Skrog ∆.

Skrog ∆. — CS2 Stats

US76561198062014243[U:1:101748515]Steam profile ↗✓ No bans

495Tracked matches59%Win rate2022Tracked since
CSDB Rating6.7 SolidClutch Specialist
Premier CS Rating16,782Purple band · top ~21.3% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,782 +6,338 29 Aug – 13 Nov · 30 days played
10,44417,695peak 17,69529 Aug13 Nov
17,948Peak Premier in tracked matches
27Days played since 2026-08-29

Premier CS Rating

  • 913 below peak (17,695)
  • +3,419 over 30 days · improving
  • +6,338 over 90 days
  • Next: Pink band at 20,000 — 3,218 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-29
  • Light Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGSkrog ∆.PREMIER16,782 · Purple bandcsdb.gg/stats

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Performance scores

Aim72
Positioning74
Utility33

0–100 skill scores via Leetify.

Recent form

COLD52–43–5Last 10052%Win rateWLTWLLLLLW

Last 10 vs previous 10: −40pp win rate · +0.01 avg rating · −0.4pp headshot accuracy · −1ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 556ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 586ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.4 against its own average).

Aim7.2
Utility3.3
Positioning7.4
Opening Duels5.6
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning7.4
Utility3.3
Mechanics7.7
Opening Duels6.5
Win Impact7.9

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg -0.00
Reaction time570ms−18ms
first ⅓ avg 588ms → last ⅓ avg 570ms
Headshot accuracy13.9%−5.4%
first ⅓ avg 19.3% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 0–7 · mirage, 20 Sept →
100%Best headshot accuracy · 0–7 · mirage, 20 Sept →
422msFastest reaction time · 13–6 · ancient, 4 Oct →
13–1Biggest win · dust2, 2 Nov →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–6In matches decided by ≤2 rounds
15Overtime games

Map breakdown

cacheBest map · 83% over 6anubisWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
dust2B2311–1248%0.01
infernoA2012–860%0.01
mirageA169–756%0.04
anubisD144–1029%-0.00
nukeC125–742%-0.01
ancientS96–367%0.03
cacheS65–183%0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.31Avg K/D
30.4ADR
60%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
37.6%Accuracy (enemy spotted)
37.1%Spray accuracy
84.4%Counter-strafing
10.5°Preaim
566msReaction time
54.0%T opening success
58.4%CT opening success
0.47Enemies flashed / flash
3.3%Flash assists
6.42HE damage / grenade
4.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9238% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4699 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–50.0715%13 Nov →
nuke7–13-0.0526%13 Nov →
mirage15–15-0.0210%12 Nov →
inferno13–40.0012%12 Nov →
anubis14–16-0.0415%12 Nov →
dust26–130.0122%12 Nov →
anubis6–13-0.0112%12 Nov →
dust210–13-0.0417%12 Nov →
inferno13–16-0.068%8 Nov →
mirage13–30.025%8 Nov →
mirage13–11-0.0319%8 Nov →
inferno13–6-0.0410%8 Nov →
nuke10–13-0.0317%8 Nov →
cache16–120.0016%8 Nov →
inferno13–7-0.0410%8 Nov →
dust214–16-0.0112%8 Nov →
ancient13–10-0.0117%8 Nov →
anubis8–13-0.0617%8 Nov →
dust213–1-0.036%2 Nov →
dust216–130.0422%2 Nov →
inferno13–70.0112%2 Nov →
cache8–13-0.0315%1 Nov →
ancient9–130.0211%1 Nov →
anubis10–130.0217%1 Nov →
anubis13–100.085%25 Oct →
inferno13–70.0414%25 Oct →
ancient13–80.0512%25 Oct →
anubis13–40.0312%25 Oct →
inferno13–11-0.0115%25 Oct →
dust213–70.0213%24 Oct →
inferno15–150.0213%24 Oct →
nuke13–90.0221%24 Oct →
anubis9–130.0311%24 Oct →
mirage13–80.0119%24 Oct →
nuke11–13-0.0114%23 Oct →
inferno2–13-0.039%20 Oct →
inferno6–13-0.0614%18 Oct →
dust213–100.0512%18 Oct →
nuke7–13-0.0419%18 Oct →
mirage13–8-0.0012%17 Oct →
anubis9–13-0.027%17 Oct →
ancient13–80.0320%17 Oct →
dust213–10-0.0112%17 Oct →
nuke13–110.0118%17 Oct →
anubis7–130.0316%15 Oct →
dust26–130.0635%15 Oct →
inferno13–60.0521%13 Oct →
inferno10–130.0323%12 Oct →
mirage15–150.0116%10 Oct →
inferno7–130.0210%10 Oct →
nuke16–13-0.078%8 Oct →
mirage13–60.0719%8 Oct →
dust216–140.0312%8 Oct →
inferno13–100.0517%8 Oct →
anubis5–13-0.049%6 Oct →
inferno13–60.1526%6 Oct →
mirage13–16-0.0212%5 Oct →
mirage13–100.0424%5 Oct →
anubis4–13-0.0613%4 Oct →
dust213–7-0.0813%4 Oct →
ancient13–60.0415%4 Oct →
cache13–10.0820%4 Oct →
dust28–13-0.0322%4 Oct →
nuke8–130.0119%2 Oct →
inferno15–150.0626%2 Oct →
dust213–4-0.0210%2 Oct →
inferno13–11-0.044%2 Oct →
inferno13–90.0218%2 Oct →
nuke0–13-0.0611%1 Oct →
nuke16–130.0323%1 Oct →
dust20–70.000%28 Sept →
mirage6–130.0523%28 Sept →
anubis13–90.0418%28 Sept →
dust27–13-0.0117%28 Sept →
mirage11–130.0012%21 Sept →
cache13–40.0624%21 Sept →
mirage0–70.28100%20 Sept →
mirage13–30.1223%20 Sept →
ancient2–13-0.0212%20 Sept →
mirage13–100.0716%19 Sept →
dust213–110.0419%19 Sept →
ancient4–130.0113%19 Sept →
anubis6–130.0016%19 Sept →
inferno5–13-0.0813%18 Sept →
cache13–50.0613%18 Sept →
nuke13–80.0813%18 Sept →
dust25–13-0.0417%18 Sept →
dust215–150.0716%18 Sept →
nuke11–13-0.0215%18 Sept →
dust24–130.0220%18 Sept →
ancient6–30.0922%18 Sept →
dust28–13-0.0123%18 Sept →
cache13–50.0117%17 Sept →
anubis13–10-0.0212%17 Sept →
inferno13–40.0323%17 Sept →
dust213–30.0914%17 Sept →
ancient13–60.0616%17 Sept →
mirage5–130.0414%17 Sept →
dust214–160.0021%17 Sept →
mirage13–40.0525%17 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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