Cello

Cello — CS2 Stats

76561198067641334[U:1:107375606]Steam profile ↗✓ No bans

2,194Tracked matches50%Win rate2020Tracked since
4,053Hours in CS120Hrs last 2 wks
CSDB Rating5.9 SolidSupport
Premier CS Rating18,500Purple band · top ~14.5% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,500 -228 5 Aug – 9 Oct · 21 days played
17,82819,836peak 19,8365 Aug9 Oct
19,836Peak Premier in tracked matches
44Days played since 2026-08-05

Premier CS Rating

  • 1,336 below peak (19,836)
  • -1,010 over 30 days · declining
  • Next: Pink band at 20,000 — 1,500 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches235——
Win rate51%——
K/D0.88——
Headshot %44%——

Measured 12 Sep 2026 → 13 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,885), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate39.9%45.7%46.8%6.9% short
Shot accuracy12.7%12.7%13.0%0.3% short
Kill/death ratio0.991.051.060.07 short
Match win rate46.7%45.7%46.3%meets

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCelloFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER18,500 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning58
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY47–53Last 10047%Win rateLLWWLLWWLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +3.4pp headshot accuracy · +1ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 553ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 579ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 578ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim6.8
Utility6.1
Positioning5.8
Opening Duels3.0
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 60% on T to 38% on CT — first contacts on the defending side are being lost.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.8
Utility6.1
Mechanics5.7
Opening Duels4.7
Win Impact5.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time598ms−16ms
first ⅓ avg 614ms → last ⅓ avg 598ms
Headshot accuracy15.8%−0.7%
first ⅓ avg 16.5% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–2 · ancient, 1 Sept →
37%Best headshot accuracy · 5–13 · nuke, 8 Sept →
406msFastest reaction time · 5–13 · ancient, 2 Sept →
13–0Biggest win · inferno, 4 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
12–14In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 71% over 14ancientWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
dust2C2310–1343%-0.02
infernoB2110–1148%-0.02
ancientD186–1233%-0.03
cacheS1410–471%-0.02
nukeB115–645%-0.03
anubisC94–544%0.00
vertigo—21–150%-0.06
mirage—21–150%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

93,526Lifetime kills
0.99K/D
5,949Matches
46.7%Match win rate · Top 50% of Level 7 players
39.9%Headshot %
12.7%Shot accuracy · Top 50% of Level 7 players
10,635MVPs
2,333Hours (in match)
4,936Bombs planted
1,280Bombs defused

Most-used weapons

AK-4721,532
AWP12,335
MP93,489
P2503,258
MAC-101,886

Lifetime map wins

13,764dust2
9,944inferno
5,021nuke
1,968vertigo
1,236office
934train
488cbble
373italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

