Aloshi

Aloshi — CS2 Stats

AU76561198066115780[U:1:105850052]Steam profile ↗✓ No bans

1,165Tracked matches55%Win rate2020Tracked since
6,485Hours in CS10Hrs last 2 wks
CSDB Rating6.8 SolidAggressive Rifler
Premier CS Rating18,245Purple band · top ~15.5% of ranked players (population est.)
CSDB Leaderboard#14353 of 28445 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=1,109), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate44.2%49.0%52.0%7.9% short
Shot accuracy17.5%13.1%13.7%above
Kill/death ratio1.211.081.08above
Match win rate45.9%46.9%48.8%2.9% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAloshiFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER18,245 · Purple bandcsdb.gg/stats

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Performance scores

Aim87
Positioning56
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY52453Last 10052%Win rateWWWLWLWLLW

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.7
Aggression8.2
Utility5.0
Positioning5.6
Opening Duels4.3
Clutch4.4

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 94% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 58% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.6
Utility5.0
Mechanics8.1
Opening Duels4.3
Win Impact6.7

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time614ms−47ms
first ⅓ avg 661ms → last ⅓ avg 614ms
Headshot accuracy27.0%+0.4%
first ⅓ avg 26.6% → last ⅓ avg 27.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — cache 13–0
130Biggest win — dust2
8Longest win streak
W3Current streak
59In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 64% over 11dust2Weakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
mirageB22101245%0.02
dust2C1661038%0.01
nukeB126650%0.03
ancientA127558%0.03
cacheA117464%0.04
infernoA116555%0.03
overpassA85363%0.01
vertigo31233%-0.04
train220100%0.07
anubis110100%0.06
stronghold1010%0.09
office110100%0.09

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

254,422Lifetime kills
1.21K/D · Top 25% of Level 9 players
12,127Matches
45.9%Match win rate
44.2%Headshot %
17.5%Shot accuracy · Top 25% of Level 9 players
25,506MVPs
5,001Hours (in match)
4,235Bombs planted
1,650Bombs defused

Most-used weapons

AK-4762,973
AWP43,053
SSG 0812,190
Knife7,529
P2505,416
FAMAS5,269

Lifetime map wins

14,247dust2
11,479inferno
4,324nuke
3,272train
1,953vertigo
1,284office
1,223cbble
277italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,257Matches
52%Win rate
1.31Avg K/D
77.3ADR
45%Headshot %

Clutches & streaks

42%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3441%0.9816.1
Ancient2348%0.9115.3
Inferno2143%1.1217.8
Dust22070%1.1217.9
Anubis1619%0.8413.7
Nuke1362%0.9614.7
Train540%0.7516.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.9%Headshot accuracy
38.3%Accuracy (enemy spotted)
39.3%Spray accuracy
86.3%Counter-strafing
8.7°Preaim
613msReaction time
36.4%T opening success
58.2%CT opening success
0.43Enemies flashed / flash
8.5%Flash assists
12.37HE damage / grenade
5.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4253 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.3596% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–40.1419%29 Aug
cache13–2-0.0024%29 Aug
nuke13–60.0725%29 Aug
nuke11–130.0733%29 Aug
mirage13–40.0830%29 Aug
dust27–13-0.0622%28 Aug
mirage13–4-0.0223%28 Aug
mirage5–13-0.0228%28 Aug
dust26–13-0.0219%23 Aug
nuke13–50.0530%23 Aug
cache16–140.0525%23 Aug
inferno4–130.0738%22 Aug
dust213–00.0331%22 Aug
mirage15–15-0.0219%22 Aug
inferno13–8-0.0121%22 Aug
mirage2–50.0541%22 Aug
cache6–130.0126%16 Aug
mirage13–80.0034%2 Aug
inferno13–60.0929%2 Aug
ancient13–11-0.0135%2 Aug
dust211–13-0.0522%2 Aug
inferno13–30.1237%26 Jul
vertigo11–13-0.0616%26 Jul
mirage4–130.0527%24 Jul
ancient6–13-0.0419%24 Jul
ancient13–40.1430%18 Jul
mirage8–130.0224%15 Jul
cache9–130.0125%15 Jul
cache13–100.0928%14 Jul
ancient13–80.0418%14 Jul
ancient13–60.0827%12 Jul
nuke5–130.0541%12 Jul
ancient8–130.0527%5 Jul
mirage10–130.0020%4 Jul
nuke5–13-0.0614%4 Jul
mirage13–100.0521%20 Jun
overpass13–50.0919%20 Jun
nuke13–50.1223%20 Jun
anubis13–40.0615%19 Jun
nuke6–13-0.0227%6 Jun
mirage6–13-0.0138%6 Jun
overpass9–130.0231%6 Jun
ancient4–13-0.0521%6 Jun
overpass0–13-0.070%31 May
inferno7–130.0232%21 May
stronghold12–120.0919%20 May
cache7–130.0341%20 May
cache13–00.2139%10 May
cache13–110.0335%8 May
nuke11–13-0.0517%8 May
cache13–20.0532%3 May
dust214–16-0.0130%3 May
train13–50.1226%2 May
vertigo4–13-0.0215%2 May
cache13–2-0.0627%2 May
cache11–130.0220%2 May
dust27–130.0320%29 Mar
overpass13–70.0525%28 Mar
mirage15–15-0.0021%27 Mar
nuke13–70.0529%20 Mar
dust211–13-0.0324%20 Mar
dust213–100.1232%30 Nov
office13–70.0923%29 Nov
dust213–60.0328%18 Oct
dust211–13-0.0621%10 Oct
mirage13–100.0522%10 Oct
ancient13–160.0023%28 Sept
inferno13–6-0.0129%28 Sept
dust24–130.0636%27 Sept
ancient13–7-0.0228%26 Sept
nuke13–6-0.0418%26 Sept
mirage6–13-0.0224%21 Sept
overpass13–160.0121%20 Sept
ancient3–130.0035%20 Sept
overpass13–2-0.0327%20 Sept
mirage3–13-0.0719%20 Sept
mirage13–90.1038%14 Sept
dust24–11-0.0435%14 Sept
mirage1–13-0.1027%13 Sept
inferno7–13-0.0323%12 Sept
mirage13–8-0.0322%11 Sept
dust213–100.0120%6 Sept
mirage13–10.0735%6 Sept
dust213–100.0231%31 Aug
overpass13–11-0.0221%30 Aug
train13–60.0334%30 Aug
dust211–130.0122%30 Aug
inferno8–13-0.0535%29 Aug
nuke10–130.0620%29 Aug
ancient13–90.1137%29 Aug
overpass13–30.0224%24 Aug
mirage13–100.0324%23 Aug
nuke13–40.0827%23 Aug
inferno13–90.0324%23 Aug
dust213–110.0716%23 Aug
inferno13–10.0716%10 Aug
vertigo13–8-0.0431%10 Aug
mirage2–130.0333%10 Aug
inferno4–13-0.0317%5 Aug
ancient13–70.0429%3 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →