str9

str9 — CS2 Stats

JP76561198067633451[U:1:107367723]Steam profile ↗✓ No bans

161Tracked matches81%Win rate2020Tracked since
9,783Hours in CS27Hrs last 2 wks
CSDB Rating5.2 DevelopingPositional Player
Ladder ranks via Leetify

Performance scores

Aim48
Positioning55
Utility49

0–100 skill scores via Leetify.

Recent form

HOT74–22–4Last 10074%Win rateLWWWWWWWWW

Last 10 vs previous 10: +30pp win rate · −0.06 avg rating · +5.6pp headshot accuracy · −13ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.06), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 627ms

Last 10

  • 9–1 · 90% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 582ms

Last 20

  • 15–2–3 · 75% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim4.8
Utility4.9
Positioning5.5
Opening Duels3.5
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 76% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning5.5
Utility4.9
Mechanics4.4
Opening Duels2.5
Win Impact10.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time602ms−29ms
first ⅓ avg 631ms → last ⅓ avg 602ms
Headshot accuracy17.5%+2.9%
first ⅓ avg 14.6% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 5–0 · anubis, 29 Jan →
100%Best headshot accuracy · 2–3 · agency, 15 Jun →
172msFastest reaction time · 2–3 · agency, 15 Jun →
13–0Biggest win · mirage, 5 Oct →

Across the last 100 tracked matches.

Highlights

12Longest win streak
2–8In matches decided by ≤2 rounds
20Overtime games

Map breakdown

anubisBest map · 83% over 12ancientWeakest map · 56% over 16
MapGradePlayedRecordWin rateAvg rating
infernoS2217–577%0.01
nukeS1915–479%0.01
overpassS1713–476%0.01
ancientA169–756%-0.01
anubisS1210–283%0.01
mirageS65–183%0.04
vertigo—32–167%0.01
cache—22–0100%0.02
golden—10–10%0.02
train—11–0100%-0.03
agency—10–10%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (56% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

503,455Lifetime kills
1.38K/D · Top 10% of tracked players
10,335Matches
45.5%Match win rate · Top 50% of tracked players
64.6%Headshot % · Top 5% of tracked players
20.0%Shot accuracy · Top 5% of tracked players
21,289MVPs
5,614Hours (in match)
7,601Bombs planted
4,775Bombs defused

Most-used weapons

AK-47296,232
AWP12,552
Glock-1811,514
P2506,771
Tec-93,443
UMP-453,424
FAMAS2,681

Lifetime map wins

9,100inferno
6,581dust2
4,067nuke
2,529vertigo
2,493cbble
2,078train
294dust
249assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

68Matches
65%Win rate
1.19Avg K/D
75.5ADR
38%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient1100%1.0716.0
Inferno1100%0.7112.0
Nuke1100%1.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
31.6%Accuracy (enemy spotted)
33.0%Spray accuracy
69.8%Counter-strafing
10.8°Preaim
601msReaction time
38.2%T opening success
41.8%CT opening success
0.39Enemies flashed / flash
6.7%Flash assists
7.21HE damage / grenade
7.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3922 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.1557% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
ancient6–13-0.0015%21 Jun →
inferno13–9-0.0420%21 Jun →
cache13–8-0.0015%21 Jun →
anubis13–7-0.0230%21 Jun →
nuke10–2-0.0414%21 Jun →
nuke13–11-0.0319%28 May →
ancient13–1-0.0244%28 May →
nuke13–8-0.0115%27 May →
inferno13–8-0.0514%27 May →
ancient13–10-0.0115%27 May →
inferno13–60.1117%29 Apr →
cache13–70.046%29 Apr →
nuke13–70.0213%29 Apr →
inferno15–15-0.0115%25 Apr →
ancient12–120.0115%25 Apr →
nuke6–13-0.0517%25 Apr →
nuke13–10.0221%23 Apr →
inferno12–120.0515%23 Apr →
overpass13–80.0710%23 Apr →
nuke13–40.0515%21 Apr →
inferno13–30.0331%21 Apr →
mirage13–30.0930%21 Apr →
inferno3–13-0.1011%30 Mar →
overpass13–2-0.029%30 Mar →
inferno13–60.0214%20 Feb →
ancient11–130.0119%20 Feb →
anubis13–11-0.0518%20 Feb →
ancient9–130.0114%8 Feb →
anubis13–20.0114%8 Feb →
nuke13–60.0717%8 Feb →
inferno13–50.0117%8 Feb →
ancient13–10-0.0316%29 Jan →
inferno13–9-0.0021%29 Jan →
anubis5–00.1617%29 Jan →
overpass13–10.0611%29 Jan →
golden12–120.0210%6 Dec →
nuke13–60.0422%6 Dec →
overpass13–3-0.0015%6 Dec →
ancient7–13-0.0517%6 Dec →
inferno13–30.0210%6 Dec →
anubis5–13-0.1111%6 Dec →
inferno13–90.0121%25 Oct →
ancient4–13-0.0818%25 Oct →
nuke13–7-0.009%25 Oct →
anubis13–40.0125%25 Oct →
mirage13–10.0922%25 Oct →
ancient13–3-0.0319%20 Oct →
mirage10–13-0.0213%20 Oct →
anubis13–40.0318%20 Oct →
overpass9–13-0.0421%20 Oct →
inferno11–13-0.0316%5 Oct →
nuke13–4-0.0222%5 Oct →
anubis13–20.0218%5 Oct →
mirage13–0-0.0025%5 Oct →
inferno13–9-0.0623%26 Sept →
overpass9–00.0710%26 Sept →
overpass13–4-0.0312%26 Sept →
ancient11–13-0.0411%26 Sept →
mirage13–10-0.0114%26 Sept →
ancient13–9-0.0312%17 Sept →
inferno13–7-0.0132%17 Sept →
overpass13–4-0.027%17 Sept →
train13–3-0.037%15 Jun →
anubis3–13-0.069%15 Jun →
agency2–3-0.02100%15 Jun →
inferno13–60.0326%15 Jun →
nuke13–40.1214%2 May →
inferno13–60.0913%2 May →
ancient13–40.0116%2 May →
inferno6–7-0.0621%2 May →
ancient13–9-0.0318%5 Jan →
overpass12–00.0823%9 Nov →
vertigo13–10.0816%9 Nov →
ancient13–10.0321%9 Nov →
anubis13–4-0.0129%4 Nov →
ancient13–10.0415%4 Nov →
inferno6–10.0910%4 Nov →
anubis13–80.0616%22 Mar →
nuke13–3-0.0010%22 Feb →
inferno13–00.118%22 Feb →
mirage13–10.0915%22 Feb →
vertigo9–16-0.0715%20 Aug →
overpass16–30.0514%20 Aug →
overpass7–16-0.0511%19 Aug →
nuke16–60.0510%19 Aug →
overpass14–16-0.0011%11 Jun →
overpass16–40.0815%10 Jun →
overpass16–7-0.033%10 Jun →
nuke9–16-0.059%10 Jun →
nuke16–70.0110%10 Jun →
overpass19–15-0.0111%26 Apr →
nuke26–28-0.0113%9 Apr →
nuke16–40.0916%9 Apr →
nuke8–16-0.0518%8 Apr →
overpass16–50.0216%8 Apr →
vertigo16–50.0125%25 Mar →
anubis16–90.0511%25 Mar →
overpass14–16-0.0614%24 Mar →
inferno16–50.0214%24 Mar →
inferno16–4-0.0115%23 Mar →

Match data via Leetify.

Recent teammates

Milestones

100 Matches12-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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