411Matches
51%Win rate
0.96Avg K/D
77.5ADR
45%Headshot %

Clutches & streaks

35%1v1 clutch win
14%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient9453%0.9414.7
Dust28454%0.9614.6
Inferno7849%0.9914.7
Nuke4060%1.0216.1
Cache3941%0.9514.7
Anubis3738%0.8313.1
Vertigo1464%1.0617.1
Mirage743%0.9715.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
35.7%Accuracy (enemy spotted)
41.0%Spray accuracy
75.8%Counter-strafing
10.1°Preaim
585msReaction time
59.7%T opening success
38.2%CT opening success
0.57Enemies flashed / flash
5.9%Flash assists
12.07HE damage / grenade
8.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.2356% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno6–13-0.0829%13 Oct →
dust28–13-0.0522%10 Oct →
ancient13–9-0.0220%10 Oct →
inferno13–110.0217%9 Oct →
ancient11–13-0.0110%9 Oct →
nuke4–13-0.0212%8 Oct →
anubis13–110.0627%8 Oct →
cache13–11-0.0218%8 Oct →
inferno9–13-0.0713%8 Oct →
cache13–110.0523%7 Oct →
inferno22–190.0215%6 Oct →
cache13–5-0.0720%6 Oct →
inferno11–13-0.0217%6 Oct →
vertigo3–13-0.0816%5 Oct →
inferno11–13-0.057%5 Oct →
inferno16–19-0.0517%5 Oct →
nuke13–8-0.0113%5 Oct →
ancient13–9-0.0229%4 Oct →
ancient10–13-0.0210%3 Oct →
dust214–16-0.0114%3 Oct →
dust213–10-0.0216%2 Oct →
nuke11–13-0.0612%28 Sept →
anubis13–9-0.0116%28 Sept →
mirage11–13-0.0311%28 Sept →
cache13–7-0.017%28 Sept →
anubis13–70.049%27 Sept →
dust28–13-0.0220%26 Sept →
nuke13–90.0616%26 Sept →
dust214–16-0.1011%25 Sept →
dust213–9-0.0213%25 Sept →
ancient5–13-0.0417%24 Sept →
cache11–13-0.0613%24 Sept →
dust213–6-0.0414%24 Sept →
dust213–11-0.0617%19 Sept →
anubis11–13-0.038%19 Sept →
ancient13–10.0526%18 Sept →
dust213–50.0515%18 Sept →
dust213–60.0222%17 Sept →
dust213–60.0421%16 Sept →
ancient4–13-0.0633%16 Sept →
nuke14–16-0.0921%15 Sept →
dust25–13-0.0519%14 Sept →
cache13–80.0115%14 Sept →
ancient4–13-0.0815%13 Sept →
nuke16–13-0.0322%13 Sept →
dust27–13-0.0735%11 Sept →
ancient13–7-0.0422%9 Sept →
inferno13–11-0.0022%9 Sept →
nuke5–13-0.0437%8 Sept →
ancient8–13-0.0717%8 Sept →
inferno4–13-0.0817%8 Sept →
inferno13–70.0216%6 Sept →
dust213–6-0.0517%6 Sept →
vertigo16–14-0.0513%5 Sept →
nuke16–14-0.0313%4 Sept →
inferno13–00.0514%4 Sept →
ancient8–130.0118%4 Sept →
ancient5–13-0.0314%2 Sept →
ancient11–13-0.0612%2 Sept →
inferno11–130.0120%2 Sept →
anubis13–100.007%2 Sept →
ancient13–20.098%1 Sept →
dust216–12-0.0322%1 Sept →
cache13–11-0.064%1 Sept →
cache6–13-0.098%31 Aug →
inferno7–13-0.0219%27 Aug →
anubis7–130.0322%26 Aug →
inferno4–13-0.0710%25 Aug →
mirage13–6-0.0313%25 Aug →
dust213–40.0313%25 Aug →
cache13–60.0411%25 Aug →
dust28–13-0.106%23 Aug →
inferno13–60.0214%23 Aug →
anubis7–13-0.029%22 Aug →
nuke13–11-0.0323%22 Aug →
ancient2–13-0.1112%21 Aug →
cache13–7-0.0716%21 Aug →
dust29–130.0119%21 Aug →
inferno13–60.0714%21 Aug →
ancient3–13-0.0126%21 Aug →
nuke3–13-0.0214%21 Aug →
ancient16–13-0.0419%21 Aug →
cache13–10-0.0324%20 Aug →
inferno13–11-0.0328%20 Aug →
nuke8–13-0.0521%15 Aug →
inferno13–50.0029%15 Aug →
anubis13–160.0017%15 Aug →
dust28–13-0.057%14 Aug →
inferno13–11-0.0317%12 Aug →
cache10–13-0.0117%12 Aug →
dust214–16-0.0116%11 Aug →
cache8–13-0.0010%11 Aug →
dust27–13-0.0515%11 Aug →
cache13–20.0910%11 Aug →
anubis8–13-0.0618%10 Aug →
dust25–130.019%10 Aug →
inferno7–13-0.0820%5 Aug →
ancient11–130.0017%5 Aug →
dust22–130.0127%5 Aug →
inferno7–130.0125%5 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.