hell on earf

hell on earf — CS2 Stats

US76561198062200277[U:1:101934549]Steam profile ↗✓ No bans

1,464Tracked matches32%Win rate2025Tracked since
1,573Hours in CS22Hrs last 2 wks
CSDB Rating4.6 DevelopingPositional Player
Premier CS Rating11,828Blue band · top ~45.2% of ranked players (population est.)
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 24 days played since 15 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 11,828 +13 15 Aug20 Sept · 12 days played
11,17513,837peak 13,83715 Aug20 Sept
14,202Peak Premier in tracked matches
24Days played since 2026-08-15

Premier CS Rating

  • 2,009 below peak (13,837)
  • -2,009 over 30 days · declining
  • Next: Purple band at 15,000 3,172 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=20,829), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate44.7%41.9%44.3%meets
Shot accuracy0.0%9.6%11.8%11.8% short
Kill/death ratio0.820.981.030.21 short
Match win rate40.8%43.8%45.2%4.5% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGhell on earfPREMIER11,828 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning61
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY44515Last 10044%Win rateLTWWLWLWWL

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · −5.9pp headshot accuracy · +12ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 658ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 642ms

Last 20

  • 7121 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 636ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.3 against its own average).

Aim6.1
Utility2.2
Positioning6.1
Opening Duels4.1
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 85% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 661ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning6.1
Utility2.2
Mechanics6.2
Opening Duels5.2
Win Impact0.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time659ms+30ms
first ⅓ avg 629ms → last ⅓ avg 659ms
Headshot accuracy17.6%+1.1%
first ⅓ avg 16.5% → last ⅓ avg 17.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–5 · ancient, 16 Sept
43%Best headshot accuracy · 5–13 · mirage, 14 Sept
391msFastest reaction time · 10–13 · ancient, 24 Aug
13–1Biggest win · mirage, 7 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
15In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 67% over 9nukeWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB25121348%-0.01
dust2B2091145%-0.01
ancientB158753%0.02
infernoD134931%-0.01
nukeD103730%-0.01
cacheS96367%-0.01
anubisD62433%-0.04
overpass1010%-0.05
train1010%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

33,728Lifetime kills
0.82K/D
2,235Matches
40.8%Match win rate
44.7%Headshot % · Top 50% of Blue band
0.0%Shot accuracy
3,839MVPs
1,559Hours (in match)
2,380Bombs planted
640Bombs defused

Most-used weapons

Lifetime map wins

4,897dust2
2,940inferno
2,764nuke
1,115train
143vertigo
65office
13italy
7ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

9Matches
22%Win rate
0.65Avg K/D
60.8ADR
36%Headshot %

Clutches & streaks

33%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage250%0.5612.0
Anubis250%0.7210.0
Overpass10%0.5712.0
Cache10%1.0017.0
Ancient10%0.479.0
Dust210%0.8214.0
Inferno10%0.447.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
35.1%Accuracy (enemy spotted)
41.8%Spray accuracy
78.0%Counter-strafing
11.2°Preaim
661msReaction time
57.4%T opening success
44.5%CT opening success
0.27Enemies flashed / flash
1.7%Flash assists
11.44HE damage / grenade
3.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.266 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.070%21 Sept
anubis12–12-0.0522%21 Sept
nuke13–70.046%21 Sept
mirage13–80.0115%20 Sept
dust26–13-0.0110%20 Sept
ancient13–5-0.0111%20 Sept
inferno11–13-0.0520%20 Sept
dust213–10-0.0118%20 Sept
cache13–9-0.075%20 Sept
nuke9–13-0.046%20 Sept
anubis7–13-0.080%19 Sept
inferno6–13-0.1015%19 Sept
ancient7–13-0.0426%19 Sept
dust210–130.0923%18 Sept
mirage13–100.049%17 Sept
dust22–13-0.0529%17 Sept
mirage6–13-0.0610%16 Sept
anubis9–13-0.0210%16 Sept
ancient13–50.1130%16 Sept
dust26–13-0.0520%15 Sept
inferno10–130.0131%15 Sept
nuke10–13-0.0429%15 Sept
mirage13–8-0.0521%14 Sept
mirage5–13-0.0743%14 Sept
mirage11–130.0321%14 Sept
inferno12–12-0.0625%13 Sept
dust213–60.0627%13 Sept
mirage11–130.0117%13 Sept
inferno3–13-0.059%13 Sept
mirage4–13-0.0427%13 Sept
dust26–13-0.0922%13 Sept
inferno6–130.066%13 Sept
ancient9–130.0119%13 Sept
mirage13–10.0728%7 Sept
anubis7–13-0.105%7 Sept
dust213–50.0318%7 Sept
overpass7–13-0.0521%6 Sept
train12–120.0013%6 Sept
dust213–10-0.0318%6 Sept
nuke6–13-0.046%29 Aug
dust213–5-0.0113%29 Aug
dust27–13-0.0514%28 Aug
anubis13–80.0219%28 Aug
mirage6–13-0.0724%25 Aug
nuke11–13-0.0521%25 Aug
nuke9–13-0.0526%25 Aug
nuke6–13-0.0110%25 Aug
mirage8–13-0.067%25 Aug
cache7–130.014%25 Aug
cache13–8-0.0211%25 Aug
cache13–100.0618%25 Aug
ancient10–13-0.0413%24 Aug
inferno5–13-0.037%24 Aug
mirage13–60.0214%24 Aug
dust215–15-0.0213%23 Aug
anubis13–5-0.038%23 Aug
mirage7–13-0.053%23 Aug
dust213–5-0.0319%23 Aug
ancient13–90.0019%23 Aug
dust210–13-0.0419%23 Aug
mirage13–9-0.0414%23 Aug
ancient9–130.0315%23 Aug
inferno13–90.0115%23 Aug
inferno13–40.0211%23 Aug
mirage5–130.1025%23 Aug
inferno10–130.0414%22 Aug
nuke13–8-0.0223%22 Aug
ancient13–40.0718%21 Aug
inferno16–14-0.0219%21 Aug
mirage13–90.0211%21 Aug
ancient7–13-0.0413%21 Aug
ancient13–160.0019%21 Aug
mirage13–100.0317%21 Aug
mirage2–13-0.0625%20 Aug
mirage13–70.0123%20 Aug
inferno13–60.0012%20 Aug
cache13–1-0.0318%19 Aug
ancient13–50.0818%19 Aug
ancient13–90.0214%19 Aug
nuke11–130.0212%19 Aug
cache13–90.0119%19 Aug
mirage13–50.0017%18 Aug
dust213–30.0618%18 Aug
cache9–130.0211%18 Aug
ancient13–70.0113%18 Aug
cache10–13-0.0718%18 Aug
dust213–10.085%18 Aug
mirage13–20.1015%18 Aug
dust26–13-0.0817%18 Aug
ancient13–8-0.039%18 Aug
mirage8–13-0.0214%17 Aug
nuke13–70.0520%17 Aug
mirage7–13-0.0128%17 Aug
dust26–13-0.0521%16 Aug
cache13–100.0114%16 Aug
dust29–130.0210%16 Aug
inferno15–150.0514%16 Aug
ancient5–130.0921%16 Aug
dust213–4-0.0122%15 Aug
mirage13–6-0.0424%15 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →