dom

dom — CS2 Stats

BR76561198062413686[U:1:102147958]Steam profile ↗✓ No bans

8,458Tracked matches45%Win rate2020Tracked since
34,786Hours in CS
CSDB Rating6.1 SolidPositional Player
Premier CS Rating16,058Purple band · top ~24.2% of ranked players (population est.)
FaceitLevel 4 · 1,069 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,058 -3,652 31 Aug – 13 Oct · 24 days played
15,44421,855peak 21,85531 Aug13 Oct
Faceit ELO: 1,069 +0 31 Aug – 23 Sept · 6 observations
1,0691,069peak 1,06931 Aug23 Sept
21,855Peak Premier in tracked matches
1,069Highest Faceit ELO seen on CSDB
18Days played since 2026-08-31

Faceit ELO

  • At peak — 1,069
  • 0 over 30 days · steady
  • Next: Level 6 at 1,201 — 132 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-08-31
  • Level 4 first seen 2026-08-31

Premier CS Rating

  • 5,797 below peak (21,855)
  • -4,784 over 30 days · declining
  • Next: Pink band at 20,000 — 3,942 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches180——
Win rate41%——
K/D0.71——
Headshot %52%——

Measured 11 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,998), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate61.0%42.7%43.7%above
Shot accuracy16.9%11.3%12.0%above
Kill/death ratio0.840.991.020.17 short
Match win rate40.8%43.9%44.7%3.9% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGdomFACEITLevel 4 · 1,069 ELOSTANDINGTop 81.0% of rankedPREMIER16,058 · Purple band30 DAYS0 ELOPEAK ELO1,069csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning56
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY44–51–5Last 10044%Win rateWLWWLLWLLT

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +3.3pp headshot accuracy · −51ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 653ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 656ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 682ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim7.4
Utility5.5
Positioning5.6
Opening Duels2.6
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 94% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 648ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.6
Utility5.5
Mechanics8.3
Opening Duels3.2
Win Impact3.3

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time648ms−14ms
first ⅓ avg 662ms → last ⅓ avg 648ms
Headshot accuracy15.9%−0.2%
first ⅓ avg 16.0% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–2 · mirage, 25 Sept →
31%Best headshot accuracy · 13–5 · dust2, 28 Sept →
453msFastest reaction time · 13–9 · inferno, 5 Oct →
13–2Biggest win · inferno, 12 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
9–11In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 60% over 5nukeWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
mirageB2210–1245%0.01
dust2B2010–1050%0.00
anubisC176–1135%-0.01
nukeD155–1033%-0.01
infernoB147–750%0.00
ancientC73–443%-0.03
cacheA53–260%-0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

695,637Lifetime kills
0.84K/D
21,092Matches
40.8%Match win rate
61.0%Headshot % · Top 5% of Level 4 players
16.9%Shot accuracy · Top 25% of Level 4 players
39,881MVPs
34,786Hours (in match)
23,689Bombs planted
3,774Bombs defused

Most-used weapons

AK-47418,757
Glock-1811,781
AWP10,784
P25010,118
FAMAS8,785
MP96,529
MAC-106,052

Lifetime map wins

54,886dust2
31,335inferno
13,761nuke
5,245vertigo
2,839train
205cbble
67office
40lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,177Matches
49%Win rate
0.95Avg K/D
65.5ADR
51%Headshot %

Clutches & streaks

37%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Dust270751%0.9613.8
Anubis32845%0.9013.1
Nuke26452%0.9814.5
Inferno23346%0.9113.6
Mirage19547%0.8913.8
Overpass10454%0.9012.4
Ancient9046%0.8012.2
Vertigo5024%0.7813.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
39.1%Accuracy (enemy spotted)
37.9%Spray accuracy
87.2%Counter-strafing
9.8°Preaim
648msReaction time
49.0%T opening success
36.9%CT opening success
0.50Enemies flashed / flash
8.2%Flash assists
11.67HE damage / grenade
7.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4972 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.9333% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust211–50.029%13 Oct →
nuke7–13-0.016%13 Oct →
mirage13–50.0616%13 Oct →
dust213–11-0.0324%12 Oct →
nuke3–13-0.0022%12 Oct →
dust25–130.0321%12 Oct →
inferno13–20.0629%12 Oct →
mirage7–13-0.0512%10 Oct →
mirage4–13-0.0311%10 Oct →
inferno15–150.0223%10 Oct →
dust211–13-0.049%9 Oct →
nuke7–13-0.0312%9 Oct →
nuke11–13-0.0616%9 Oct →
ancient8–13-0.1021%9 Oct →
dust213–100.0219%9 Oct →
anubis8–13-0.0315%9 Oct →
dust29–13-0.0312%9 Oct →
inferno13–110.038%7 Oct →
mirage11–130.0316%7 Oct →
anubis11–13-0.0313%7 Oct →
mirage13–40.0724%6 Oct →
dust213–8-0.0123%6 Oct →
nuke13–50.0418%6 Oct →
anubis9–130.0220%6 Oct →
inferno13–90.0018%5 Oct →
anubis13–11-0.0122%5 Oct →
mirage10–13-0.009%5 Oct →
dust213–5-0.026%5 Oct →
mirage7–13-0.0216%5 Oct →
ancient13–6-0.0110%5 Oct →
dust25–130.039%5 Oct →
inferno13–40.0323%4 Oct →
mirage13–50.0312%4 Oct →
nuke9–13-0.0810%4 Oct →
nuke5–130.0223%4 Oct →
mirage15–15-0.0611%4 Oct →
ancient13–5-0.0323%3 Oct →
dust29–13-0.0227%3 Oct →
anubis13–11-0.048%3 Oct →
anubis3–13-0.0516%3 Oct →
nuke7–130.0026%3 Oct →
dust215–15-0.0218%3 Oct →
inferno13–6-0.0228%3 Oct →
cache11–13-0.0123%3 Oct →
ancient15–15-0.0415%3 Oct →
inferno13–10-0.0011%2 Oct →
cache13–4-0.0314%2 Oct →
dust215–150.0323%2 Oct →
nuke13–90.0424%2 Oct →
anubis13–7-0.0422%2 Oct →
cache13–40.0714%2 Oct →
mirage5–13-0.0011%2 Oct →
anubis10–130.0325%1 Oct →
inferno9–13-0.0223%1 Oct →
anubis13–90.0224%1 Oct →
mirage13–70.0414%1 Oct →
dust213–80.0320%1 Oct →
mirage11–13-0.0513%30 Sept →
cache13–110.0018%30 Sept →
nuke16–130.0215%30 Sept →
dust213–11-0.0514%30 Sept →
anubis13–11-0.017%30 Sept →
inferno5–130.0123%30 Sept →
ancient11–130.0318%30 Sept →
nuke13–160.0024%29 Sept →
inferno13–60.0517%29 Sept →
mirage11–13-0.0018%29 Sept →
anubis4–13-0.0127%29 Sept →
inferno6–13-0.0213%29 Sept →
anubis9–13-0.0319%28 Sept →
dust213–50.1131%28 Sept →
mirage8–13-0.0421%28 Sept →
dust213–80.0316%28 Sept →
nuke12–16-0.0513%27 Sept →
nuke13–90.0114%27 Sept →
dust27–13-0.0418%27 Sept →
mirage3–13-0.0217%27 Sept →
anubis11–130.0018%27 Sept →
ancient3–13-0.0817%26 Sept →
mirage5–13-0.0510%26 Sept →
anubis13–50.088%26 Sept →
mirage13–60.0616%26 Sept →
ancient13–90.0115%26 Sept →
inferno12–16-0.0311%26 Sept →
nuke13–9-0.0111%25 Sept →
dust25–13-0.0131%25 Sept →
mirage13–70.0518%25 Sept →
dust213–6-0.0115%25 Sept →
dust214–160.0417%25 Sept →
mirage13–20.1112%25 Sept →
anubis5–13-0.0219%25 Sept →
mirage13–11-0.039%25 Sept →
anubis7–13-0.068%24 Sept →
inferno7–13-0.0317%24 Sept →
mirage13–110.0112%24 Sept →
anubis10–130.0111%24 Sept →
cache8–13-0.0320%24 Sept →
nuke9–13-0.0314%24 Sept →
inferno11–13-0.0316%24 Sept →
mirage13–80.0219%24 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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