116%31 Jul
inferno11–130.0210%31 Jul
ancient13–60.0216%30 Jul
inferno13–10-0.0423%29 Jul
anubis15–150.0910%29 Jul
anubis7–13-0.013%24 Jul
cache13–90.0618%24 Jul
mirage11–13-0.0318%23 Jul
anubis13–50.0711%22 Jul
inferno10–130.0321%22 Jul
nuke10–13-0.0415%21 Jul
inferno5–13-0.015%21 Jul
anubis13–8-0.005%20 Jul
anubis12–120.028%20 Jul
ancient13–5-0.0110%19 Jul
ancient13–6-0.0215%19 Jul
inferno13–90.0618%19 Jul
inferno7–13-0.0111%19 Jul
anubis13–40.034%19 Jul
anubis13–9-0.038%15 Jul
cache16–140.0114%13 Jul
anubis11–13-0.037%13 Jul
inferno4–13-0.110%12 Jul
cache13–6-0.0720%12 Jul
overpass12–12-0.0413%11 Jul
inferno13–70.030%10 Jul
cache8–13-0.0613%10 Jul
dust23–13-0.0414%10 Jul
ancient13–110.0115%10 Jul
dust24–13-0.096%8 Jul
office6–13-0.0514%8 Jul
cache6–130.037%7 Jul
ancient6–13-0.0513%30 Jun
overpass13–70.0715%30 Jun
overpass13–11-0.0415%28 Jun
train12–12-0.0512%28 Jun
overpass7–13-0.0210%24 Jun
ancient13–60.0010%24 Jun
ancient6–13-0.0013%23 Jun
mirage6–130.026%23 Jun
inferno13–20.148%23 Jun
nuke2–13-0.0611%23 Jun
anubis13–60.0711%20 Jun
mirage13–9-0.0111%20 Jun
cache5–130.0113%18 Jun
overpass7–13-0.0722%16 Jun
overpass5–13-0.0213%15 Jun
dust214–160.0214%14 Jun
inferno13–90.0514%14 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →