Tekos

Tekos — CS2 Stats

FR76561198066081145[U:1:105815417]Steam profile ↗✓ No bans

251Tracked matches48%Win rate2025Tracked since
1,189Hours in CS50Hrs last 2 wks
CSDB Rating4.4 DevelopingSupport
Premier CS Rating12,324Blue band · top ~42.6% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,324 +717 8 Oct – 17 Oct · 9 days played
11,60713,093peak 13,0938 Oct17 Oct
13,388Peak Premier in tracked matches
24Days played since 2026-03-16

Premier CS Rating

  • 769 below peak (13,093)
  • Next: Purple band at 15,000 — 2,676 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate33.4%42.0%44.3%11.0% short
Shot accuracy16.4%9.6%11.9%above
Kill/death ratio1.170.981.03above
Match win rate39.3%43.8%45.2%6.0% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTekosPREMIER12,324 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim50
Positioning50
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY49–49–2Last 10049%Win rateLLWTWLWLWL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +1.8pp headshot accuracy · +14ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 594ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 575ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.7 against its own average).

Aim5.0
Utility5.7
Positioning5.0
Opening Duels1.2
Clutch0.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.84 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.0
Utility5.7
Mechanics4.2
Opening Duels2.2
Win Impact4.4

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.04
first ⅓ avg 0.04 → last ⅓ avg -0.01
Reaction time578ms−76ms
first ⅓ avg 654ms → last ⅓ avg 578ms
Headshot accuracy12.0%−3.5%
first ⅓ avg 15.6% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 13–7 · office, 19 Mar →
27%Best headshot accuracy · 13–5 · nuke, 9 Oct →
422msFastest reaction time · 13–10 · inferno, 22 Sept →
13–1Biggest win · overpass, 16 Mar →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
8–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 67% over 18mirageWeakest map · 25% over 24
MapGradePlayedRecordWin rateAvg rating
mirageD246–1825%-0.02
dust2S1812–667%0.00
infernoS1510–567%-0.01
anubisB126–650%0.02
cacheB84–450%0.00
nukeA74–357%0.01
officeC73–443%0.08
ancient—40–40%-0.03
vertigo—33–0100%0.04
overpass—21–150%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 24). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

35,567Lifetime kills
1.17K/D · Top 25% of Blue band
1,780Matches
39.3%Match win rate
33.4%Headshot %
16.4%Shot accuracy · Top 25% of Blue band
3,582MVPs
628Hours (in match)
1,761Bombs planted
378Bombs defused

Most-used weapons

Lifetime map wins

6,521dust2
1,458inferno
1,282nuke
406lake
346safehouse
283bank
158stmarc
84office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5Matches
60%Win rate
0.80Avg K/D
64.4ADR
49%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke250%0.9113.5
Mirage10%0.4810.0
Ancient1100%1.0617.0
Dust21100%0.6511.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.2%Headshot accuracy
33.2%Accuracy (enemy spotted)
32.4%Spray accuracy
69.1%Counter-strafing
9.5°Preaim
579msReaction time
38.2%T opening success
39.7%CT opening success
0.84Enemies flashed / flash
2.8%Flash assists
14.90HE damage / grenade
6.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.2027% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.2384% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.0811%17 Oct →
inferno5–130.0417%16 Oct →
inferno13–7-0.0115%16 Oct →
ancient15–15-0.0613%16 Oct →
cache13–8-0.0117%16 Oct →
mirage5–13-0.037%16 Oct →
inferno13–11-0.044%16 Oct →
anubis10–13-0.0315%16 Oct →
cache13–50.0214%16 Oct →
mirage11–130.0113%16 Oct →
dust213–60.0619%16 Oct →
mirage14–16-0.0211%16 Oct →
inferno13–11-0.0114%16 Oct →
anubis5–13-0.0310%16 Oct →
dust213–90.0011%15 Oct →
mirage9–130.018%14 Oct →
anubis7–130.045%14 Oct →
dust213–7-0.017%14 Oct →
dust216–130.0117%14 Oct →
inferno13–10-0.035%14 Oct →
mirage10–13-0.0318%14 Oct →
anubis13–100.0311%14 Oct →
mirage3–13-0.0714%14 Oct →
inferno16–130.028%14 Oct →
mirage6–130.0111%14 Oct →
dust213–80.0518%14 Oct →
mirage9–13-0.0615%14 Oct →
dust23–130.0210%14 Oct →
mirage7–13-0.0614%13 Oct →
mirage13–9-0.0414%13 Oct →
inferno13–40.017%13 Oct →
anubis13–4-0.029%13 Oct →
mirage5–13-0.0114%13 Oct →
dust210–130.0218%13 Oct →
dust213–80.0216%13 Oct →
ancient9–13-0.0311%13 Oct →
nuke10–130.0212%13 Oct →
dust21–13-0.055%13 Oct →
mirage13–9-0.059%13 Oct →
inferno16–14-0.0318%13 Oct →
nuke2–13-0.052%12 Oct →
dust213–80.0316%12 Oct →
dust24–13-0.108%12 Oct →
mirage13–11-0.0317%12 Oct →
mirage9–13-0.0211%12 Oct →
inferno7–13-0.0312%12 Oct →
nuke13–50.0112%11 Oct →
inferno13–16-0.0812%11 Oct →
mirage13–11-0.108%11 Oct →
nuke13–5-0.0127%9 Oct →
dust213–10-0.0421%9 Oct →
dust213–110.0516%8 Oct →
inferno6–13-0.0424%8 Oct →
mirage10–130.0812%7 Oct →
anubis13–100.0414%7 Oct →
inferno9–13-0.0112%7 Oct →
mirage6–13-0.0212%7 Oct →
ancient11–13-0.046%7 Oct →
dust210–13-0.0719%6 Oct →
inferno13–8-0.018%6 Oct →
anubis13–8-0.0117%6 Oct →
dust213–90.0225%6 Oct →
mirage11–13-0.0718%6 Oct →
dust212–16-0.0319%1 Oct →
mirage13–70.087%1 Oct →
cache4–13-0.0612%1 Oct →
ancient11–130.0122%1 Oct →
mirage6–13-0.059%1 Oct →
nuke11–13-0.0414%30 Sept →
anubis3–13-0.0317%30 Sept →
cache15–15-0.0312%29 Sept →
dust216–14-0.0121%22 Sept →
inferno13–100.0124%22 Sept →
anubis13–16-0.0310%22 Sept →
mirage13–160.0019%22 Sept →
inferno13–100.0218%16 Sept →
dust213–70.048%16 Sept →
office13–60.069%13 May →
office11–130.0318%13 May →
office13–30.0826%13 May →
cache13–30.1215%9 May →
cache5–13-0.0415%9 May →
cache11–130.0114%9 May →
cache13–40.0218%9 May →
mirage7–10.068%17 Apr →
anubis7–100.1019%17 Apr →
nuke13–40.1313%17 Apr →
vertigo13–60.0021%12 Apr →
vertigo13–40.023%12 Apr →
vertigo13–100.1014%12 Apr →
anubis13–100.0723%1 Apr →
anubis13–110.048%1 Apr →
mirage10–130.0219%26 Mar →
nuke13–20.0314%26 Mar →
office13–70.2615%19 Mar →
office7–13-0.019%19 Mar →
office2–130.0715%19 Mar →
office6–130.0616%19 Mar →
overpass8–13-0.0426%16 Mar →
overpass13–10.1023%16 Mar →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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