Konde

Konde — CS2 Stats

76561198065071291[U:1:104805563]Steam profile ↗✓ No bans

591Tracked matches59%Win rate2020Tracked since
3,442Hours in CS5Hrs last 2 wks
CSDB Rating6.9 SolidSupport
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 15,927 +310 5 Mar – 26 Nov · 16 days played
14,40817,663peak 17,6635 Mar26 Nov
17,663Peak Premier in tracked matches
25Days played since 2024-03-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate36.0%44.8%45.7%9.7% short
Shot accuracy20.2%12.4%12.7%above
Kill/death ratio1.071.031.05meets
Match win rate32.0%45.2%45.7%13.7% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKondeFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim77
Positioning60
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY43–55–2Last 10043%Win rateLLWWWWLWLL

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · −2.8pp headshot accuracy · +16ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 631ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 616ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 608ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim7.7
Utility6.4
Positioning6.0
Opening Duels5.6
Clutch2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 85% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning6.0
Utility6.4
Mechanics8.1
Opening Duels4.4
Win Impact7.9

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time606ms−44ms
first ⅓ avg 650ms → last ⅓ avg 606ms
Headshot accuracy14.6%+0.6%
first ⅓ avg 14.0% → last ⅓ avg 14.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–5 · ancient, 20 Jun →
52%Best headshot accuracy · 13–8 · dust2, 17 Nov →
391msFastest reaction time · 5–1 · vertigo, 11 Aug →
13–1Biggest win · nuke, 23 Nov →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
11–6In matches decided by ≤2 rounds
18Overtime games

Map breakdown

nukeBest map · 60% over 5ancientWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
infernoC249–1538%-0.01
mirageB2010–1050%-0.01
dust2C188–1044%-0.01
ancientD154–1127%-0.01
anubisA148–657%0.01
nukeA53–260%-0.03
vertigo—21–150%-0.03
rush_001—10–10%-0.19
overpass—10–10%-0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

183,335Lifetime kills
1.07K/D · Top 50% of Level 6 players
7,434Matches
32.0%Match win rate
36.0%Headshot %
20.2%Shot accuracy · Top 5% of Level 6 players
10,219MVPs
2,462Hours (in match)
4,493Bombs planted
1,173Bombs defused

Most-used weapons

AK-4762,893
AWP18,546
P2504,159
UMP-453,111
Tec-92,327

Lifetime map wins

10,321inferno
3,694dust2
1,239nuke
1,078train
836cbble
776vertigo
194ar_shoots
143safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

454Matches
50%Win rate
1.12Avg K/D
75.2ADR
35%Headshot %

Clutches & streaks

31%1v1 clutch win
24%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage3250%0.9915.0
Ancient2241%1.0314.9
Anubis2250%1.1116.3
Inferno2152%1.0617.5
Nuke1942%1.0115.2
Vertigo1471%1.2716.4
Overpass1267%1.0814.4
Dust2450%0.7611.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
38.3%Accuracy (enemy spotted)
37.8%Spray accuracy
86.6%Counter-strafing
9.1°Preaim
605msReaction time
40.1%T opening success
55.2%CT opening success
0.42Enemies flashed / flash
7.1%Flash assists
8.75HE damage / grenade
9.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4244 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
rush_0012–6-0.190%28 Oct →
inferno13–16-0.019%7 Jul →
inferno13–110.0213%7 Jul →
mirage13–11-0.0213%7 Jul →
dust213–20.0623%7 Jul →
mirage13–7-0.0012%7 Jul →
ancient9–13-0.0411%26 May →
mirage16–13-0.0312%26 Nov →
inferno11–13-0.0314%26 Nov →
nuke4–13-0.069%26 Nov →
inferno13–110.0315%26 Nov →
dust213–100.0210%25 Nov →
anubis16–130.0914%25 Nov →
mirage7–13-0.086%25 Nov →
nuke13–1-0.0019%23 Nov →
anubis16–140.0313%23 Nov →
dust29–13-0.0512%21 Nov →
inferno15–150.0015%21 Nov →
anubis13–80.0130%21 Nov →
inferno10–4-0.029%21 Nov →
ancient4–13-0.0615%21 Nov →
mirage13–100.0822%21 Nov →
anubis13–100.0811%19 Nov →
dust213–8-0.0652%17 Nov →
ancient6–130.0216%17 Nov →
anubis13–10.069%17 Nov →
ancient13–90.0818%17 Nov →
inferno7–130.0417%17 Nov →
inferno5–13-0.0420%17 Nov →
anubis13–16-0.0113%17 Nov →
inferno11–130.0210%17 Nov →
inferno3–130.0515%17 Nov →
mirage8–13-0.055%17 Nov →
inferno2–13-0.0919%11 Nov →
dust210–13-0.0219%11 Nov →
mirage1–13-0.0629%11 Nov →
dust213–11-0.0126%11 Nov →
inferno13–110.0118%10 Nov →
ancient13–60.0614%10 Nov →
mirage7–13-0.0418%28 Oct →
ancient8–13-0.034%28 Oct →
ancient19–16-0.0017%23 Oct →
inferno13–10-0.0314%23 Oct →
inferno8–130.0113%16 Sept →
anubis13–16-0.019%13 Aug →
dust210–13-0.008%13 Aug →
nuke1–12-0.1114%13 Aug →
dust213–60.0019%13 Aug →
ancient5–13-0.027%13 Aug →
nuke16–14-0.0312%13 Aug →
mirage14–160.0119%13 Aug →
ancient13–16-0.0215%12 Aug →
mirage13–40.0511%12 Aug →
dust210–130.0215%12 Aug →
dust28–13-0.0426%11 Aug →
mirage13–70.1113%11 Aug →
ancient7–13-0.0514%11 Aug →
vertigo4–13-0.0431%11 Aug →
mirage13–10-0.0220%11 Aug →
mirage11–130.0218%11 Aug →
mirage11–130.0226%11 Aug →
vertigo5–1-0.010%11 Aug →
dust27–130.0426%11 Aug →
inferno1–13-0.0537%11 Aug →
anubis10–13-0.0221%11 Aug →
mirage13–11-0.0311%10 Aug →
inferno13–10-0.0420%10 Aug →
inferno5–130.0515%10 Aug →
dust216–12-0.0113%1 Jul →
nuke13–100.0314%22 Jun →
ancient9–130.0011%22 Jun →
dust29–13-0.038%22 Jun →
inferno4–13-0.0919%22 Jun →
anubis13–8-0.0319%22 Jun →
dust215–15-0.009%22 Jun →
mirage16–140.007%21 Jun →
ancient8–13-0.028%21 Jun →
inferno13–90.0813%21 Jun →
anubis9–13-0.087%21 Jun →
mirage13–70.077%21 Jun →
dust210–13-0.0417%21 Jun →
dust27–13-0.0520%21 Jun →
inferno6–13-0.0728%20 Jun →
inferno13–9-0.0418%20 Jun →
ancient13–50.1416%20 Jun →
mirage6–13-0.0514%20 Jun →
dust216–14-0.0420%20 Jun →
ancient11–13-0.0512%20 Jun →
dust213–70.0019%20 Jun →
anubis7–13-0.056%10 Mar →
overpass0–8-0.089%10 Mar →
mirage1–13-0.0612%10 Mar →
inferno15–190.0222%10 Mar →
anubis12–160.0120%7 Mar →
mirage4–13-0.068%7 Mar →
inferno6–13-0.087%7 Mar →
ancient6–13-0.0913%5 Mar →
inferno13–7-0.078%5 Mar →
anubis16–140.0318%5 Mar →
anubis13–90.0726%5 Mar →

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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