Tetris

Tetris — CS2 Stats

GB76561198065293026[U:1:105027298]Steam profile ↗1 game ban

82Tracked matches33%Win rate2020Tracked since
342Hours in CS
CSDB Rating1.8 LearningPositional Player
WingmanSilver III
Ladder ranks via Leetify

Performance scores

Aim9
Positioning39
Utility8

0–100 skill scores via Leetify.

Recent form

COLD24–43–8Last 7532%Win rateLLWLTWWLLL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +1.1pp headshot accuracy · −135ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 14%
  • Avg reaction 692ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 15%
  • Avg reaction 752ms

Last 20

  • 6–12–2 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 820ms

Newest first, from the last 75 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim0.9
Utility0.8
Positioning3.9
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 67% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 813ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.9
Positioning3.9
Utility0.8
Mechanics4.3
Opening Duels0.0
Win Impact0.0

Composite 1.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.02
first ⅓ avg -0.07 → last ⅓ avg -0.05
Reaction time807ms+27ms
first ⅓ avg 780ms → last ⅓ avg 807ms
Headshot accuracy12.7%+3.1%
first ⅓ avg 9.6% → last ⅓ avg 12.7%

Rolling 5-match average across the last 75 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–4 · overpass, 11 Jan →
25%Best headshot accuracy · 12–12 · mirage, 26 Nov →
349msFastest reaction time · 16–6 · train, 30 Aug →
13–3Biggest win · dust2, 4 Nov →

Across the last 75 tracked matches.

Highlights

4Longest win streak
L2Current streak
3–4In matches decided by ≤2 rounds
5Overtime games

Map breakdown

dust2Best map · 44% over 16overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageD298–2128%-0.06
dust2C167–944%-0.04
infernoD62–433%-0.05
overpassD51–420%0.03
nuke—41–325%-0.08
train—31–233%-0.06
vertigo—32–167%-0.03
cache—21–150%-0.05
office—20–20%-0.05
grail—10–10%-0.03
basalt—10–10%-0.13
mills—10–10%-0.06
ancient—10–10%-0.08
agency—11–0100%-0.08

Across the last 75 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

28,152Lifetime kills
1.05K/D · Top 50% of tracked players
2,256Matches
29.9%Match win rate
23.4%Headshot %
24.3%Shot accuracy · Top 1% of tracked players
1,425MVPs
342Hours (in match)
534Bombs planted
90Bombs defused

Most-used weapons

AK-473,007
SG 5532,788
AUG2,062
MP71,268
P901,192
AWP989
Nova880

Lifetime map wins

740inferno
629dust2
301nuke
162safehouse
148lake
146train
95office
79cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.9%Headshot accuracy
25.6%Accuracy (enemy spotted)
33.0%Spray accuracy
69.5%Counter-strafing
14.9°Preaim
813msReaction time
23.5%T opening success
29.7%CT opening success
0.06Enemies flashed / flash
0.0%Flash assists
5.69HE damage / grenade
0.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.8567° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.9143% — below the 15% mark we flag

    Aim Training →
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 813.0597ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno5–13-0.043%11 Oct →
nuke4–13-0.0820%7 Oct →
dust213–11-0.0512%5 Sept →
cache11–13-0.0321%5 Sept →
inferno12–12-0.1014%27 Aug →
mirage13–9-0.0221%27 Aug →
cache13–11-0.0714%16 Aug →
mirage8–13-0.0710%16 Aug →
mirage5–13-0.1422%23 Jul →
overpass6–13-0.009%8 Nov →
dust215–15-0.0511%7 Nov →
mirage4–13-0.144%7 Nov →
mirage6–13-0.1023%7 Nov →
mirage13–50.0010%4 Nov →
dust213–30.0623%4 Nov →
dust27–13-0.0816%10 Oct →
dust210–130.026%3 Oct →
dust24–13-0.0511%29 Aug →
grail2–13-0.0319%29 Aug →
dust213–7-0.0211%27 Aug →
dust211–13-0.0613%24 Aug →
nuke5–13-0.065%21 Aug →
mirage2–13-0.050%21 Aug →
mirage13–10-0.0911%19 Aug →
train0–13-0.088%19 Aug →
inferno13–3-0.058%18 Aug →
mirage9–13-0.073%18 Aug →
overpass6–9-0.0211%17 Aug →
inferno8–8-0.0311%17 Aug →
vertigo9–40.0911%17 Aug →
overpass15–15-0.0314%15 Aug →
mirage13–10-0.0510%15 Aug →
nuke6–13-0.105%13 Aug →
mirage8–13-0.0510%4 Mar →
mirage13–90.0112%4 Mar →
mirage10–13-0.0611%3 Mar →
mirage10–13-0.0711%1 Mar →
nuke13–6-0.096%28 Feb →
mirage5–13-0.0717%10 Feb →
mirage3–11-0.1017%9 Feb →
mirage4–13-0.0713%29 Jan →
mirage3–13-0.079%29 Jan →
inferno13–9-0.077%16 Jan →
dust213–5-0.037%15 Jan →
dust213–3-0.0113%15 Jan →
dust213–6-0.036%11 Jan →
dust20–13-0.0915%11 Jan →
overpass9–40.2721%11 Jan →
mirage13–70.0222%11 Jan →
office7–13-0.024%27 Nov →
dust22–13-0.0611%27 Nov →
mirage8–13-0.0919%26 Nov →
mirage12–12-0.0725%26 Nov →
basalt1–13-0.1320%26 Nov →
mirage13–9-0.0814%26 Nov →
mirage13–11-0.0611%26 Nov →
mirage12–12-0.048%20 Nov →
train2–13-0.114%20 Nov →
mirage2–13-0.110%10 Nov →
mirage12–12-0.0613%10 Nov →
dust22–13-0.120%10 Nov →
mills11–13-0.064%4 Nov →
vertigo6–13-0.130%4 Nov →
vertigo13–7-0.066%4 Nov →
mirage3–130.0417%4 Nov →
dust213–4-0.055%3 Nov →
ancient12–12-0.084%2 Nov →
office7–13-0.0824%2 Nov →
dust211–13-0.0714%2 Nov →
mirage4–13-0.1611%2 Nov →
overpass6–13-0.078%1 Feb →
mirage10–13-0.0510%28 Sept →
agency16–11-0.083%18 Jan →
inferno8–160.004%17 Oct →
train16–60.006%30 Aug →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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